Player Matchup

Baron Samedi
Baron Samedi
DrDarklurker
Baron Samedi
Level 88
God Stats
18W - 15L
1,525 SR
Queue Stats
101W - 110L
1,454 Elo+
Party 2
Ymir
Ymir
Hyacinthinn
Ymir
Level 88
God Stats
19W - 15L
1,493 SR
Queue Stats
77W - 86L
1,409 Elo+
Party 2
Neith
Neith
Thunderstrk6515
Neith
Level 40
God Stats
39W - 41L
1,492 SR
Queue Stats
119W - 174L
1,346 Elo+
Party 2
Team Averages
Level 72
1,503 SR
1,403 Elo+

VS

Team Averages
Level 65
1,377 SR
1,315 Elo+
Bellona
Bellona
KissMyGrenades
Bellona
Level 85
God Stats
14W - 26L
1,409 SR
Queue Stats
361W - 380L
1,395 Elo+
Party 1
Achilles
Achilles
SwankiestTrout
Achilles
Level 69
God Stats
23W - 41L
1,381 SR
Queue Stats
137W - 144L
1,352 Elo+
Party 1
Merlin
Merlin
TNUTT
Merlin
Level 42
God Stats
11W - 15L
1,342 SR
Queue Stats
20W - 27L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrDarklurker
Baron Samedi
15
3 / 1 / 12
10,271
642
16,842
12,134
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 11
11,859
741
11,203
19,542
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 1 / 8
11,119
695
13,843
6,547
2,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,387
524
7,273
20,217
15,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
12
1 / 7 / 1
8,555
535
7,925
21,029
22,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TNUTT
Merlin
12
0 / 6 / 2
8,389
524
8,116
9,893
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrDarklurker
Baron Samedi
3
1
12
9
W
6
0
11
11.5
L
1
4
1
0.38
L
Achilles
1
7
1
0.21
L
Merlin
TNUTT
Merlin
0
6
2
0.17
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
23,314
38,223
Taken
51,139
26,437
Mitigated
42,063
19,742
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrDarklurker
Baron Samedi
16,842
1,468
3,302
6,032
12,134
5,230
626
2,448
9,280
45,491
0
W
11,203
1,004
931
7,066
19,542
19,079
267
5,032
14,175
33,910
0
L
7,273
1,050
0
3,154
20,217
15,270
0
11,051
9,166
0
24,859
L
Achilles
7,925
1,743
0
3,813
21,029
22,799
0
10,345
10,684
0
20,828
L
Merlin
TNUTT
Merlin
8,116
225
603
718
9,893
3,994
0
7,146
2,747
30,848
0
W
13,843
6,550
20
2,391
6,547
2,128
1,290
1,036
5,002
0
38,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
25,331
145
Minions Killed
119
10
Camps Cleared
3
822,010
Distance Traveled
759,916
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,271
642
41
3
4
279,715
3
W
Ymir
11,859
741
41
3
4
262,175
1
L
Bellona
8,387
524
35
2
2
263,819
1
L
Achilles
8,555
535
32
2
0
242,579
4
L
Merlin
8,389
524
52
3
1
253,518
0
W
Neith
11,119
695
63
4
2
280,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role