Player Matchup

Nu Wa
Nu Wa
FrostWillBite
Nu Wa
Level 29
God Stats
1W - 3L
1,482 SR
Queue Stats
310W - 314L
1,588 Elo+
Solo
Ymir
Ymir
Godshowmegf
Ymir
Level 14
God Stats
2W - 2L
1,723 SR
Queue Stats
16W - 19L
1,390 Elo+
Solo
Skadi
Skadi
Jübi
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
L3gend_mandarin
Arachne
Level 13
God Stats
0W - 2L
1,183 SR
Queue Stats
10W - 20L
1,305 Elo+
Solo
Loki
Loki
LeoKravets
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,133 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,383 Elo+

VS

Team Averages
Level 16
1,441 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AkaBigDaddy
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,415 Elo+
Party 1
Thanatos
Thanatos
uchihaitachi1993
Thanatos
Level 29
God Stats
7W - 7L
1,385 SR
Queue Stats
121W - 166L
1,305 Elo+
Solo
Ne Zha
Ne Zha
让我杀一次
Ne Zha
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
辣么可爱的想想呀
Aphrodite
Level 18
God Stats
3W - 4L
1,319 SR
Queue Stats
20W - 26L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,385
491
10,249
9,511
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 2
6,410
493
3,994
9,533
6,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Jübi
Skadi
12
3 / 2 / 3
7,221
555
5,833
7,975
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
5,723
440
1,313
6,804
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 8 / 1
5,249
404
3,644
6,803
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 6
8,529
656
9,827
10,301
4,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
11 / 0 / 8
8,467
651
9,326
8,134
2,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 4 / 3
6,489
499
3,840
7,144
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 3
6,284
483
1,798
5,938
2,179
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 0 / 14
7,626
587
4,448
5,961
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
26
26
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
6
8
W
11
0
8
15
L
2
6
3
0.58
L
2
5
2
0.6
L
Skadi
Jübi
Skadi
3
2
3
2.25
L
0
5
1
0.1
L
1
8
1
0.19
W
4
4
3
1.38
W
1
3
3
0.83
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
29,239
40,626
Taken
37,478
14,832
Mitigated
14,156
5,644
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,827
1,941
1,305
6,110
10,301
4,944
821
2,647
7,458
79,411
0
W
9,326
5,568
0
2,040
8,134
2,486
2,749
2,791
5,121
0
39,559
L
10,249
1,979
0
1,244
9,511
2,017
0
3,333
6,069
37,624
0
L
3,994
1,362
0
615
9,533
6,729
490
2,434
6,999
26,395
0
L
Skadi
Jübi
Skadi
5,833
3,097
0
2,511
7,975
2,248
0
3,053
4,882
0
44,578
L
1,313
846
0
806
6,804
2,247
120
2,782
3,942
0
22,624
L
3,644
1,121
0
468
6,803
1,591
0
2,224
4,459
0
14,022
W
3,840
1,173
0
2,910
7,144
2,155
443
2,844
4,186
0
19,298
W
1,798
589
0
711
5,938
2,179
331
2,088
3,720
0
18,425
W
4,448
1,004
2,749
2,751
5,961
2,392
1,336
2,895
2,750
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
37,395
293
Minions Killed
323
0
Camps Cleared
0
1,161,594
Distance Traveled
1,254,003
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,529
656
146
11
0
283,532
6
W
Anhur
8,467
651
69
5
0
249,600
6
L
Nu Wa
6,385
491
61
5
0
229,905
0
L
Ymir
6,410
493
53
4
0
219,212
1
L
Skadi
7,221
555
93
7
0
222,645
4
L
Arachne
5,723
440
57
4
0
240,663
0
L
Loki
5,249
404
29
2
0
249,169
0
W
Thanatos
6,489
499
34
3
0
250,703
0
W
Ne Zha
6,284
483
36
3
0
222,227
1
W
Aphrodite
7,626
587
38
3
0
247,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role