Player Matchup

Sun Wukong
Sun Wukong
Babecino25
Sun Wukong
Level 7
God Stats
2W - 5L
1,499 SR
Queue Stats
2W - 5L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Insayne_Beauty21
Ah Puch
Level 21
God Stats
1W - 6L
1,154 SR
Queue Stats
38W - 32L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
OceanaFrost
Kuzenbo
Level 24
God Stats
5W - 7L
1,463 SR
Queue Stats
61W - 62L
1,444 Elo+
Solo
Izanami
Izanami
TheReaImario
Izanami
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
19W - 15L
1,525 Elo+
Solo
Hun Batz
Hun Batz
YurMOMZHOT66
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,468 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,498 Elo+

VS

Team Averages
Level 20
1,599 SR
1,448 Elo+
Heimdallr
Heimdallr
IHS_20
Heimdallr
Level 26
God Stats
3W - 1L
1,625 SR
Queue Stats
62W - 63L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
It Must Be
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,418 SR
Queue Stats
90W - 95L
1,292 Elo+
Party 1
Loki
Loki
OneTakeZay
Loki
Level 17
God Stats
6W - 6L
1,692 SR
Queue Stats
108W - 113L
1,292 Elo+
Party 1
Set
Set
YouRocKancelThat
Set
Level 27
God Stats
5W - 5L
1,720 SR
Queue Stats
188W - 191L
1,592 Elo+
Solo
Ymir
Ymir
elbluee
Ymir
Level 4
God Stats
2W - 1L
1,538 SR
Queue Stats
6W - 9L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babecino25
Sun Wukong
15
1 / 6 / 1
9,735
389
3,515
14,700
6,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 4 / 2
13,727
549
18,206
16,469
6,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
OceanaFrost
Kuzenbo
18
8 / 2 / 2
12,827
513
11,521
18,236
27,285
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheReaImario
Izanami
18
3 / 9 / 3
11,934
477
9,233
20,130
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
YurMOMZHOT66
Hun Batz
19
8 / 4 / 2
12,519
501
8,932
19,130
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IHS_20
Heimdallr
20
8 / 3 / 10
14,651
586
20,802
16,618
6,504
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
It Must Be
Morgan Le Fay
20
6 / 1 / 2
14,176
567
11,947
13,306
5,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 13 / 0
10,985
439
5,169
16,109
4,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 2 / 1
14,514
581
10,551
19,160
9,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
elbluee
Ymir
16
0 / 4 / 11
11,403
456
4,354
15,660
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
23
Kills
23
25
Deaths
23
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Babecino25
Sun Wukong
1
6
1
0.25
W
Heimdallr
IHS_20
Heimdallr
8
3
10
4.33
L
3
4
2
1
W
Morgan Le Fay
It Must Be
Morgan Le Fay
6
1
2
7
L
Kuzenbo
OceanaFrost
Kuzenbo
8
2
2
4.5
W
0
13
0
0
L
Izanami
TheReaImario
Izanami
3
9
3
0.5
W
9
2
1
4.75
L
Hun Batz
YurMOMZHOT66
Hun Batz
8
4
2
2.25
W
Ymir
elbluee
Ymir
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
52,823
88,665
Taken
80,853
52,748
Mitigated
34,908
16,822
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Babecino25
Sun Wukong
3,515
1,613
0
2,276
14,700
6,242
250
5,806
8,894
0
33,059
W
Heimdallr
IHS_20
Heimdallr
20,802
10,506
0
3,678
16,618
6,504
3,217
4,643
11,975
0
114,655
L
18,206
253
0
7,790
16,469
6,100
111
3,285
13,184
113,128
0
W
Morgan Le Fay
It Must Be
Morgan Le Fay
11,947
442
287
5,545
13,306
5,121
798
8,116
5,190
120,478
0
L
Kuzenbo
OceanaFrost
Kuzenbo
11,521
2,665
0
2,766
18,236
27,285
371
5,757
12,479
79,113
0
W
5,169
2,366
0
202
16,109
4,667
1,338
4,761
11,348
0
62,710
L
Izanami
TheReaImario
Izanami
9,233
5,767
0
3,990
20,130
5,607
407
385
19,745
0
84,857
W
10,551
4,277
0
10,562
19,160
9,307
1,350
6,387
12,773
0
128,285
L
Hun Batz
YurMOMZHOT66
Hun Batz
8,932
2,110
0
0
19,130
7,514
484
5,320
13,810
0
87,744
W
Ymir
elbluee
Ymir
4,354
498
0
1,700
15,660
9,309
365
5,820
9,840
36,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
65,729
679
Minions Killed
740
0
Camps Cleared
0
2,318,059
Distance Traveled
2,371,805
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,735
389
53
2
0
451,640
6
W
Heimdallr
14,651
586
179
7
0
441,576
2
L
Ah Puch
13,727
549
216
9
0
523,255
2
W
Morgan Le Fay
14,176
567
213
9
0
494,441
6
L
Kuzenbo
12,827
513
143
6
0
404,070
0
W
Loki
10,985
439
115
5
0
441,610
0
L
Izanami
11,934
477
129
5
0
444,010
2
W
Set
14,514
581
173
7
0
532,961
5
L
Hun Batz
12,519
501
138
6
0
495,084
0
W
Ymir
11,403
456
60
2
0
461,217
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role