Player Matchup

Danzaburou
Danzaburou
Etrenity
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
FourOhFiveSlothy
Merlin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hades
Hades
QUACKIN2015
Hades
Level 80
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 10L
1,060 Elo+
Party 1
Mulan
Mulan
SadPhatDragon
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
capwndz
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 214L
1,336 Elo+
Solo
Team Averages
Level 44
1,435 SR
1,379 Elo+

VS

Team Averages
Level 104
1,441 SR
1,398 Elo+
Sun Wukong
Sun Wukong
ChubbyStar0192
Sun Wukong
Level 151
God Stats
3W - 1L
1,709 SR
Queue Stats
303W - 351L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
McDeeBruhh92
Cthulhu
Level 148
God Stats
44W - 13L
1,606 SR
Queue Stats
967W - 1,098L
1,319 Elo+
Party 2
Nemesis
Nemesis
Reddemonboy
Nemesis
Level 68
God Stats
1W - 3L
1,157 SR
Queue Stats
184W - 296L
1,295 Elo+
Party 2
Nox
Nox
SubZone
Nox
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 115L
1,714 Elo+
Solo
Hera
Hera
pellster
Hera
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
98W - 138L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Etrenity
Danzaburou
17
6 / 7 / 9
10,355
797
13,395
14,502
5,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 10
9,964
766
14,095
12,583
4,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 8
10,037
772
7,861
16,030
8,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 8
9,589
738
11,054
20,409
12,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
capwndz
Achilles
11
0 / 7 / 7
7,606
585
4,481
12,981
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChubbyStar0192
Sun Wukong
19
10 / 4 / 16
12,365
951
12,789
17,265
15,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
McDeeBruhh92
Cthulhu
20
11 / 2 / 20
12,220
940
21,443
26,387
27,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Reddemonboy
Nemesis
14
1 / 6 / 16
9,004
693
3,339
10,766
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
14
1 / 6 / 14
9,237
711
10,578
8,919
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
19
10 / 3 / 17
11,713
901
22,010
9,995
4,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
20
Kills
33
33
Deaths
21
42
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChubbyStar0192
Sun Wukong
10
4
16
4.5
L
Danzaburou
Etrenity
Danzaburou
6
7
9
1.5
L
4
7
10
1.29
W
Cthulhu
McDeeBruhh92
Cthulhu
11
2
20
10.5
L
3
8
8
0.88
W
Nemesis
Reddemonboy
Nemesis
1
6
16
1.5
L
7
4
8
2.75
W
Nox
1
6
14
1.33
L
Achilles
capwndz
Achilles
0
7
7
0.5
W
Hera
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,886
Damage
70,159
76,505
Taken
73,332
41,110
Mitigated
57,134
22,109
Healing
32,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChubbyStar0192
Sun Wukong
12,789
3,990
4,284
4,995
17,265
15,161
1,207
5,517
11,576
0
18,790
L
Danzaburou
Etrenity
Danzaburou
13,395
5,718
399
3,009
14,502
5,596
1,301
11,412
2,560
0
33,923
L
14,095
1,286
869
1,809
12,583
4,924
318
8,991
3,409
32,717
0
W
Cthulhu
McDeeBruhh92
Cthulhu
21,443
878
1,779
13,254
26,387
27,521
420
7,971
18,113
39,619
0
L
7,861
494
1,324
2,993
16,030
8,009
522
11,624
4,143
20,468
0
W
Nemesis
Reddemonboy
Nemesis
3,339
864
0
559
10,766
6,219
1,720
2,979
7,701
0
6,103
L
11,054
1,916
726
7,785
20,409
12,033
268
12,610
7,478
0
19,827
W
Nox
10,578
557
889
609
8,919
3,758
861
1,578
7,257
15,638
0
L
Achilles
capwndz
Achilles
4,481
873
1,361
1,834
12,981
10,548
168
7,601
4,884
0
6,567
W
Hera
22,010
7,791
3,332
2,928
9,995
4,475
1,980
3,911
6,044
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
54,539
115
Minions Killed
134
0
Camps Cleared
0
933,298
Distance Traveled
1,163,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,365
951
16
1
0
239,859
0
L
Danzaburou
10,355
797
27
2
0
169,236
0
L
Merlin
9,964
766
44
3
0
181,638
0
W
Cthulhu
12,220
940
25
2
0
257,169
0
L
Hades
10,037
772
25
2
0
180,262
0
W
Nemesis
9,004
693
9
1
0
217,854
0
L
Mulan
9,589
738
15
1
0
219,975
2
W
Nox
9,237
711
13
1
0
221,696
0
L
Achilles
7,606
585
4
0
0
182,187
1
W
Hera
11,713
901
71
5
0
226,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role