Player Matchup

Mulan
Mulan
Masters
 
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
DOL0
Apollo
Masters
Level 160
God Stats
69W - 51L
1,695 SR
Queue Stats
475W - 446L
2,684 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Dorypv
Morgan Le Fay
Masters
Level 160
God Stats
7W - 5L
1,669 SR
Queue Stats
450W - 415L
2,675 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,573 SR
1,972 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,639 SR
2,580 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Burtchÿ
Rama
Masters
Level 160
God Stats
30W - 16L
1,831 SR
Queue Stats
510W - 485L
2,858 MMR
Solo
Achilles
Achilles
Masters
Drakon276
Achilles
Masters
Level 159
God Stats
4W - 6L
1,628 SR
Queue Stats
463W - 443L
2,665 MMR
Solo
Thoth
Thoth
Masters
Jepish
Thoth
Masters
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
2,804 MMR
Solo
Serqet
Serqet
Masters
ShwaaShwaa
Serqet
Masters
Level 121
God Stats
50W - 32L
1,736 SR
Queue Stats
651W - 574L
3,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
9 / 0 / 1
7,542
754
6,352
8,075
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
 
Tsukuyomi
11
0 / 0 / 0
6,143
614
5,081
5,383
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
 
Khepri
10
1 / 0 / 6
6,103
610
2,210
5,319
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DOL0
Apollo
10
2 / 0 / 3
5,944
594
4,587
5,463
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dorypv
Morgan Le Fay
11
1 / 2 / 2
6,080
608
2,444
4,942
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioOdinGeb

VS

Bans
TiamatSetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 5 / 0
5,091
509
3,306
7,357
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
0 / 3 / 0
5,672
567
3,276
5,645
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Drakon276
Achilles
10
0 / 1 / 0
5,298
530
1,795
6,809
4,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Jepish
Thoth
11
1 / 2 / 1
6,029
603
4,272
4,005
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
ShwaaShwaa
Serqet
8
0 / 2 / 1
4,964
496
3,193
8,067
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
0
1
9.5
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Khepri
 
Khepri
1
0
6
4
L
Thanatos
 
Thanatos
1
5
0
0.2
L
Rama
0
3
0
0
W
Apollo
DOL0
Apollo
2
0
3
3.5
W
Morgan Le Fay
Dorypv
Morgan Le Fay
1
2
2
1
L
Achilles
Drakon276
Achilles
0
1
0
0
L
Thoth
Jepish
Thoth
1
2
1
0.75
L
Serqet
ShwaaShwaa
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
15,842
29,182
Taken
31,883
11,867
Mitigated
13,497
13,383
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,352
1,528
0
6,330
8,075
3,325
0
1,607
6,252
0
48,780
W
Tsukuyomi
 
Tsukuyomi
5,081
1,075
0
2,626
5,383
2,409
84
155
5,228
0
35,960
W
Khepri
 
Khepri
2,210
319
0
1,664
5,319
3,332
0
1,522
3,753
15,896
0
L
Thanatos
 
Thanatos
3,306
946
0
4,310
7,357
2,441
0
744
6,613
0
27,741
L
Rama
3,276
2,855
0
780
5,645
1,326
0
892
4,753
0
37,121
W
Apollo
DOL0
Apollo
4,587
2,812
0
2,014
5,463
1,312
0
511
4,808
0
34,205
W
Morgan Le Fay
Dorypv
Morgan Le Fay
2,444
114
0
749
4,942
1,489
0
1,099
3,646
42,209
0
L
Achilles
Drakon276
Achilles
1,795
452
0
2,908
6,809
4,409
0
0
6,049
3,229
22,415
L
Thoth
Jepish
Thoth
4,272
107
0
846
4,005
971
0
1,023
2,982
38,640
0
L
Serqet
ShwaaShwaa
Serqet
3,193
469
0
2,631
8,067
4,350
0
1,995
6,027
3,054
7,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
27,054
375
Minions Killed
307
0
Camps Cleared
0
1,124,280
Distance Traveled
1,006,376
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,542
754
110
11
0
241,601
1
W
Tsukuyomi
6,143
614
80
8
0
234,352
3
W
Khepri
6,103
610
30
3
0
219,810
5
L
Thanatos
5,091
509
54
5
0
207,862
3
L
Rama
5,672
567
90
9
0
191,138
0
W
Apollo
5,944
594
70
7
0
231,480
5
W
Morgan Le Fay
6,080
608
85
9
0
197,037
3
L
Achilles
5,298
530
58
6
0
198,594
5
L
Thoth
6,029
603
96
10
0
196,526
7
L
Serqet
4,964
496
9
1
0
212,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role