Player Matchup

Zeus
Zeus
Aviico
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 1
Achilles
Achilles
GolakMa
Achilles
Level 22
God Stats
1W - 2L
1,729 SR
Queue Stats
56W - 58L
1,473 Elo+
Party 1
Charybdis
Charybdis
Mas4sey
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Team Averages
Level 30
1,576 SR
1,388 Elo+

VS

Team Averages
Level 79
1,546 SR
1,516 Elo+
Merlin
Merlin
ArmedPython
Merlin
Level 35
God Stats
8W - 14L
1,337 SR
Queue Stats
69W - 77L
1,430 Elo+
Solo
Bacchus
Bacchus
DoctorDJJones
Bacchus
Level 124
God Stats
3W - 1L
1,691 SR
Queue Stats
80W - 87L
1,530 Elo+
Solo
Loki
Loki
MedicatedLoki
Loki
Level 77
God Stats
76W - 59L
1,609 SR
Queue Stats
248W - 187L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aviico
Zeus
9
1 / 5 / 0
6,097
610
3,416
6,384
1,927
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
GolakMa
Achilles
9
0 / 1 / 1
6,249
625
5,270
8,966
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Mas4sey
Charybdis
9
0 / 8 / 1
5,814
581
4,580
8,917
3,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 11
7,385
739
6,583
3,951
1,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
6 / 0 / 5
8,232
823
6,314
9,176
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 0 / 4
7,760
776
6,810
6,754
5,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
11
6.5
L
Zeus
Aviico
Zeus
1
5
0
0.2
W
Bacchus
6
0
5
8.5
L
Achilles
GolakMa
Achilles
0
1
1
0.5
L
Charybdis
Mas4sey
Charybdis
0
8
1
0.06
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,266
Damage
19,707
24,267
Taken
19,881
11,619
Mitigated
18,768
2,728
Healing
611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,583
723
0
0
3,951
1,568
757
1,415
2,536
30,932
0
L
Zeus
Aviico
Zeus
3,416
547
0
72
6,384
1,927
0
2,594
3,790
10,888
0
W
Bacchus
6,314
1,448
0
611
9,176
11,644
194
1,600
7,576
17,695
0
L
Achilles
GolakMa
Achilles
5,270
972
0
1,307
8,966
6,648
0
5,220
3,746
4,237
10,778
L
Charybdis
Mas4sey
Charybdis
4,580
3,383
383
966
8,917
3,044
0
5,338
3,579
0
17,968
W
6,810
1,818
0
0
6,754
5,556
0
2,422
4,332
376
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
23,377
80
Minions Killed
126
1
Camps Cleared
8
473,138
Distance Traveled
535,987
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,385
739
71
7
5
180,670
2
L
Zeus
6,097
610
16
2
0
134,336
0
W
Bacchus
8,232
823
28
3
2
180,287
2
L
Achilles
6,249
625
21
2
0
204,460
3
L
Charybdis
5,814
581
43
4
1
134,342
1
W
Loki
7,760
776
27
3
1
175,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role