Player Matchup

Ra
Ra
Aviico
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 1
Loki
Loki
GolakMa
Loki
Level 23
God Stats
5W - 1L
1,721 SR
Queue Stats
56W - 58L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
Mas4sey
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 1
Team Averages
Level 30
1,574 SR
1,454 Elo+

VS

Team Averages
Level 30
1,402 SR
1,300 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
thefarm79
Yemoja
Level 36
God Stats
7W - 9L
1,451 SR
Queue Stats
51W - 90L
1,259 Elo+
Party 2
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 26
God Stats
3W - 6L
1,255 SR
Queue Stats
74W - 139L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 0 / 7
8,731
728
7,271
3,914
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
GolakMa
Loki
14
5 / 2 / 6
8,777
731
7,496
7,136
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Mas4sey
Xing Tian
12
3 / 0 / 7
8,402
700
8,649
7,209
6,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 6 / 1
7,219
602
3,167
9,389
3,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
thefarm79
Yemoja
10
1 / 2 / 0
7,646
637
1,159
8,632
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
11
0 / 4 / 1
6,990
583
6,149
10,139
4,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
W
Ra
4
0
7
7.5
W
Loki
GolakMa
Loki
5
2
6
4
W
Xing Tian
Mas4sey
Xing Tian
3
0
7
6.5
L
Yemoja
thefarm79
Yemoja
1
2
0
0.5
L
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
10,475
18,259
Taken
28,160
9,471
Mitigated
15,438
5,998
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,167
791
0
1,792
9,389
3,695
0
4,811
4,370
0
15,371
W
Ra
7,271
1,071
1,559
1,691
3,914
1,221
609
744
3,170
33,681
0
W
Loki
GolakMa
Loki
7,496
1,670
0
1,257
7,136
2,174
932
445
6,691
0
25,000
W
Xing Tian
Mas4sey
Xing Tian
8,649
287
154
1,337
7,209
6,076
96
690
6,519
22,236
0
L
Yemoja
thefarm79
Yemoja
1,159
242
730
509
8,632
7,702
0
5,156
3,316
7,685
0
L
Jing Wei
6,149
3,703
0
375
10,139
4,041
168
6,223
3,712
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
21,855
128
Minions Killed
109
6
Camps Cleared
5
661,263
Distance Traveled
653,226
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,219
602
32
3
4
223,742
4
W
Ra
8,731
728
63
5
1
212,521
3
W
Loki
8,777
731
33
3
4
227,475
6
W
Xing Tian
8,402
700
32
3
1
221,267
1
L
Yemoja
7,646
637
9
1
1
208,502
1
L
Jing Wei
6,990
583
68
6
0
220,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role