Player Matchup

Agni
Agni
Back_camp_goblin
Agni
Level 156
God Stats
5W - 0L
1,961 SR
Queue Stats
825W - 773L
1,580 Elo+
Party 2
Thor
Thor
IHoldLeftClick
Thor
Level 49
God Stats
6W - 5L
1,544 SR
Queue Stats
198W - 151L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
ToucanTim
Jormungandr
Level 67
God Stats
3W - 5L
1,672 SR
Queue Stats
174W - 178L
1,541 Elo+
Party 1
Chaac
Chaac
endlessenergy12
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,456 Elo+
Party 1
Izanami
Izanami
tomtombom
Izanami
Level 64
God Stats
25W - 26L
1,631 SR
Queue Stats
56W - 54L
1,575 Elo+
Party 1
Team Averages
Level 71
1,661 SR
1,546 Elo+

VS

Team Averages
Level 77
1,568 SR
1,545 Elo+
Cliodhna
Cliodhna
ArtiosBreastMilk
Cliodhna
Level 93
God Stats
15W - 8L
1,595 SR
Queue Stats
284W - 264L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
DaddyBreads
Jing Wei
Level 105
God Stats
0W - 3L
1,406 SR
Queue Stats
180W - 146L
1,576 Elo+
Party 3
Charybdis
Charybdis
Immortalkitten85
Charybdis
Level 128
God Stats
9W - 10L
1,606 SR
Queue Stats
181W - 152L
1,600 Elo+
Party 3
Ares
Ares
Jfk_Went_Afk521
Ares
Level 24
God Stats
1W - 1L
1,762 SR
Queue Stats
55W - 42L
1,572 Elo+
Party 3
Ymir
Ymir
yamslapchampion
Ymir
Level 36
God Stats
0W - 1L
1,472 SR
Queue Stats
91W - 90L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
13,922
633
25,857
12,447
4,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 8
12,896
586
12,143
18,576
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
ToucanTim
Jormungandr
19
3 / 1 / 11
12,035
547
10,208
19,065
18,471
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 1 / 7
12,528
569
14,420
20,797
21,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
tomtombom
Izanami
20
4 / 2 / 4
13,236
602
15,979
17,112
7,170
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 2
11,084
504
13,608
26,197
10,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
DaddyBreads
Jing Wei
17
1 / 5 / 5
10,095
459
12,633
22,420
6,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
16
1 / 5 / 6
9,914
451
9,854
20,779
6,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 5 / 1
9,980
454
13,907
23,188
26,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 3 / 0
5,942
270
379
4,602
1,239
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
29
Kills
10
10
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
11
2
0.82
W
10
3
7
4.5
L
Jing Wei
DaddyBreads
Jing Wei
1
5
5
0.7
W
8
3
8
4
L
Charybdis
1
5
6
0.8
L
0
5
1
0.1
W
Jormungandr
ToucanTim
Jormungandr
3
1
11
8.5
W
4
1
7
7.5
W
Izanami
tomtombom
Izanami
4
2
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,607
Damage
50,381
87,997
Taken
97,186
59,753
Mitigated
51,280
31,321
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,608
1,917
633
6,247
26,197
10,379
0
10,939
14,484
0
47,241
W
25,857
672
436
4,216
12,447
4,739
996
401
12,046
104,766
0
L
Jing Wei
DaddyBreads
Jing Wei
12,633
9,610
0
3,618
22,420
6,656
0
9,930
12,233
0
71,079
W
12,143
3,358
0
5,037
18,576
8,181
0
2,773
15,803
0
88,428
L
Charybdis
9,854
5,044
0
4,274
20,779
6,516
263
10,134
10,101
0
68,500
L
13,907
1,107
0
5,857
23,188
26,490
0
2,203
19,477
71,583
0
W
Jormungandr
ToucanTim
Jormungandr
10,208
2,556
0
6,292
19,065
18,471
2,226
381
18,684
68,989
0
W
14,420
3,621
0
10,097
20,797
21,192
2,029
9,930
10,867
0
81,826
W
Izanami
tomtombom
Izanami
15,979
9,110
0
5,243
17,112
7,170
4,405
871
16,241
0
144,539
L
379
162
0
0
4,602
1,239
0
1,699
2,903
3,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,617
Gold Earned
47,015
775
Minions Killed
436
0
Camps Cleared
0
2,180,007
Distance Traveled
1,695,272
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,084
504
63
3
0
413,541
4
W
Agni
13,922
633
160
7
0
440,225
0
L
Jing Wei
10,095
459
119
5
0
433,150
6
W
Thor
12,896
586
136
6
0
447,137
1
L
Charybdis
9,914
451
118
5
0
418,650
0
L
Ares
9,980
454
132
6
0
367,345
1
W
Jormungandr
12,035
547
141
6
0
433,637
2
W
Chaac
12,528
569
143
7
0
460,301
1
W
Izanami
13,236
602
195
9
0
398,707
3
L
Ymir
5,942
270
4
0
0
62,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role