Player Matchup

Hercules
Hercules
ForgottenLad
Hercules
Level 39
God Stats
7W - 7L
1,519 SR
Queue Stats
158W - 141L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Jarl Briger
Baron Samedi
Level 47
God Stats
4W - 0L
1,607 SR
Queue Stats
104W - 83L
1,488 Elo+
Party 1
Chang'e
Chang'e
Kamajiii
Chang'e
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,567 Elo+
Party 4
Medusa
Medusa
Misho Gene
Medusa
Level 27
God Stats
12W - 3L
1,797 SR
Queue Stats
12W - 5L
1,648 Elo+
Party 4
Ares
Ares
gum-fox
Ares
Level 48
God Stats
20W - 16L
1,586 SR
Queue Stats
111W - 122L
1,581 Elo+
Solo
Team Averages
Level 50
1,602 SR
1,546 Elo+

VS

Team Averages
Level 69
1,495 SR
1,368 Elo+
Cliodhna
Cliodhna
AKA47HootingOwl
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 3
Loki
Loki
JinMoriOriginal
Loki
Level 12
God Stats
7W - 10L
1,500 SR
Queue Stats
14W - 22L
1,440 Elo+
Party 2
Zeus
Zeus
So Kutt Throat
Zeus
Level 125
God Stats
44W - 40L
1,535 SR
Queue Stats
655W - 766L
1,426 Elo+
Party 3
Kuzenbo
Kuzenbo
X_Modelo_Time_X
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,400 Elo+
Party 2
Neith
Neith
juicemanfresh27
Neith
Level 80
God Stats
38W - 43L
1,442 SR
Queue Stats
282W - 358L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ForgottenLad
Hercules
20
12 / 2 / 19
13,857
1,155
23,583
22,399
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Jarl Briger
Baron Samedi
19
6 / 2 / 22
12,641
1,053
15,664
12,504
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Kamajiii
Chang'e
20
8 / 3 / 21
12,843
1,070
16,428
13,757
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Misho Gene
Medusa
19
7 / 1 / 20
12,572
1,048
15,185
11,460
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
gum-fox
Ares
20
3 / 1 / 26
12,194
1,016
8,932
13,563
16,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
0 / 7 / 1
9,752
813
1,374
12,041
4,025
17
2 / 8 / 5
11,144
929
12,231
18,302
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 2
11,865
989
24,318
13,842
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 7 / 6
10,875
906
16,628
27,015
36,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 6 / 7
11,055
921
14,368
14,467
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
30
36
Kills
9
9
Deaths
36
108
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
7
1
0.07
W
Hercules
ForgottenLad
Hercules
12
2
19
10.75
W
Baron Samedi
Jarl Briger
Baron Samedi
6
2
22
8.5
L
2
8
5
0.56
W
Chang'e
Kamajiii
Chang'e
8
3
21
6.17
W
Medusa
Misho Gene
Medusa
7
1
20
17
L
5
8
2
0.75
L
0
7
6
0.43
W
Ares
gum-fox
Ares
3
1
26
16
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,792
Damage
68,919
73,683
Taken
85,667
50,213
Mitigated
55,885
31,685
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
1,374
204
0
0
12,041
4,025
0
7,201
4,361
0
6,791
W
Hercules
ForgottenLad
Hercules
23,583
5,921
693
8,966
22,399
15,350
0
11,869
10,530
0
37,902
W
Baron Samedi
Jarl Briger
Baron Samedi
15,664
905
3,943
2,852
12,504
6,765
0
6,466
6,038
38,589
0
L
12,231
2,741
0
0
18,302
6,410
0
6,920
11,041
0
35,280
W
Chang'e
Kamajiii
Chang'e
16,428
1,054
6,770
4,737
13,757
6,346
0
8,587
5,170
37,484
0
W
Medusa
Misho Gene
Medusa
15,185
5,551
0
1,210
11,460
5,373
0
6,935
4,525
0
42,847
L
24,318
3,234
0
30
13,842
4,604
0
7,390
6,276
52,448
0
L
16,628
2,460
292
910
27,015
36,282
0
13,258
12,840
40,527
0
W
Ares
gum-fox
Ares
8,932
230
0
2,514
13,563
16,379
0
7,089
6,474
21,143
0
L
14,368
5,992
0
582
14,467
4,564
0
5,436
8,652
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,107
Gold Earned
54,691
252
Minions Killed
204
11
Camps Cleared
7
1,188,332
Distance Traveled
1,126,944
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,752
813
15
1
1
229,454
3
W
Hercules
13,857
1,155
36
3
5
253,364
1
W
Baron Samedi
12,641
1,053
65
5
2
226,603
0
L
Loki
11,144
929
35
3
3
260,169
0
W
Chang'e
12,843
1,070
67
6
1
231,774
0
W
Medusa
12,572
1,048
63
5
1
229,287
0
L
Zeus
11,865
989
70
6
2
206,227
0
L
Kuzenbo
10,875
906
35
3
1
238,450
5
W
Ares
12,194
1,016
21
2
2
247,304
0
L
Neith
11,055
921
49
4
0
192,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role