Player Matchup

Chang'e
Chang'e
Riv1206
Chang'e
Level 8
God Stats
2W - 2L
1,582 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Ymir
Ymir
Shilohxo
Ymir
Level 24
God Stats
40W - 32L
1,471 SR
Queue Stats
132W - 147L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
TheOneSlimShady
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 197L
1,375 Elo+
Party 1
Geb
Geb
jkday04
Geb
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 19L
1,248 Elo+
Solo
Hou Yi
Hou Yi
xcm902
Hou Yi
Level 16
God Stats
5W - 4L
1,780 SR
Queue Stats
34W - 24L
1,504 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,381 Elo+

VS

Team Averages
Level 27
1,473 SR
1,321 Elo+
Thor
Thor
Huggin9129
Thor
Level 3
God Stats
0W - 5L
1,221 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
MORBiD iMPULSES
Cthulhu
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
13W - 33L
1,308 Elo+
Party 2
Fenrir
Fenrir
RimeWarden
Fenrir
Level 27
God Stats
8W - 6L
1,599 SR
Queue Stats
61W - 61L
1,442 Elo+
Solo
Discordia
Discordia
The Messenger B
Discordia
Level 24
God Stats
0W - 8L
1,205 SR
Queue Stats
13W - 22L
1,208 Elo+
Party 2
Scylla
Scylla
stinkiebee
Scylla
Level 11
God Stats
8W - 7L
1,566 SR
Queue Stats
79W - 79L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Riv1206
Chang'e
20
9 / 10 / 16
21,333
1,016
42,850
45,226
16,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
20
0 / 1 / 1
14,515
691
182
919
368
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
20
0 / 0 / 0
14,420
687
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
20
9 / 7 / 13
21,400
1,019
38,003
35,567
48,977
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
xcm902
Hou Yi
20
13 / 3 / 9
20,164
960
34,395
22,556
11,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 16 / 10
16,385
780
10,064
29,619
12,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 5 / 13
19,719
939
22,941
41,762
30,908
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
RimeWarden
Fenrir
20
12 / 2 / 4
20,002
952
30,003
23,566
17,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
The Messenger B
Discordia
20
4 / 7 / 13
19,662
936
21,974
27,876
12,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
stinkiebee
Scylla
20
0 / 2 / 2
15,381
732
5,204
11,636
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
63
31
Kills
21
21
Deaths
32
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
16
10
0.31
L
5
5
13
2.3
L
Fenrir
RimeWarden
Fenrir
12
2
4
7
W
Chang'e
Riv1206
Chang'e
9
10
16
1.7
W
Ymir
0
1
1
0.5
L
Discordia
The Messenger B
Discordia
4
7
13
1.5
W
Jing Wei
0
0
0
0
W
Geb
9
7
13
2.21
L
Scylla
stinkiebee
Scylla
0
2
2
0.5
W
Hou Yi
xcm902
Hou Yi
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,430
Damage
90,186
104,268
Taken
134,459
77,242
Mitigated
77,443
21,543
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,064
4,697
0
0
29,619
12,145
0
13,921
15,698
0
23,687
L
22,941
2,361
623
7,593
41,762
30,908
0
27,515
14,247
68,040
0
L
Fenrir
RimeWarden
Fenrir
30,003
3,844
0
1,248
23,566
17,704
0
10,846
11,312
1,259
51,792
W
Chang'e
Riv1206
Chang'e
42,850
2,896
4,078
10,955
45,226
16,664
0
19,601
25,435
90,643
0
W
Ymir
182
68
0
0
919
368
0
389
530
236
0
L
Discordia
The Messenger B
Discordia
21,974
3,319
0
5,221
27,876
12,544
0
21,483
6,393
76,755
0
W
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Geb
38,003
4,782
0
4,396
35,567
48,977
0
17,558
11,944
73,537
0
L
Scylla
stinkiebee
Scylla
5,204
1,171
0
0
11,636
4,142
0
7,270
4,366
13,664
0
W
Hou Yi
xcm902
Hou Yi
34,395
19,419
0
2,114
22,556
11,233
0
12,294
10,060
0
83,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,832
Gold Earned
91,149
306
Minions Killed
308
6
Camps Cleared
14
1,269,536
Distance Traveled
1,748,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,385
780
24
1
1
323,064
0
L
Cthulhu
19,719
939
100
5
1
428,919
0
L
Fenrir
20,002
952
27
1
10
448,451
0
W
Chang'e
21,333
1,016
129
6
2
395,133
0
W
Ymir
14,515
691
0
0
0
11,144
0
L
Discordia
19,662
936
141
7
1
336,099
0
W
Jing Wei
14,420
687
0
0
0
4,624
0
W
Geb
21,400
1,019
55
3
2
452,625
0
L
Scylla
15,381
732
16
1
1
211,531
0
W
Hou Yi
20,164
960
122
6
2
406,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role