Player Matchup

Chang'e
Chang'e
CaptivityFox
Chang'e
Level 27
God Stats
21W - 7L
1,705 SR
Queue Stats
80W - 51L
1,659 Elo+
Solo
Mulan
Mulan
HarbingerOfMemz
Mulan
Level 25
God Stats
3W - 3L
1,291 SR
Queue Stats
171W - 184L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Likxun
Ah Muzen Cab
Level 15
God Stats
4W - 0L
1,647 SR
Queue Stats
19W - 10L
1,670 Elo+
Solo
Thor
Thor
Psykozzss
Thor
Level 24
God Stats
2W - 0L
1,272 SR
Queue Stats
57W - 55L
1,386 Elo+
Solo
Cthulhu
Cthulhu
SnowWiind
Cthulhu
Level 14
God Stats
11W - 10L
1,741 SR
Queue Stats
30W - 34L
1,560 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,542 Elo+

VS

Team Averages
Level 17
1,427 SR
1,386 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
M3RANDUS
Camazotz
Level 8
God Stats
10W - 10L
1,298 SR
Queue Stats
215W - 147L
1,567 Elo+
Solo
Artemis
Artemis
Xwetry
Artemis
Level 29
God Stats
53W - 52L
1,554 SR
Queue Stats
129W - 136L
1,313 Elo+
Solo
Ares
Ares
a760667238
Ares
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 49L
1,273 Elo+
Solo
Eset
Eset
nutela120
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaptivityFox
Chang'e
18
10 / 4 / 5
12,168
608
18,366
21,307
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 3 / 5
11,917
596
12,311
19,119
20,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Likxun
Ah Muzen Cab
18
8 / 1 / 6
12,046
602
15,825
16,762
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
5 / 6 / 6
10,737
537
8,800
14,326
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SnowWiind
Cthulhu
16
5 / 4 / 11
10,873
544
9,040
19,561
19,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 6 / 2
10,612
531
15,729
19,917
19,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
M3RANDUS
Camazotz
16
6 / 6 / 3
10,541
527
11,152
16,147
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Xwetry
Artemis
12
2 / 6 / 4
7,983
399
8,046
12,022
3,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 7
8,619
431
10,499
19,840
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
10
2 / 8 / 1
7,925
396
4,973
10,038
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
32
Kills
16
18
Deaths
32
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
6
2
1
W
Chang'e
CaptivityFox
Chang'e
10
4
5
3.13
W
4
3
5
2.17
W
Ah Muzen Cab
Likxun
Ah Muzen Cab
8
1
6
11
L
Camazotz
M3RANDUS
Camazotz
6
6
3
1.25
W
Thor
5
6
6
1.33
W
Cthulhu
SnowWiind
Cthulhu
5
4
11
2.63
L
Artemis
Xwetry
Artemis
2
6
4
0.67
L
1
6
7
0.75
L
Eset
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,342
Damage
50,399
91,075
Taken
77,964
61,249
Mitigated
47,664
44,661
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,729
4,311
0
4,334
19,917
19,623
0
6,172
12,832
8,174
57,529
W
Chang'e
CaptivityFox
Chang'e
18,366
1,103
5,234
12,143
21,307
8,234
2,653
5,158
15,577
70,586
0
W
12,311
2,098
0
8,591
19,119
20,042
240
2,886
16,151
985
73,987
W
Ah Muzen Cab
Likxun
Ah Muzen Cab
15,825
9,945
0
12,617
16,762
6,921
1,904
2,348
14,388
0
120,535
L
Camazotz
M3RANDUS
Camazotz
11,152
3,514
0
6,584
16,147
5,296
0
3,538
12,563
0
55,029
W
Thor
8,800
1,573
0
2,038
14,326
6,568
2,031
1,679
12,647
0
60,670
W
Cthulhu
SnowWiind
Cthulhu
9,040
1,365
737
3,301
19,561
19,484
1,789
5,613
13,860
43,004
0
L
Artemis
Xwetry
Artemis
8,046
3,456
261
3,222
12,022
3,949
0
4,510
7,512
0
36,191
L
10,499
54
0
2,071
19,840
15,793
0
8,380
11,306
22,505
0
L
Eset
4,973
941
0
791
10,038
3,003
461
5,150
4,842
26,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,741
Gold Earned
45,680
569
Minions Killed
369
0
Camps Cleared
0
1,791,287
Distance Traveled
1,474,843
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,612
531
124
6
0
354,629
0
W
Chang'e
12,168
608
118
6
0
368,707
0
W
Mulan
11,917
596
145
7
0
358,456
5
W
Ah Muzen Cab
12,046
602
164
8
0
360,594
0
L
Camazotz
10,541
527
95
5
0
298,935
3
W
Thor
10,737
537
83
4
0
352,946
1
W
Cthulhu
10,873
544
59
3
0
350,584
2
L
Artemis
7,983
399
74
4
0
243,199
0
L
Ares
8,619
431
23
1
0
348,718
4
L
Eset
7,925
396
53
3
0
229,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role