Player Matchup

Nu Wa
Nu Wa
Biggs_man05
Nu Wa
Level 37
God Stats
5W - 1L
1,746 SR
Queue Stats
87W - 89L
1,488 Elo+
Party 1
Chaac
Chaac
GTX707
Chaac
Level 18
God Stats
5W - 1L
1,634 SR
Queue Stats
31W - 35L
1,355 Elo+
Party 1
Fenrir
Fenrir
Logic Yn
Fenrir
Level 15
God Stats
15W - 15L
1,462 SR
Queue Stats
65W - 79L
1,343 Elo+
Solo
Terra
Terra
TME-II
Terra
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
44W - 37L
1,385 Elo+
Party 1
Neith
Neith
TV6ad9
Neith
Level 28
God Stats
8W - 7L
1,597 SR
Queue Stats
224W - 251L
1,350 Elo+
Party 1
Team Averages
Level 23
1,633 SR
1,384 Elo+

VS

Team Averages
Level 18
1,459 SR
1,438 Elo+
Baron Samedi
Baron Samedi
CosmosXxx
Baron Samedi
Level 15
God Stats
7W - 6L
1,426 SR
Queue Stats
28W - 41L
1,323 Elo+
Solo
Scylla
Scylla
Ech0star88
Scylla
Level 29
God Stats
39W - 53L
1,487 SR
Queue Stats
80W - 106L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Go Frightful
Cthulhu
Level 25
God Stats
6W - 2L
1,318 SR
Queue Stats
19W - 23L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lowcash Pato
Tsukuyomi
Level 20
God Stats
3W - 4L
1,318 SR
Queue Stats
99W - 105L
1,350 Elo+
Solo
Ares
Ares
Tom Brady the X
Ares
Level 2
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 0 / 8
12,016
668
24,528
7,711
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
GTX707
Chaac
15
7 / 1 / 4
9,917
551
13,142
9,731
9,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Logic Yn
Fenrir
16
2 / 1 / 12
9,987
555
6,602
9,524
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
TME-II
Terra
11
2 / 0 / 6
8,282
460
2,532
7,799
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
TV6ad9
Neith
18
10 / 1 / 8
10,692
594
13,625
16,064
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CosmosXxx
Baron Samedi
9
0 / 11 / 0
6,276
349
4,244
15,108
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Ech0star88
Scylla
10
1 / 4 / 0
6,603
367
3,583
17,595
4,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Go Frightful
Cthulhu
12
0 / 6 / 1
6,935
385
6,486
16,114
9,338
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Lowcash Pato
Tsukuyomi
12
1 / 9 / 0
7,486
416
8,589
16,231
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 11 / 0
5,171
287
1,085
12,389
5,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
39
Kills
2
3
Deaths
41
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
18
0
8
22
L
Baron Samedi
CosmosXxx
Baron Samedi
0
11
0
0
L
Scylla
Ech0star88
Scylla
1
4
0
0.25
W
Chaac
GTX707
Chaac
7
1
4
9
L
Cthulhu
Go Frightful
Cthulhu
0
6
1
0.08
W
Fenrir
Logic Yn
Fenrir
2
1
12
8
L
Tsukuyomi
Lowcash Pato
Tsukuyomi
1
9
0
0.11
W
Terra
TME-II
Terra
2
0
6
5
W
Neith
TV6ad9
Neith
10
1
8
14
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,429
Damage
23,987
50,829
Taken
77,437
29,759
Mitigated
29,778
22,108
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,528
8,380
0
2,346
7,711
2,665
4,952
4,668
3,043
79,660
0
L
Baron Samedi
CosmosXxx
Baron Samedi
4,244
481
232
1,562
15,108
4,499
0
7,144
7,568
30,802
0
L
Scylla
Ech0star88
Scylla
3,583
696
0
5,182
17,595
4,378
0
4,807
12,554
20,056
0
W
Chaac
GTX707
Chaac
13,142
2,994
47
2,880
9,731
9,711
2,146
1,358
8,373
8,444
40,246
L
Cthulhu
Go Frightful
Cthulhu
6,486
212
359
3,369
16,114
9,338
0
4,660
11,336
39,781
0
W
Fenrir
Logic Yn
Fenrir
6,602
2,471
0
4,334
9,524
3,953
184
1,368
8,156
0
65,952
L
Tsukuyomi
Lowcash Pato
Tsukuyomi
8,589
3,267
0
1,822
16,231
6,472
39
4,815
11,236
0
52,089
W
Terra
TME-II
Terra
2,532
178
1,099
2,596
7,799
6,767
264
2,458
5,341
20,342
0
W
Neith
TV6ad9
Neith
13,625
8,873
369
8,437
16,064
6,663
2,585
5,614
10,450
0
82,093
L
1,085
65
0
157
12,389
5,091
0
6,047
6,100
8,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
32,471
453
Minions Killed
247
0
Camps Cleared
0
1,628,841
Distance Traveled
1,323,994
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,016
668
126
7
0
315,055
2
L
Baron Samedi
6,276
349
51
3
0
258,131
0
L
Scylla
6,603
367
30
2
0
231,873
3
W
Chaac
9,917
551
79
4
0
343,383
0
L
Cthulhu
6,935
385
64
4
0
293,218
3
W
Fenrir
9,987
555
107
6
0
373,273
1
L
Tsukuyomi
7,486
416
88
5
0
305,624
0
W
Terra
8,282
460
24
1
0
282,761
0
W
Neith
10,692
594
117
7
0
314,369
1
L
Ares
5,171
287
14
1
0
235,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role