Player Matchup

Bellona
Bellona
Bad_Bitxhxo
Bellona
Level 68
God Stats
2W - 2L
1,214 SR
Queue Stats
162W - 198L
1,367 Elo+
Party 1
King Arthur
King Arthur
BeautifulRager
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,351 Elo+
Party 1
Merlin
Merlin
Daril114
Merlin
Level 67
God Stats
7W - 9L
1,387 SR
Queue Stats
270W - 288L
1,394 Elo+
Solo
Osiris
Osiris
Waterstar04
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,323 Elo+
Solo
Tiamat
Tiamat
xOtsutsukix
Tiamat
Level 111
God Stats
10W - 10L
1,539 SR
Queue Stats
818W - 797L
1,450 Elo+
Solo
Team Averages
Level 67
1,428 SR
1,377 Elo+

VS

Team Averages
Level 103
1,606 SR
1,401 Elo+
Set
Set
AoT Wilson
Set
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,470 Elo+
Solo
Apollo
Apollo
Itzspoopytime
Apollo
Level 54
God Stats
4W - 1L
1,739 SR
Queue Stats
127W - 132L
1,371 Elo+
Solo
Ares
Ares
K1NGx0FxSP4DES
Ares
Level 95
God Stats
14W - 2L
1,637 SR
Queue Stats
266W - 273L
1,334 Elo+
Solo
King Arthur
King Arthur
LamboLP7004
King Arthur
Level 120
God Stats
4W - 3L
1,589 SR
Queue Stats
360W - 337L
1,447 Elo+
Solo
Kukulkan
Kukulkan
MrRADCL
Kukulkan
Level 121
God Stats
10W - 5L
1,566 SR
Queue Stats
734W - 732L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bad_Bitxhxo
Bellona
19
3 / 4 / 14
11,477
574
17,649
39,274
34,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
BeautifulRager
King Arthur
19
6 / 9 / 8
12,826
641
13,556
33,773
32,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Daril114
Merlin
20
3 / 5 / 13
12,915
646
23,176
19,627
13,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
3 / 9 / 9
10,753
538
10,549
21,721
17,460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
19
5 / 5 / 10
11,500
575
29,715
23,824
21,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 13
13,439
672
23,059
19,819
18,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 4 / 20
13,141
657
17,576
17,796
9,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 4 / 25
13,705
685
16,707
30,976
41,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
LamboLP7004
King Arthur
20
6 / 4 / 21
13,898
695
22,142
35,182
34,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
MrRADCL
Kukulkan
20
12 / 1 / 12
16,058
803
38,170
7,427
3,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
123
20
Kills
32
32
Deaths
21
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
8
8
13
1.81
L
Bellona
Bad_Bitxhxo
Bellona
3
4
14
2.5
L
King Arthur
BeautifulRager
King Arthur
6
9
8
1.11
L
Merlin
Daril114
Merlin
3
5
13
1.9
W
4
4
20
3.5
W
2
4
25
3.63
W
King Arthur
LamboLP7004
King Arthur
6
4
21
4.13
W
Kukulkan
MrRADCL
Kukulkan
12
1
12
18
L
Osiris
3
9
9
0.83
L
Tiamat
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,645
Damage
117,654
138,219
Taken
111,200
119,555
Mitigated
107,890
43,393
Healing
43,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,059
8,240
1,867
3,934
19,819
18,979
1,174
7,369
12,269
84
35,282
L
Bellona
Bad_Bitxhxo
Bellona
17,649
3,364
3,629
16,074
39,274
34,219
60
15,753
23,521
0
28,975
L
King Arthur
BeautifulRager
King Arthur
13,556
2,356
2,170
6,452
33,773
32,111
0
12,275
21,498
0
27,552
L
Merlin
Daril114
Merlin
23,176
1,658
3,004
5,183
19,627
13,985
0
7,897
11,730
64,885
0
W
17,576
11,044
2,148
5,319
17,796
9,032
3,373
9,548
7,982
0
41,801
W
16,707
1,144
4,113
6,097
30,976
41,474
744
13,159
17,282
25,093
0
W
King Arthur
LamboLP7004
King Arthur
22,142
1,053
4,015
13,345
35,182
34,858
120
15,829
18,792
759
33,227
W
Kukulkan
MrRADCL
Kukulkan
38,170
1,940
1,660
1,167
7,427
3,547
491
5,267
1,984
81,263
0
L
Osiris
10,549
4,203
994
1,487
21,721
17,460
0
9,747
11,974
0
20,065
L
Tiamat
29,715
543
395
4,005
23,824
21,780
0
9,591
14,233
47,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
70,241
168
Minions Killed
194
0
Camps Cleared
0
1,714,509
Distance Traveled
1,788,885
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,439
672
16
1
0
332,195
0
L
Bellona
11,477
574
21
1
0
385,497
0
L
King Arthur
12,826
641
23
1
0
288,722
0
L
Merlin
12,915
646
72
4
0
305,653
0
W
Apollo
13,141
657
45
2
0
356,520
2
W
Ares
13,705
685
13
1
0
335,142
0
W
King Arthur
13,898
695
27
1
0
365,662
3
W
Kukulkan
16,058
803
93
5
0
399,366
0
L
Osiris
10,753
538
19
1
0
351,931
1
L
Tiamat
11,500
575
33
2
0
382,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role