Player Matchup

Mulan
Mulan
Kemd
Mulan
Level 27
God Stats
15W - 14L
1,491 SR
Queue Stats
216W - 253L
1,438 Elo+
Party 1
Ares
Ares
Vacoran
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,282 Elo+
Solo
Cliodhna
Cliodhna
WorthTheirHoles
Cliodhna
Level 25
God Stats
45W - 45L
1,382 SR
Queue Stats
63W - 63L
1,369 Elo+
Solo
Chronos
Chronos
Zarfel
Chronos
Level 23
God Stats
2W - 7L
1,129 SR
Queue Stats
38W - 44L
1,436 Elo+
Party 1
Olorun
Olorun
smurfitouwu
Olorun
Level 5
God Stats
1W - 1L
1,355 SR
Queue Stats
2W - 3L
1,338 Elo+
Solo
Team Averages
Level 22
1,371 SR
1,373 Elo+

VS

Team Averages
Level 20
1,425 SR
1,403 Elo+
Achilles
Achilles
ElkKing
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,412 Elo+
Party 2
Cliodhna
Cliodhna
GiveMeMyPS4Skins
Cliodhna
Level 25
God Stats
14W - 22L
1,478 SR
Queue Stats
193W - 193L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
InlineSixxx
Zhong Kui
Level 22
God Stats
0W - 2L
1,281 SR
Queue Stats
34W - 39L
1,420 Elo+
Party 2
Loki
Loki
Trulysad
Loki
Level 27
God Stats
3W - 4L
1,366 SR
Queue Stats
64W - 56L
1,505 Elo+
Party 2
Artemis
Artemis
nullpy
Artemis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 12L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kemd
Mulan
18
3 / 0 / 12
11,838
515
12,008
17,469
19,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Vacoran
Ares
16
4 / 3 / 12
11,453
498
10,314
24,450
32,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
16
3 / 2 / 2
10,848
472
11,118
16,197
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Zarfel
Chronos
17
2 / 1 / 7
11,139
484
8,958
17,257
7,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
20
12 / 4 / 6
13,733
597
21,288
18,884
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElkKing
Achilles
14
0 / 3 / 2
8,664
377
4,762
19,583
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 4
9,087
395
15,661
13,404
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
InlineSixxx
Zhong Kui
15
3 / 4 / 2
9,129
397
18,074
18,071
11,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
5 / 8 / 3
9,700
422
11,185
20,207
13,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
nullpy
Artemis
14
2 / 6 / 5
9,255
402
14,137
12,863
4,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
24
Kills
10
10
Deaths
24
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
ElkKing
Achilles
0
3
2
0.33
L
0
3
4
0.67
L
Zhong Kui
InlineSixxx
Zhong Kui
3
4
2
1
W
Mulan
Kemd
Mulan
3
0
12
9
L
Loki
5
8
3
0.81
W
Ares
Vacoran
Ares
4
3
12
3.33
W
Cliodhna
3
2
2
2
W
Chronos
Zarfel
Chronos
2
1
7
5.5
L
Artemis
nullpy
Artemis
2
6
5
0.75
W
Olorun
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
63,819
94,257
Taken
84,128
76,923
Mitigated
53,132
36,865
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ElkKing
Achilles
4,762
1,031
0
1,063
19,583
18,689
0
7,408
12,175
0
34,475
L
15,661
1,344
0
5,685
13,404
4,918
0
4,099
9,195
0
76,940
L
Zhong Kui
InlineSixxx
Zhong Kui
18,074
2,987
0
6,816
18,071
11,617
941
9,242
8,829
50,250
0
W
Mulan
Kemd
Mulan
12,008
674
0
9,243
17,469
19,030
100
3,860
13,609
0
60,522
L
Loki
11,185
3,045
0
811
20,207
13,544
0
11,605
8,602
0
44,899
W
Ares
Vacoran
Ares
10,314
405
0
5,277
24,450
32,004
295
4,334
20,116
21,927
0
W
Cliodhna
11,118
767
0
4,722
16,197
7,270
0
5,943
10,254
0
77,140
W
Chronos
Zarfel
Chronos
8,958
4,246
0
5,427
17,257
7,948
1,762
5,229
12,028
69,408
0
L
Artemis
nullpy
Artemis
14,137
7,428
0
2,339
12,863
4,364
544
6,439
6,424
0
47,505
W
Olorun
21,288
11,892
877
11,319
18,884
10,671
7,504
1,536
17,348
136,658
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,011
Gold Earned
45,835
597
Minions Killed
388
0
Camps Cleared
0
2,184,155
Distance Traveled
2,096,235
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,664
377
59
3
0
446,854
5
L
Cliodhna
9,087
395
119
5
0
447,369
4
L
Zhong Kui
9,129
397
72
3
0
387,617
16
W
Mulan
11,838
515
126
5
0
436,877
3
L
Loki
9,700
422
56
2
0
433,419
2
W
Ares
11,453
498
25
1
0
429,287
10
W
Cliodhna
10,848
472
111
5
0
499,285
3
W
Chronos
11,139
484
129
6
0
426,109
0
L
Artemis
9,255
402
82
4
0
380,976
9
W
Olorun
13,733
597
206
9
0
392,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role