Player Matchup

Chaac
Chaac
Cruzmissle24
Chaac
Level 87
God Stats
8W - 6L
1,835 SR
Queue Stats
209W - 215L
1,434 Elo+
Party 1
Chiron
Chiron
Dragon Yuko
Chiron
Level 156
God Stats
21W - 12L
1,635 SR
Queue Stats
251W - 227L
1,439 Elo+
Solo
Zeus
Zeus
JoshuaW_611
Zeus
Level 107
God Stats
1W - 0L
1,373 SR
Queue Stats
7W - 4L
1,594 Elo+
Solo
Susano
Susano
iTz_DangersuM
Susano
Level 64
God Stats
17W - 13L
1,788 SR
Queue Stats
389W - 404L
1,445 Elo+
Solo
Danzaburou
Danzaburou
vanillataytay
Danzaburou
Level 109
God Stats
14W - 16L
1,569 SR
Queue Stats
423W - 408L
1,475 Elo+
Party 1
Team Averages
Level 105
1,640 SR
1,478 Elo+

VS

Team Averages
Level 108
1,383 SR
1,429 Elo+
Medusa
Medusa
A_DrasTic_Bullet
Medusa
Level 154
God Stats
0W - 1L
1,570 SR
Queue Stats
60W - 60L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
DynoPlaya
Cliodhna
Level 103
God Stats
8W - 16L
1,196 SR
Queue Stats
73W - 71L
1,469 Elo+
Solo
Ymir
Ymir
KevinSan-YT
Ymir
Level 102
God Stats
1W - 3L
1,579 SR
Queue Stats
12W - 14L
1,340 Elo+
Party 2
Chaac
Chaac
Paapas67
Chaac
Level 52
God Stats
7W - 5L
1,430 SR
Queue Stats
146W - 181L
1,430 Elo+
Solo
Kukulkan
Kukulkan
PresentSubzero
Kukulkan
Level 127
God Stats
0W - 2L
1,139 SR
Queue Stats
76W - 75L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
11,699
532
17,465
18,495
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
15
2 / 2 / 2
10,228
465
5,299
7,983
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 3 / 6
12,186
554
11,371
8,999
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 2
12,301
559
4,982
12,538
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
vanillataytay
Danzaburou
20
12 / 5 / 8
12,875
585
17,560
14,885
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
9,837
447
8,373
17,275
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
DynoPlaya
Cliodhna
17
5 / 7 / 3
10,707
487
7,981
19,180
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 7 / 2
8,193
372
3,026
16,515
15,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Paapas67
Chaac
17
2 / 5 / 2
9,930
451
7,569
16,265
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
19
4 / 4 / 4
11,764
535
8,004
9,383
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
31
Kills
15
15
Deaths
31
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
8
3
10
4.33
W
Chiron
2
2
2
1.5
L
Cliodhna
DynoPlaya
Cliodhna
5
7
3
0.93
W
5
3
6
2.67
L
1
7
2
0.29
L
Chaac
Paapas67
Chaac
2
5
2
0.6
L
Kukulkan
4
4
4
1.5
W
4
2
2
2.5
W
Danzaburou
vanillataytay
Danzaburou
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,677
Damage
34,953
62,900
Taken
78,618
34,378
Mitigated
44,374
24,699
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,373
3,797
0
3,725
17,275
5,682
55
581
16,252
0
83,011
W
17,465
6,058
101
8,689
18,495
16,171
1,891
3,801
14,546
0
57,416
W
Chiron
5,299
2,356
40
3,498
7,983
3,126
335
1,353
6,091
0
52,840
L
Cliodhna
DynoPlaya
Cliodhna
7,981
1,346
0
5,450
19,180
7,892
278
4,324
14,724
0
72,481
W
11,371
2,636
0
1,895
8,999
3,115
582
1,941
6,889
77,442
0
L
3,026
484
0
0
16,515
15,104
196
115
15,919
19,237
0
L
Chaac
Paapas67
Chaac
7,569
1,139
0
4,233
16,265
12,425
280
4,153
11,965
0
53,319
L
Kukulkan
8,004
497
0
939
9,383
3,271
0
2,198
7,090
72,292
0
W
4,982
1,802
0
5,746
12,538
5,271
484
0
12,493
0
96,587
W
Danzaburou
vanillataytay
Danzaburou
17,560
7,412
440
4,290
14,885
6,695
2,311
3,962
10,771
0
104,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,289
Gold Earned
50,431
631
Minions Killed
541
0
Camps Cleared
0
1,922,517
Distance Traveled
1,956,091
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,837
447
119
5
0
382,547
2
W
Chaac
11,699
532
86
4
0
439,259
0
W
Chiron
10,228
465
87
4
0
229,264
2
L
Cliodhna
10,707
487
112
5
0
420,885
2
W
Zeus
12,186
554
132
6
0
395,439
9
L
Ymir
8,193
372
47
2
0
360,202
0
L
Chaac
9,930
451
106
5
0
389,384
0
L
Kukulkan
11,764
535
157
7
0
403,073
0
W
Susano
12,301
559
171
8
0
460,280
7
W
Danzaburou
12,875
585
155
7
0
398,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role