Player Matchup

Cthulhu
Cthulhu
Platinum IV
GERAS260491
Cthulhu
Platinum IV
Level 143
God Stats
33W - 33L
1,603 SR
Queue Stats
340W - 343L
1,673 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
KeepAnEyxOut
Jormungandr
Diamond IV
Level 159
God Stats
586W - 489L
1,633 SR
Queue Stats
1,217W - 1,206L
2,014 MMR
Solo
Chiron
Chiron
Platinum III
SliceDice
Chiron
Platinum III
Level 160
God Stats
10W - 6L
1,656 SR
Queue Stats
173W - 167L
1,765 MMR
Solo
Agni
Agni
Platinum I
senhar wolf 115
Agni
Platinum I
Level 153
God Stats
42W - 22L
1,704 SR
Queue Stats
321W - 304L
1,856 MMR
Party 1
Loki
Loki
Platinum III
zombezslayer115
Loki
Platinum III
Level 142
God Stats
34W - 18L
1,671 SR
Queue Stats
337W - 328L
1,907 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,653 SR
1,843 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,576 SR
1,846 MMR
Sun Wukong
Sun Wukong
Platinum III
Bhrissy
Sun Wukong
Platinum III
Level 121
God Stats
2W - 3L
1,361 SR
Queue Stats
205W - 196L
1,805 MMR
Party 2
Charybdis
Charybdis
Platinum V
CharmingBlk
Charybdis
Platinum V
Level 105
God Stats
17W - 12L
1,618 SR
Queue Stats
141W - 127L
1,878 MMR
Solo
Thanatos
Thanatos
Platinum V
Frosty Slice717
Thanatos
Platinum V
Level 117
God Stats
12W - 7L
1,709 SR
Queue Stats
105W - 105L
1,812 MMR
Party 2
Ymir
Ymir
Gold I
Sr Zombox
Ymir
Gold I
Level 121
God Stats
12W - 12L
1,600 SR
Queue Stats
165W - 155L
1,732 MMR
Solo
Ullr
Ullr
Diamond V
UPEVU
Ullr
Diamond V
Level 120
God Stats
31W - 33L
1,593 SR
Queue Stats
221W - 213L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GERAS260491
Cthulhu
13
0 / 0 / 5
8,611
478
4,877
9,447
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KeepAnEyxOut
Jormungandr
16
1 / 0 / 2
10,339
574
6,751
12,834
10,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
SliceDice
Chiron
17
3 / 1 / 2
10,927
607
11,648
10,305
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 3
9,961
553
10,240
10,494
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 0
9,914
551
7,585
11,197
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioGebZhong KuiAthenaTiamat

VS

Bans
OdinHeimdallrCabrakanDanzaburouGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bhrissy
Sun Wukong
15
0 / 1 / 1
8,595
478
4,442
12,703
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
CharmingBlk
Charybdis
15
0 / 0 / 2
8,385
466
5,845
8,935
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
0 / 6 / 2
7,255
403
3,391
14,806
4,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 4 / 0
7,221
401
3,043
12,678
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
UPEVU
Ullr
16
2 / 3 / 0
9,339
519
7,867
12,272
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
3
3
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bhrissy
Sun Wukong
0
1
1
0.5
L
Charybdis
CharmingBlk
Charybdis
0
0
2
1
L
Thanatos
0
6
2
0.17
W
Cthulhu
GERAS260491
Cthulhu
0
0
5
2.5
W
Jormungandr
KeepAnEyxOut
Jormungandr
1
0
2
2
W
Chiron
SliceDice
Chiron
3
1
2
4
L
Ymir
1
4
0
0.25
L
Ullr
UPEVU
Ullr
2
3
0
0.67
W
4
0
3
5.5
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,101
Damage
24,588
54,277
Taken
61,394
31,200
Mitigated
30,437
22,809
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bhrissy
Sun Wukong
4,442
779
0
5,588
12,703
9,495
0
6,548
6,073
0
55,004
L
Charybdis
CharmingBlk
Charybdis
5,845
2,529
0
3,714
8,935
2,344
0
876
8,017
0
60,678
L
Thanatos
3,391
554
0
7,696
14,806
4,601
0
3,817
10,735
0
45,016
W
Cthulhu
GERAS260491
Cthulhu
4,877
374
2,182
2,137
9,447
8,316
0
1,667
7,605
25,593
0
W
Jormungandr
KeepAnEyxOut
Jormungandr
6,751
2,857
0
4,308
12,834
10,551
406
0
12,238
85,011
0
W
Chiron
SliceDice
Chiron
11,648
5,822
380
5,559
10,305
4,842
746
452
9,853
0
88,888
L
Ymir
3,043
611
0
3,233
12,678
9,723
0
4,348
8,228
18,920
0
L
Ullr
UPEVU
Ullr
7,867
3,624
0
2,156
12,272
4,274
650
5,498
6,473
0
72,673
W
10,240
1,060
145
3,760
10,494
3,619
255
685
9,809
71,136
0
W
7,585
2,265
0
4,338
11,197
3,872
202
296
10,901
0
70,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
40,795
622
Minions Killed
499
0
Camps Cleared
0
1,811,882
Distance Traveled
1,815,619
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,595
478
126
7
0
389,035
4
L
Charybdis
8,385
466
134
7
0
368,184
8
L
Thanatos
7,255
403
79
4
0
335,885
2
W
Cthulhu
8,611
478
39
2
0
368,980
6
W
Jormungandr
10,339
574
168
9
0
329,211
2
W
Chiron
10,927
607
167
9
0
339,310
8
L
Ymir
7,221
401
20
1
0
357,091
5
L
Ullr
9,339
519
140
8
0
365,424
0
W
Agni
9,961
553
139
8
0
363,813
0
W
Loki
9,914
551
109
6
0
410,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role