Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Etrenity
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Merlin
Merlin
FourOhFiveSlothy
Merlin
Level 87
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Tiamat
Tiamat
QUACKIN2015
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,039 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadPhatDragon
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Team Averages
Level 45
1,406 SR
1,232 Elo+

VS

Team Averages
Level 70
1,547 SR
1,440 Elo+
Fafnir
Fafnir
K1ngFl1ppyN1ps
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2
Artio
Artio
LaughingSatan
Artio
Level 153
God Stats
4W - 3L
1,621 SR
Queue Stats
460W - 456L
1,407 Elo+
Solo
Cthulhu
Cthulhu
LilLalo
Cthulhu
Level 27
God Stats
8W - 4L
1,613 SR
Queue Stats
106W - 128L
1,445 Elo+
Solo
Ah Puch
Ah Puch
SoSmooth
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,579 Elo+
Party 2
Tiamat
Tiamat
pellster
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 138L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
9 / 2 / 8
11,133
928
14,491
15,264
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Etrenity
Ne Zha
12
0 / 10 / 5
7,619
635
5,906
12,915
4,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 8
9,553
796
11,892
10,374
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
0 / 9 / 9
7,676
640
5,089
12,104
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SadPhatDragon
Morgan Le Fay
15
4 / 5 / 8
8,877
740
15,603
10,935
7,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
10,628
886
5,658
15,092
15,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 5 / 12
8,388
699
3,759
16,034
19,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LilLalo
Cthulhu
17
8 / 3 / 18
10,267
856
11,988
15,139
14,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
SoSmooth
Ah Puch
19
16 / 3 / 13
11,680
973
24,331
13,053
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
pellster
Tiamat
17
4 / 4 / 16
9,661
805
8,345
11,847
9,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
17
Kills
32
32
Deaths
18
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
9
2
8
6.5
L
Ne Zha
Etrenity
Ne Zha
0
10
5
0.25
L
4
6
8
1.33
W
4
3
15
3.83
W
0
5
12
1.2
W
Cthulhu
LilLalo
Cthulhu
8
3
18
5.67
L
Tiamat
0
9
9
0.5
L
Morgan Le Fay
SadPhatDragon
Morgan Le Fay
4
5
8
1.6
W
Ah Puch
SoSmooth
Ah Puch
16
3
13
7.5
W
Tiamat
pellster
Tiamat
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,981
Damage
54,081
61,592
Taken
71,165
32,891
Mitigated
64,686
17,044
Healing
30,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,491
1,718
752
7,438
15,264
12,054
230
12,163
2,545
0
25,467
L
Ne Zha
Etrenity
Ne Zha
5,906
2,062
502
950
12,915
4,039
0
11,378
1,345
0
9,659
L
11,892
706
550
1,106
10,374
3,577
689
8,982
1,261
34,946
0
W
5,658
1,501
2,326
5,704
15,092
15,625
1,171
7,664
7,234
12,007
0
W
3,759
414
2,892
2,138
16,034
19,294
1,288
5,140
10,493
9,720
0
W
Cthulhu
LilLalo
Cthulhu
11,988
216
3,001
3,435
15,139
14,598
658
7,237
7,453
22,050
0
L
Tiamat
5,089
715
85
1,624
12,104
5,570
788
10,837
915
10,360
0
L
Morgan Le Fay
SadPhatDragon
Morgan Le Fay
15,603
1,799
1,099
2,938
10,935
7,651
570
9,356
1,445
24,295
0
W
Ah Puch
SoSmooth
Ah Puch
24,331
622
2,785
4,545
13,053
5,391
973
6,631
6,085
45,620
0
W
Tiamat
pellster
Tiamat
8,345
1,531
1,293
2,117
11,847
9,778
904
5,912
5,734
19,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
50,624
108
Minions Killed
132
0
Camps Cleared
0
976,558
Distance Traveled
1,119,187
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,133
928
15
1
0
252,739
3
L
Ne Zha
7,619
635
12
1
0
175,609
0
L
Merlin
9,553
796
55
5
0
184,692
0
W
Fafnir
10,628
886
14
1
0
240,865
0
W
Artio
8,388
699
18
2
0
177,821
1
W
Cthulhu
10,267
856
28
2
0
231,014
0
L
Tiamat
7,676
640
11
1
0
157,940
0
L
Morgan Le Fay
8,877
740
15
1
0
205,578
2
W
Ah Puch
11,680
973
53
4
0
238,858
0
W
Tiamat
9,661
805
19
2
0
230,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role