Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JolleJonte
Sun Wukong
Level 66
God Stats
47W - 36L
1,545 SR
Queue Stats
250W - 254L
1,503 Elo+
Solo
Thoth
Thoth
KoTиk400kg
Thoth
Level 47
God Stats
23W - 24L
1,435 SR
Queue Stats
47W - 37L
1,506 Elo+
Solo
Neith
Neith
dganet
Neith
Level 69
God Stats
23W - 23L
1,516 SR
Queue Stats
114W - 132L
1,493 Elo+
Solo
Loki
Loki
schaapman
Loki
Level 118
God Stats
25W - 10L
1,623 SR
Queue Stats
40W - 25L
1,587 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,518 Elo+

VS

Team Averages
Level 104
1,561 SR
1,513 Elo+
Achilles
Achilles
Esangue
Achilles
Level 119
God Stats
9W - 6L
1,618 SR
Queue Stats
160W - 191L
1,546 Elo+
Party 1
Freya
Freya
LightWhiteAngel
Freya
Level 145
God Stats
23W - 20L
1,523 SR
Queue Stats
442W - 470L
1,484 Elo+
Solo
Zeus
Zeus
Onz91
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,546 Elo+
Party 1
Mercury
Mercury
Pered1n
Mercury
Level 123
God Stats
3W - 2L
1,693 SR
Queue Stats
14W - 10L
1,544 Elo+
Solo
Izanami
Izanami
terka28
Izanami
Level 65
God Stats
24W - 31L
1,472 SR
Queue Stats
55W - 66L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
12 / 3 / 7
14,798
1,057
25,644
20,200
9,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JolleJonte
Sun Wukong
20
7 / 0 / 20
15,108
1,079
19,203
17,877
24,954
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 18
14,055
1,004
24,864
12,303
4,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dganet
Neith
20
2 / 0 / 13
12,954
925
9,462
8,155
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
20
10 / 3 / 7
14,745
1,053
12,814
12,771
6,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Esangue
Achilles
20
0 / 4 / 9
13,157
940
14,921
24,118
34,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 5 / 2
12,275
877
8,026
12,729
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Onz91
Zeus
18
1 / 7 / 3
11,583
827
13,968
15,507
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Pered1n
Mercury
18
6 / 14 / 3
13,199
943
14,824
24,732
7,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
terka28
Izanami
18
0 / 8 / 4
12,271
877
12,942
18,858
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
37
Kills
10
10
Deaths
38
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
3
7
5.17
L
Achilles
Esangue
Achilles
0
4
9
1.13
W
Sun Wukong
JolleJonte
Sun Wukong
7
0
20
17
W
6
4
18
3.75
L
3
5
2
0.8
L
Zeus
Onz91
Zeus
1
7
3
0.36
L
Mercury
Pered1n
Mercury
6
14
3
0.54
W
Neith
dganet
Neith
2
0
13
8.5
W
Loki
10
3
7
4.5
L
Izanami
terka28
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,987
Damage
64,681
71,306
Taken
95,944
48,916
Mitigated
58,195
16,812
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
25,644
3,788
0
8,723
20,200
9,857
0
6,684
13,323
47,473
0
L
Achilles
Esangue
Achilles
14,921
1,510
0
2,746
24,118
34,878
0
11,480
12,638
12,747
36,613
W
Sun Wukong
JolleJonte
Sun Wukong
19,203
2,300
326
4,474
17,877
24,954
0
6,951
10,338
0
36,608
W
24,864
492
114
1,198
12,303
4,883
0
4,264
7,618
44,573
0
L
8,026
2,442
0
1,926
12,729
4,468
0
6,179
6,550
19,666
0
L
Zeus
Onz91
Zeus
13,968
1,002
0
339
15,507
5,037
0
6,565
8,942
27,983
0
L
Mercury
Pered1n
Mercury
14,824
8,938
0
0
24,732
7,950
0
15,052
9,680
0
27,202
W
Neith
dganet
Neith
9,462
3,987
0
1,977
8,155
2,939
0
4,831
3,143
0
36,180
W
Loki
12,814
7,019
0
0
12,771
6,283
0
3,039
9,239
0
42,676
L
Izanami
terka28
Izanami
12,942
9,130
0
1,788
18,858
5,862
0
11,232
7,626
0
64,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,660
Gold Earned
62,485
281
Minions Killed
270
16
Camps Cleared
5
1,440,391
Distance Traveled
1,241,297
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,798
1,057
57
4
4
296,863
0
L
Achilles
13,157
940
71
5
0
291,050
1
W
Sun Wukong
15,108
1,079
37
3
1
296,999
1
W
Thoth
14,055
1,004
45
3
0
265,062
0
L
Freya
12,275
877
26
2
2
229,741
3
L
Zeus
11,583
827
28
2
1
209,254
0
L
Mercury
13,199
943
10
1
0
282,846
1
W
Neith
12,954
925
83
6
4
296,343
0
W
Loki
14,745
1,053
59
4
7
285,124
1
L
Izanami
12,271
877
135
10
2
228,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role