Player Matchup

Medusa
Medusa
Crmr3003
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,363 Elo+
Solo
Sobek
Sobek
Kelticknot
Sobek
Level 81
God Stats
31W - 15L
1,789 SR
Queue Stats
329W - 225L
1,714 Elo+
Party 2
Scylla
Scylla
Looking4aWaifu
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,658 Elo+
Party 2
King Arthur
King Arthur
PrimarisUllr
King Arthur
Level 107
God Stats
52W - 32L
1,673 SR
Queue Stats
316W - 218L
1,715 Elo+
Party 2
Cliodhna
Cliodhna
UndyingHope
Cliodhna
Level 18
God Stats
7W - 5L
1,678 SR
Queue Stats
47W - 13L
1,756 Elo+
Party 2
Team Averages
Level 54
1,628 SR
1,641 Elo+

VS

Team Averages
Level 80
1,633 SR
1,735 Elo+
Sylvanus
Sylvanus
Frihk
Sylvanus
Level 109
God Stats
7W - 2L
1,758 SR
Queue Stats
787W - 402L
1,775 Elo+
Party 1
Nemesis
Nemesis
LeNuked
Nemesis
Level 46
God Stats
1W - 0L
1,696 SR
Queue Stats
227W - 98L
1,768 Elo+
Party 1
Hel
Hel
SarabiVelour
Hel
Level 51
God Stats
3W - 2L
1,407 SR
Queue Stats
64W - 42L
1,565 Elo+
Solo
Ymir
Ymir
Treeqwaaaa
Ymir
Level 145
God Stats
3W - 1L
1,718 SR
Queue Stats
100W - 39L
1,759 Elo+
Party 1
Charybdis
Charybdis
nedyrb
Charybdis
Level 48
God Stats
11W - 7L
1,589 SR
Queue Stats
229W - 90L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crmr3003
Medusa
2
0 / 2 / 0
4,113
316
389
1,573
223
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
10
0 / 2 / 0
5,608
431
619
5,436
2,448
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 3
6,552
504
5,325
7,928
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PrimarisUllr
King Arthur
12
2 / 7 / 5
7,097
546
9,341
13,790
11,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
UndyingHope
Cliodhna
13
8 / 4 / 1
7,734
595
12,226
9,714
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frihk
Sylvanus
14
6 / 2 / 2
8,927
687
9,454
12,166
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LeNuked
Nemesis
11
1 / 4 / 1
6,721
517
2,338
8,612
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 0
7,867
605
4,203
9,539
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 3 / 8
7,242
557
5,862
9,763
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
nedyrb
Charybdis
14
4 / 1 / 3
8,495
653
5,753
5,717
1,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
19
20
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crmr3003
Medusa
0
2
0
0
W
Sylvanus
Frihk
Sylvanus
6
2
2
3.5
L
Sobek
0
2
0
0
W
Nemesis
LeNuked
Nemesis
1
4
1
0.38
L
1
5
3
0.5
L
King Arthur
PrimarisUllr
King Arthur
2
7
5
0.64
W
4
2
0
2
W
4
3
8
2.67
L
Cliodhna
UndyingHope
Cliodhna
8
4
1
2.13
W
Charybdis
nedyrb
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
27,610
38,441
Taken
45,797
18,999
Mitigated
17,560
7,982
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crmr3003
Medusa
389
140
0
210
1,573
223
0
429
1,144
0
2,017
W
Sylvanus
Frihk
Sylvanus
9,454
1,987
949
5,862
12,166
5,535
289
0
12,166
46,756
0
L
Sobek
619
69
373
1,807
5,436
2,448
243
496
4,940
14,312
0
W
Nemesis
LeNuked
Nemesis
2,338
961
0
1,208
8,612
2,188
0
1,085
7,527
0
38,639
L
5,325
577
0
1,214
7,928
2,441
112
4,054
3,874
37,005
0
L
King Arthur
PrimarisUllr
King Arthur
9,341
1,146
0
2,049
13,790
11,077
0
9,146
4,211
0
34,562
W
4,203
94
1,865
6,186
9,539
3,349
9
3,384
6,155
46,826
0
W
5,862
1,750
0
1,190
9,763
4,627
219
747
9,016
29,953
0
L
Cliodhna
UndyingHope
Cliodhna
12,226
1,942
0
2,329
9,714
2,810
0
4,781
4,753
0
44,142
W
Charybdis
nedyrb
Charybdis
5,753
3,968
0
2,102
5,717
1,861
2,770
728
4,989
0
56,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
39,252
271
Minions Killed
443
0
Camps Cleared
0
1,013,689
Distance Traveled
1,240,835
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,113
316
5
0
0
46,908
0
W
Sylvanus
8,927
687
101
8
0
201,151
1
L
Sobek
5,608
431
33
3
0
229,803
5
W
Nemesis
6,721
517
75
6
0
270,533
0
L
Scylla
6,552
504
73
6
0
232,861
6
L
King Arthur
7,097
546
86
7
0
233,946
2
W
Hel
7,867
605
98
8
0
280,771
2
W
Ymir
7,242
557
40
3
0
235,364
5
L
Cliodhna
7,734
595
74
6
0
270,171
3
W
Charybdis
8,495
653
129
10
0
253,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role