Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CRMakaveli
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,582 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 1
Bacchus
Bacchus
DoritoKing7
Bacchus
Level 16
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Merlin
Merlin
Neper
Merlin
Level 25
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 9L
1,438 Elo+
Party 1
Nemesis
Nemesis
itsMoniQ
Nemesis
Level 25
God Stats
1W - 2L
1,489 SR
Queue Stats
33W - 44L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
thriftyparadox
Sun Wukong
Level 125
God Stats
0W - 2L
1,450 SR
Queue Stats
51W - 67L
1,446 Elo+
Party 1
Team Averages
Level 59
1,417 SR
1,442 Elo+

VS

Team Averages
Level 74
1,500 SR
1,493 Elo+
Ares
Ares
Firehunta
Ares
Level 128
God Stats
3W - 2L
1,570 SR
Queue Stats
211W - 155L
1,526 Elo+
Party 2
Osiris
Osiris
GRIMRIPER897
Osiris
Level 41
God Stats
2W - 0L
1,473 SR
Queue Stats
47W - 60L
1,407 Elo+
Solo
Ra
Ra
RESZulu
Ra
Level 28
God Stats
21W - 23L
1,481 SR
Queue Stats
153W - 107L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
StormyKnight2u
Danzaburou
Level 47
God Stats
17W - 20L
1,426 SR
Queue Stats
98W - 98L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
dragoon_lordx
Tsukuyomi
Level 124
God Stats
4W - 3L
1,553 SR
Queue Stats
95W - 59L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRMakaveli
Ah Muzen Cab
20
12 / 7 / 6
15,847
1,219
43,414
25,016
12,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
DoritoKing7
Bacchus
20
1 / 6 / 14
13,335
1,026
11,025
26,687
50,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Neper
Merlin
19
1 / 13 / 9
11,406
877
7,139
20,313
9,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
itsMoniQ
Nemesis
19
0 / 14 / 12
11,556
889
9,315
27,254
16,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
thriftyparadox
Sun Wukong
19
5 / 6 / 9
13,240
1,018
16,142
27,478
38,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 2 / 29
14,671
1,129
25,195
21,927
27,694
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
20
6 / 5 / 27
13,145
1,011
14,837
21,808
21,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 4 / 23
16,098
1,238
29,435
19,062
10,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
StormyKnight2u
Danzaburou
20
8 / 5 / 18
14,239
1,095
19,221
13,818
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
dragoon_lordx
Tsukuyomi
20
11 / 3 / 26
14,498
1,115
29,503
17,493
8,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
169
19
Kills
46
46
Deaths
19
50
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CRMakaveli
Ah Muzen Cab
12
7
6
2.14
L
Bacchus
DoritoKing7
Bacchus
1
6
14
1.33
W
Ares
8
2
29
11.25
W
Osiris
6
5
27
3.9
L
Merlin
Neper
Merlin
1
13
9
0.42
W
13
4
23
6.13
W
Danzaburou
StormyKnight2u
Danzaburou
8
5
18
3.4
W
Tsukuyomi
dragoon_lordx
Tsukuyomi
11
3
26
8
L
Nemesis
itsMoniQ
Nemesis
0
14
12
0.43
L
Sun Wukong
thriftyparadox
Sun Wukong
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,035
Damage
118,191
126,748
Taken
94,108
125,791
Mitigated
74,551
17,582
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CRMakaveli
Ah Muzen Cab
43,414
23,143
0
6,927
25,016
12,078
0
10,364
14,652
0
101,045
L
Bacchus
DoritoKing7
Bacchus
11,025
1,525
66
3,576
26,687
50,631
0
11,163
15,524
20,098
0
W
Ares
25,195
1,874
0
0
21,927
27,694
0
4,517
17,410
43,109
0
W
Osiris
14,837
6,068
0
0
21,808
21,891
0
4,568
17,240
1,757
19,111
L
Merlin
Neper
Merlin
7,139
294
0
72
20,313
9,004
0
10,080
10,233
12,018
0
W
29,435
1,355
5,308
7,558
19,062
10,892
0
4,348
14,714
58,954
0
W
Danzaburou
StormyKnight2u
Danzaburou
19,221
10,812
0
1,284
13,818
5,442
0
2,774
11,044
0
49,483
W
Tsukuyomi
dragoon_lordx
Tsukuyomi
29,503
7,255
0
308
17,493
8,632
0
1,957
15,536
0
51,303
L
Nemesis
itsMoniQ
Nemesis
9,315
2,057
0
3,147
27,254
16,040
0
11,900
15,354
0
20,693
L
Sun Wukong
thriftyparadox
Sun Wukong
16,142
1,379
519
3,275
27,478
38,038
0
12,478
15,000
0
43,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
72,651
236
Minions Killed
260
5
Camps Cleared
11
1,172,998
Distance Traveled
1,194,364
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,847
1,219
128
10
5
272,001
1
L
Bacchus
13,335
1,026
11
1
0
233,287
0
W
Ares
14,671
1,129
34
3
2
244,785
1
W
Osiris
13,145
1,011
31
2
1
243,358
1
L
Merlin
11,406
877
20
2
0
191,332
0
W
Ra
16,098
1,238
73
6
1
261,115
3
W
Danzaburou
14,239
1,095
74
6
2
188,664
0
W
Tsukuyomi
14,498
1,115
48
4
5
256,442
0
L
Nemesis
11,556
889
14
1
0
236,911
2
L
Sun Wukong
13,240
1,018
63
5
0
239,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role