Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarthLahey19
Hachiman
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
431W - 437L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Eldritch_hobo
Gilgamesh
Level 56
God Stats
13W - 23L
1,270 SR
Queue Stats
215W - 276L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
Fallen-Shadow35
Ao Kuang
Level 28
God Stats
14W - 22L
1,408 SR
Queue Stats
55W - 104L
1,254 Elo+
Party 2
Ymir
Ymir
NorthStarFallenG
Ymir
Level 41
God Stats
0W - 2L
1,175 SR
Queue Stats
106W - 149L
1,287 Elo+
Party 2
Team Averages
Level 65
1,371 SR
1,375 Elo+

VS

Team Averages
Level 103
1,443 SR
1,445 Elo+
Raijin
Raijin
Daveinski
Raijin
Level 126
God Stats
8W - 11L
1,437 SR
Queue Stats
317W - 364L
1,404 Elo+
Solo
Anhur
Anhur
Lukealan2
Anhur
Level 71
God Stats
4W - 2L
1,407 SR
Queue Stats
132W - 126L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Rayon The Great
Cliodhna
Level 126
God Stats
13W - 18L
1,367 SR
Queue Stats
380W - 392L
1,401 Elo+
Solo
Sylvanus
Sylvanus
SentinelLaw
Sylvanus
Level 93
God Stats
4W - 0L
1,552 SR
Queue Stats
112W - 109L
1,502 Elo+
Party 1
Ares
Ares
josh2910
Ares
Level 99
God Stats
4W - 2L
1,449 SR
Queue Stats
124W - 135L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 6 / 3
8,657
456
8,125
12,339
4,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
DarthLahey19
Hachiman
12
2 / 9 / 2
8,044
423
9,358
14,299
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Eldritch_hobo
Gilgamesh
15
1 / 2 / 1
8,782
462
6,205
13,354
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
13
3 / 3 / 1
8,305
437
7,658
11,937
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 4
7,759
408
7,817
17,240
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daveinski
Raijin
16
3 / 1 / 3
10,048
529
4,974
9,727
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Lukealan2
Anhur
15
8 / 3 / 6
10,180
536
11,265
14,642
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
20
11 / 0 / 4
12,076
636
9,999
12,899
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
SentinelLaw
Sylvanus
16
1 / 3 / 4
10,226
538
10,077
12,859
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
4 / 2 / 12
10,062
530
9,516
15,218
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
27
28
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
3
0.58
L
Hachiman
DarthLahey19
Hachiman
2
9
2
0.33
W
Raijin
Daveinski
Raijin
3
1
3
4.5
L
Gilgamesh
Eldritch_hobo
Gilgamesh
1
2
1
0.75
L
Ao Kuang
3
3
1
1.17
W
Anhur
Lukealan2
Anhur
8
3
6
3.67
L
1
8
4
0.38
W
Cliodhna
11
0
4
13
W
Sylvanus
SentinelLaw
Sylvanus
1
3
4
1
W
Ares
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,163
Damage
45,831
69,169
Taken
65,345
36,346
Mitigated
42,090
13,652
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,125
891
0
2,364
12,339
4,015
102
3,037
9,302
58,519
0
L
Hachiman
DarthLahey19
Hachiman
9,358
5,124
0
2,802
14,299
3,564
44
3,320
10,979
0
50,755
W
Raijin
Daveinski
Raijin
4,974
173
0
3,502
9,727
3,917
908
2,465
7,262
71,526
0
L
Gilgamesh
Eldritch_hobo
Gilgamesh
6,205
1,326
0
1,640
13,354
8,419
0
6,519
6,835
0
52,253
L
Ao Kuang
7,658
1,615
0
4,441
11,937
4,883
0
5,862
6,075
44,462
7,304
W
Anhur
Lukealan2
Anhur
11,265
6,390
0
6,158
14,642
4,909
2,389
5,891
8,751
0
52,533
L
7,817
839
0
2,405
17,240
15,465
0
5,670
11,570
25,864
0
W
Cliodhna
9,999
965
0
4,117
12,899
6,775
56
3,599
9,300
0
94,543
W
Sylvanus
SentinelLaw
Sylvanus
10,077
1,833
228
5,234
12,859
11,467
416
4,701
8,158
49,261
11,977
W
Ares
9,516
344
0
3,382
15,218
15,022
0
6,338
8,880
43,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
52,592
420
Minions Killed
556
0
Camps Cleared
0
1,639,918
Distance Traveled
1,669,865
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,657
456
105
6
0
336,497
0
L
Hachiman
8,044
423
73
4
0
305,637
1
W
Raijin
10,048
529
132
7
0
350,897
2
L
Gilgamesh
8,782
462
111
6
0
378,544
1
L
Ao Kuang
8,305
437
94
5
0
297,697
0
W
Anhur
10,180
536
78
4
0
333,386
2
L
Ymir
7,759
408
37
2
0
321,543
2
W
Cliodhna
12,076
636
159
8
0
400,787
1
W
Sylvanus
10,226
538
121
6
0
244,002
3
W
Ares
10,062
530
66
3
0
340,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role