Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Justtest000
Danzaburou
Level 62
God Stats
12W - 6L
1,669 SR
Queue Stats
186W - 177L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Pisti94
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 111L
1,433 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,475 Elo+

VS

Team Averages
Level 116
1,542 SR
1,517 Elo+
Pele
Pele
KuBzz69
Pele
Level 27
God Stats
1W - 4L
1,297 SR
Queue Stats
5W - 11L
1,299 Elo+
Solo
Cliodhna
Cliodhna
Machine666
Cliodhna
Level 160
God Stats
13W - 17L
1,603 SR
Queue Stats
204W - 161L
1,618 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saixz
Morgan Le Fay
Level 160
God Stats
21W - 9L
1,727 SR
Queue Stats
255W - 170L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 2 / 6
10,620
759
10,177
12,272
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Justtest000
Danzaburou
13
3 / 2 / 7
9,654
690
10,492
12,513
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Pisti94
Guan Yu
14
3 / 2 / 8
10,405
743
5,810
15,334
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KuBzz69
Pele
9
2 / 5 / 1
7,696
550
2,396
6,178
1,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cliodhna
Machine666
Cliodhna
13
3 / 5 / 3
9,049
646
14,982
11,881
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Saixz
Morgan Le Fay
13
1 / 4 / 3
8,680
620
12,667
13,618
4,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
6
5
W
Danzaburou
Justtest000
Danzaburou
3
2
7
3.25
L
Pele
KuBzz69
Pele
2
5
1
0.5
L
Cliodhna
Machine666
Cliodhna
3
5
3
0.9
W
Guan Yu
Pisti94
Guan Yu
3
2
8
3.5
L
Morgan Le Fay
Saixz
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
30,045
40,119
Taken
31,677
23,607
Mitigated
12,370
23,241
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,177
302
4,715
6,453
12,272
3,465
718
3,233
8,582
36,281
0
W
Danzaburou
Justtest000
Danzaburou
10,492
3,649
0
3,156
12,513
3,748
1,311
4,180
7,988
0
46,002
L
Pele
KuBzz69
Pele
2,396
446
0
267
6,178
1,769
0
1,560
4,618
0
10,992
L
Cliodhna
Machine666
Cliodhna
14,982
1,270
0
2,819
11,881
5,840
0
4,219
7,662
0
39,279
W
Guan Yu
Pisti94
Guan Yu
5,810
972
2,866
6,051
15,334
16,394
485
5,655
9,164
0
21,145
L
Morgan Le Fay
Saixz
Morgan Le Fay
12,667
895
0
2,684
13,618
4,761
144
4,960
8,658
36,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
25,425
161
Minions Killed
145
6
Camps Cleared
7
821,798
Distance Traveled
609,516
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,620
759
67
5
1
292,133
5
W
Danzaburou
9,654
690
68
5
2
244,103
5
L
Pele
7,696
550
17
1
1
116,370
0
L
Cliodhna
9,049
646
57
4
2
256,397
6
W
Guan Yu
10,405
743
26
2
3
285,562
2
L
Morgan Le Fay
8,680
620
71
5
4
236,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role