Player Matchup

Zeus
Zeus
CooledBinkie939
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,064 Elo+
Party 1
Guan Yu
Guan Yu
InducedBus88801
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,229 Elo+
Party 1
Baron Samedi
Baron Samedi
InsipidStranger
Baron Samedi
Level 18
God Stats
2W - 3L
1,291 SR
Queue Stats
6W - 12L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Machella532
Cliodhna
Level 29
God Stats
39W - 51L
1,407 SR
Queue Stats
265W - 286L
1,359 Elo+
Solo
Thor
Thor
アーファイブ
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,270 Elo+

VS

Team Averages
Level 39
1,549 SR
1,343 Elo+
Discordia
Discordia
AngelM25
Discordia
Level 28
God Stats
5W - 4L
1,387 SR
Queue Stats
12W - 12L
1,173 Elo+
Party 2
Hel
Hel
MrsBlueBree
Hel
Level 122
God Stats
4W - 4L
1,536 SR
Queue Stats
140W - 131L
1,439 Elo+
Party 2
Bellona
Bellona
maiimayte
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,156 Elo+
Party 2
Skadi
Skadi
xXthekilla507Xx
Skadi
Level 24
God Stats
3W - 5L
1,632 SR
Queue Stats
115W - 101L
1,449 Elo+
Solo
Hou Yi
Hou Yi
xcm902
Hou Yi
Level 16
God Stats
5W - 4L
1,687 SR
Queue Stats
34W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
7,997
889
3,071
9,310
3,058
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 2
8,232
915
917
8,674
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
InsipidStranger
Baron Samedi
15
2 / 2 / 2
9,624
1,069
7,081
8,069
3,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Machella532
Cliodhna
15
2 / 4 / 3
9,418
1,046
8,435
11,205
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,626
847
1,343
7,004
2,496
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

90

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelM25
Discordia
16
4 / 1 / 11
9,837
1,093
12,277
5,254
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 9
10,227
1,136
8,105
5,415
1,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
maiimayte
Bellona
16
1 / 2 / 9
9,306
1,034
2,682
7,348
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 1 / 8
11,087
1,232
11,424
4,978
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
xcm902
Hou Yi
16
4 / 0 / 12
9,803
1,089
5,190
1,700
517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
24
24
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelM25
Discordia
4
1
11
9.5
L
1
9
1
0.17
L
0
5
2
0.2
L
Baron Samedi
InsipidStranger
Baron Samedi
2
2
2
1.5
L
Cliodhna
Machella532
Cliodhna
2
4
3
0.88
W
5
1
9
9.5
W
Bellona
maiimayte
Bellona
1
2
9
2.75
W
10
1
8
14
W
Hou Yi
xcm902
Hou Yi
4
0
12
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
39,678
44,262
Taken
24,695
19,883
Mitigated
9,251
3,967
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelM25
Discordia
12,277
465
0
0
5,254
1,422
0
1,561
3,693
32,109
0
L
3,071
1,339
0
238
9,310
3,058
0
2,925
6,385
8,939
0
L
917
36
345
667
8,674
4,371
0
3,330
5,344
0
3,472
L
Baron Samedi
InsipidStranger
Baron Samedi
7,081
206
1,144
1,159
8,069
3,130
0
5,120
2,949
30,957
0
L
Cliodhna
Machella532
Cliodhna
8,435
86
0
414
11,205
6,828
0
6,066
5,139
0
22,614
W
8,105
471
3,479
1,989
5,415
1,620
0
2,271
3,144
30,120
0
W
Bellona
maiimayte
Bellona
2,682
588
1,268
846
7,348
4,397
0
2,853
4,495
0
17,965
W
11,424
5,721
0
0
4,978
1,295
0
2,867
2,111
0
23,798
W
Hou Yi
xcm902
Hou Yi
5,190
4,019
0
261
1,700
517
0
600
1,100
0
14,754
L
1,343
625
0
0
7,004
2,496
0
2,941
4,063
0
5,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
50,260
108
Minions Killed
195
3
Camps Cleared
9
625,374
Distance Traveled
932,681
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,837
1,093
44
5
2
185,768
0
L
Zeus
7,997
889
12
1
1
68,844
0
L
Guan Yu
8,232
915
6
1
0
93,750
0
L
Baron Samedi
9,624
1,069
54
6
1
169,279
0
L
Cliodhna
9,418
1,046
28
3
1
196,879
0
W
Hel
10,227
1,136
63
7
2
184,000
0
W
Bellona
9,306
1,034
27
3
1
190,212
1
W
Skadi
11,087
1,232
42
5
3
178,832
0
W
Hou Yi
9,803
1,089
19
2
1
193,869
0
L
Thor
7,626
847
8
1
0
96,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role