Player Matchup

Jormungandr
Jormungandr
BanyeEast
Jormungandr
Level 3
God Stats
4W - 6L
1,389 SR
Queue Stats
186W - 164L
1,442 Elo+
Party 3
Sol
Sol
DrGriim
Sol
Level 99
God Stats
2W - 0L
1,624 SR
Queue Stats
42W - 29L
1,518 Elo+
Solo
Vamana
Vamana
MuscleSimp
Vamana
Level 25
God Stats
11W - 12L
1,444 SR
Queue Stats
228W - 227L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
SOS__Kerman
Danzaburou
Level 84
God Stats
15W - 13L
1,563 SR
Queue Stats
620W - 556L
1,492 Elo+
Party 3
Cliodhna
Cliodhna
cmoney1578
Cliodhna
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
418W - 342L
1,501 Elo+
Party 3
Team Averages
Level 55
1,504 SR
1,479 Elo+

VS

Team Averages
Level 76
1,464 SR
1,490 Elo+
Hun Batz
Hun Batz
Gibbay_123
Hun Batz
Level 102
God Stats
1W - 2L
1,475 SR
Queue Stats
552W - 643L
1,450 Elo+
Party 2
Osiris
Osiris
Krionix47
Osiris
Level 49
God Stats
6W - 6L
1,593 SR
Queue Stats
291W - 311L
1,480 Elo+
Party 1
Apollo
Apollo
Shinkai_no_Sen
Apollo
Level 37
God Stats
4W - 4L
1,527 SR
Queue Stats
177W - 232L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
TGL_Branso_0714Y
Kukulkan
Level 66
God Stats
5W - 2L
1,614 SR
Queue Stats
444W - 448L
1,513 Elo+
Party 1
Geb
Geb
lSarinl
Geb
Level 125
God Stats
0W - 3L
1,109 SR
Queue Stats
204W - 189L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BanyeEast
Jormungandr
10
1 / 1 / 6
7,430
495
4,406
9,878
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
12
1 / 2 / 3
7,701
513
6,518
5,326
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
MuscleSimp
Vamana
13
0 / 0 / 1
7,414
494
4,351
9,544
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SOS__Kerman
Danzaburou
14
4 / 2 / 4
8,741
583
6,225
7,947
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
cmoney1578
Cliodhna
14
8 / 3 / 0
8,493
566
10,184
11,506
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gibbay_123
Hun Batz
12
5 / 2 / 3
7,648
510
6,792
9,343
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Krionix47
Osiris
13
1 / 1 / 1
7,752
517
6,969
9,497
8,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,758
384
2,071
7,086
1,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
7,036
469
2,980
7,034
1,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
10
0 / 4 / 6
6,718
448
5,665
13,374
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
8
8
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BanyeEast
Jormungandr
1
1
6
4
W
Sol
1
2
3
1.25
L
Hun Batz
Gibbay_123
Hun Batz
5
2
3
3.25
L
Osiris
Krionix47
Osiris
1
1
1
1.5
W
Vamana
MuscleSimp
Vamana
0
0
1
0.5
W
Danzaburou
SOS__Kerman
Danzaburou
4
2
4
3
L
0
3
0
0
L
2
4
2
0.75
W
Cliodhna
cmoney1578
Cliodhna
8
3
0
2.67
L
Geb
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
24,477
44,201
Taken
46,334
21,787
Mitigated
25,288
18,183
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BanyeEast
Jormungandr
4,406
1,662
2,085
2,612
9,878
6,849
177
2,705
7,063
20,758
0
W
Sol
6,518
655
0
1,511
5,326
1,498
1,148
1,053
4,231
39,844
0
L
Hun Batz
Gibbay_123
Hun Batz
6,792
1,464
0
2,390
9,343
2,847
0
2,261
6,924
0
33,730
L
Osiris
Krionix47
Osiris
6,969
1,734
0
3,140
9,497
8,907
1,160
1,481
7,938
3,873
36,349
W
Vamana
MuscleSimp
Vamana
4,351
1,525
501
5,363
9,544
5,572
204
971
8,573
0
40,008
W
Danzaburou
SOS__Kerman
Danzaburou
6,225
2,317
0
1,731
7,947
3,353
2,475
2,177
5,770
0
66,448
L
2,071
1,005
0
1,063
7,086
1,240
0
618
6,418
0
23,611
L
2,980
229
0
515
7,034
1,991
49
2,241
4,541
22,752
0
W
Cliodhna
cmoney1578
Cliodhna
10,184
1,216
0
4,380
11,506
4,515
0
2,227
9,197
0
48,602
L
Geb
5,665
931
0
1,270
13,374
10,303
0
3,685
9,589
21,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
34,912
404
Minions Killed
292
0
Camps Cleared
0
1,498,523
Distance Traveled
1,452,083
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,430
495
34
2
0
311,956
0
W
Sol
7,701
513
94
6
0
288,943
2
L
Hun Batz
7,648
510
62
4
0
318,135
4
L
Osiris
7,752
517
86
6
0
310,526
0
W
Vamana
7,414
494
73
5
0
300,735
3
W
Danzaburou
8,741
583
119
8
0
274,893
1
L
Apollo
5,758
384
45
3
0
248,251
2
L
Kukulkan
7,036
469
69
5
0
271,363
3
W
Cliodhna
8,493
566
84
6
0
321,996
0
L
Geb
6,718
448
30
2
0
303,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role