Player Matchup

Sobek
Sobek
ADSReflex
Sobek
Level 104
God Stats
4W - 8L
1,451 SR
Queue Stats
191W - 233L
1,356 Elo+
Party 2
Scylla
Scylla
FutureSlasher
Scylla
Level 150
God Stats
1W - 1L
1,593 SR
Queue Stats
124W - 120L
1,456 Elo+
Party 2
Anhur
Anhur
GandalfsPetYoda
Anhur
Level 39
God Stats
2W - 3L
1,410 SR
Queue Stats
96W - 135L
1,302 Elo+
Party 2
Loki
Loki
Typhoon
Loki
Level 159
God Stats
94W - 34L
1,738 SR
Queue Stats
315W - 196L
1,576 Elo+
Party 2
Chiron
Chiron
Xenxth
Chiron
Level 29
God Stats
31W - 34L
1,450 SR
Queue Stats
103W - 147L
1,335 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,405 Elo+

VS

Team Averages
Level 95
1,530 SR
1,563 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
F666orFeed
Bellona
Level 24
God Stats
18W - 16L
1,310 SR
Queue Stats
97W - 65L
1,669 Elo+
Party 1
Achilles
Achilles
OffTheV
Achilles
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 99L
1,507 Elo+
Party 3
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
108W - 73L
1,732 SR
Queue Stats
204W - 173L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
VEXjeri
Cliodhna
Level 126
God Stats
9W - 8L
1,606 SR
Queue Stats
199W - 173L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ADSReflex
Sobek
8
1 / 3 / 3
5,697
475
3,524
8,399
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 3
6,197
516
6,780
6,589
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
4,997
416
2,353
5,969
940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Typhoon
Loki
14
10 / 1 / 0
8,000
667
7,934
6,948
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Xenxth
Chiron
8
0 / 3 / 2
5,151
429
1,915
5,658
1,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 0
6,460
538
4,110
8,230
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
F666orFeed
Bellona
13
4 / 1 / 1
7,717
643
6,043
8,959
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
OffTheV
Achilles
9
0 / 3 / 1
5,557
463
2,115
8,336
4,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Swampert121
Arachne
11
1 / 2 / 0
6,380
532
4,245
5,792
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
VEXjeri
Cliodhna
12
5 / 3 / 0
7,657
638
4,699
7,498
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
12
12
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Sobek
ADSReflex
Sobek
1
3
3
0.83
W
Bellona
F666orFeed
Bellona
4
1
1
4.5
L
0
1
3
1.5
L
0
4
2
0.25
W
Achilles
OffTheV
Achilles
0
3
1
0.17
W
Arachne
Swampert121
Arachne
1
2
0
0.5
L
Loki
Typhoon
Loki
10
1
0
10
W
Cliodhna
VEXjeri
Cliodhna
5
3
0
1.67
L
Chiron
Xenxth
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
21,212
33,563
Taken
38,815
13,852
Mitigated
16,294
9,787
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,110
116
537
3,579
8,230
2,979
0
3,152
5,078
38,966
0
L
Sobek
ADSReflex
Sobek
3,524
551
0
2,171
8,399
7,384
0
470
7,929
18,635
0
W
Bellona
F666orFeed
Bellona
6,043
2,450
65
3,969
8,959
4,655
0
2,462
6,497
0
57,272
L
6,780
268
0
2,863
6,589
1,995
0
3,175
3,414
40,470
0
L
2,353
1,297
0
926
5,969
940
0
0
5,969
0
18,597
W
Achilles
OffTheV
Achilles
2,115
399
30
1,634
8,336
4,346
0
4,069
4,267
0
15,051
W
Arachne
Swampert121
Arachne
4,245
1,930
0
2,674
5,792
2,200
420
0
5,792
0
18,263
L
Loki
Typhoon
Loki
7,934
2,604
0
2,694
6,948
2,277
0
465
6,483
0
41,853
W
Cliodhna
VEXjeri
Cliodhna
4,699
507
0
3,742
7,498
2,114
0
745
6,753
0
47,810
L
Chiron
Xenxth
Chiron
1,915
833
117
1,016
5,658
1,256
0
0
5,658
0
12,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
33,771
254
Minions Killed
360
0
Camps Cleared
0
1,174,058
Distance Traveled
1,291,874
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,460
538
78
7
0
231,361
5
L
Sobek
5,697
475
27
2
0
226,793
1
W
Bellona
7,717
643
114
10
0
257,316
0
L
Scylla
6,197
516
77
6
0
221,920
3
L
Anhur
4,997
416
34
3
0
213,568
2
W
Achilles
5,557
463
30
3
0
248,929
2
W
Arachne
6,380
532
32
3
0
267,789
6
L
Loki
8,000
667
75
6
0
295,382
1
W
Cliodhna
7,657
638
106
9
0
286,479
3
L
Chiron
5,151
429
41
3
0
216,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role