Player Matchup

Sobek
Sobek
Kelticknot
Sobek
Level 81
God Stats
31W - 15L
1,761 SR
Queue Stats
329W - 225L
1,710 Elo+
Party 2
Susano
Susano
Looking4aWaifu
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,656 Elo+
Party 2
King Arthur
King Arthur
PrimarisUllr
King Arthur
Level 107
God Stats
52W - 32L
1,660 SR
Queue Stats
316W - 218L
1,711 Elo+
Party 2
Merlin
Merlin
SlickRick02
Merlin
Level 45
God Stats
7W - 10L
1,465 SR
Queue Stats
142W - 121L
1,512 Elo+
Solo
Artemis
Artemis
UndyingHope
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 13L
1,747 Elo+
Party 2
Team Averages
Level 53
1,577 SR
1,667 Elo+

VS

Team Averages
Level 69
1,536 SR
1,455 Elo+
Agni
Agni
CBeast
Agni
Level 126
God Stats
11W - 4L
1,664 SR
Queue Stats
258W - 187L
1,601 Elo+
Party 1
Bellona
Bellona
KhronosMMG
Bellona
Level 112
God Stats
19W - 21L
1,524 SR
Queue Stats
431W - 487L
1,433 Elo+
Party 3
Artemis
Artemis
Little_Anime_Red
Artemis
Level 64
God Stats
63W - 64L
1,518 SR
Queue Stats
222W - 262L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
N9neTo3s
Cthulhu
Level 25
God Stats
10W - 18L
1,393 SR
Queue Stats
31W - 60L
1,275 Elo+
Party 3
Ravana
Ravana
SnowGoon64
Ravana
Level 18
God Stats
1W - 2L
1,581 SR
Queue Stats
156W - 127L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 10
5,417
542
1,872
8,842
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,530
653
3,911
7,839
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PrimarisUllr
King Arthur
11
6 / 2 / 5
6,776
678
7,556
7,961
3,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
11
3 / 2 / 7
6,356
636
5,731
4,297
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
UndyingHope
Artemis
10
5 / 2 / 3
6,224
622
5,818
5,720
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CBeast
Agni
9
5 / 4 / 1
5,871
587
5,248
5,883
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KhronosMMG
Bellona
8
2 / 5 / 2
5,297
530
5,208
8,952
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 4
4,637
464
3,655
6,072
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
N9neTo3s
Cthulhu
7
0 / 3 / 4
4,807
481
4,213
8,167
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
SnowGoon64
Ravana
9
1 / 3 / 2
5,514
551
1,429
4,911
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
8
8
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
CBeast
Agni
5
4
1
1.38
W
Sobek
1
1
10
6
L
Bellona
KhronosMMG
Bellona
2
5
2
0.6
L
0
5
4
0.4
W
5
1
1
5.5
L
Cthulhu
N9neTo3s
Cthulhu
0
3
4
0.67
W
King Arthur
PrimarisUllr
King Arthur
6
2
5
4.25
W
Merlin
3
2
7
3.25
L
Ravana
SnowGoon64
Ravana
1
3
2
0.67
W
Artemis
UndyingHope
Artemis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,888
Damage
19,753
34,659
Taken
33,985
13,370
Mitigated
15,222
13,290
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CBeast
Agni
5,248
107
0
419
5,883
1,561
0
1,859
4,024
18,523
0
W
Sobek
1,872
333
535
2,711
8,842
5,066
144
2,554
6,055
5,255
0
L
Bellona
KhronosMMG
Bellona
5,208
1,043
0
1,600
8,952
6,727
0
1,864
7,088
0
17,215
L
3,655
1,745
0
880
6,072
1,365
0
1,844
4,228
0
14,065
W
3,911
988
0
3,970
7,839
2,406
0
1,040
6,672
0
38,576
L
Cthulhu
N9neTo3s
Cthulhu
4,213
554
186
498
8,167
4,236
0
1,478
6,689
12,552
0
W
King Arthur
PrimarisUllr
King Arthur
7,556
1,096
0
3,414
7,961
3,151
22
2,093
5,368
0
34,068
W
Merlin
5,731
361
0
976
4,297
1,167
208
1,486
2,555
30,867
0
L
Ravana
SnowGoon64
Ravana
1,429
465
0
1,730
4,911
1,333
0
558
4,353
0
17,034
W
Artemis
UndyingHope
Artemis
5,818
3,590
0
1,684
5,720
1,580
1,135
1,743
3,758
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
26,126
283
Minions Killed
152
0
Camps Cleared
0
971,886
Distance Traveled
966,369
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,871
587
29
3
0
182,157
3
W
Sobek
5,417
542
12
1
0
181,839
5
L
Bellona
5,297
530
36
4
0
175,673
0
L
Artemis
4,637
464
25
3
0
173,793
4
W
Susano
6,530
653
78
8
0
220,866
5
L
Cthulhu
4,807
481
18
2
0
198,066
1
W
King Arthur
6,776
678
64
6
0
205,888
3
W
Merlin
6,356
636
64
6
0
190,658
5
L
Ravana
5,514
551
44
4
0
236,680
2
W
Artemis
6,224
622
65
7
0
172,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role