Player Matchup

Yemoja
Yemoja
BrightSparrow777
Yemoja
Level 20
God Stats
31W - 43L
1,227 SR
Queue Stats
93W - 111L
1,433 Elo+
Solo
Mercury
Mercury
CallOfTheHunt
Mercury
Level 30
God Stats
1W - 2L
1,289 SR
Queue Stats
59W - 38L
1,545 Elo+
Solo
Chang'e
Chang'e
CriispyQ
Chang'e
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,388 Elo+
Solo
Artemis
Artemis
ElvaWolf
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Chaac
Chaac
pr3nd3rgasm
Chaac
Level 27
God Stats
27W - 7L
1,829 SR
Queue Stats
73W - 67L
1,472 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,468 Elo+

VS

Team Averages
Level 19
1,458 SR
1,340 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElCosteño
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,217 Elo+
Solo
Yemoja
Yemoja
GenkyIsBroken
Yemoja
Level 24
God Stats
1W - 1L
1,496 SR
Queue Stats
23W - 33L
1,404 Elo+
Solo
Janus
Janus
RENNINJA
Janus
Level 26
God Stats
3W - 13L
1,294 SR
Queue Stats
69W - 101L
1,280 Elo+
Solo
Mulan
Mulan
riadim
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,828
536
1,962
4,586
1,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
11
5 / 0 / 3
6,541
727
3,707
6,334
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
CriispyQ
Chang'e
10
6 / 0 / 3
5,885
654
2,461
2,892
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ElvaWolf
Artemis
7
0 / 2 / 1
4,218
469
2,183
4,239
948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 1
5,816
646
2,732
4,339
2,265
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
3
0 / 6 / 0
3,530
392
315
3,184
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ElCosteño
Artemis
8
3 / 0 / 0
4,903
545
4,920
4,204
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 2
4,950
550
1,119
4,634
2,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
RENNINJA
Janus
6
0 / 5 / 0
4,197
466
1,945
4,186
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
riadim
Mulan
6
0 / 4 / 0
4,118
458
2,219
5,444
3,128
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
W
1
1
0
1
W
Mercury
5
0
3
6.5
W
Chang'e
CriispyQ
Chang'e
6
0
3
7.5
L
Artemis
ElCosteño
Artemis
3
0
0
3
W
Artemis
ElvaWolf
Artemis
0
2
1
0.25
L
0
0
2
1
L
Janus
RENNINJA
Janus
0
5
0
0
W
3
0
1
3.5
L
Mulan
riadim
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
10,518
22,390
Taken
21,652
7,374
Mitigated
8,491
10,355
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
315
43
0
0
3,184
859
0
1,581
1,461
3,575
0
W
1,962
494
1,484
772
4,586
1,570
0
709
3,835
13,862
0
W
Mercury
3,707
1,813
0
3,422
6,334
1,818
0
846
5,312
0
35,969
W
Chang'e
CriispyQ
Chang'e
2,461
447
125
1,294
2,892
773
592
962
1,718
20,484
0
L
Artemis
ElCosteño
Artemis
4,920
2,814
0
2,001
4,204
1,126
0
913
3,291
0
23,228
W
Artemis
ElvaWolf
Artemis
2,183
1,015
0
522
4,239
948
0
559
3,680
0
11,089
L
1,119
240
358
1,289
4,634
2,244
0
1,234
3,380
8,416
0
L
Janus
RENNINJA
Janus
1,945
252
0
277
4,186
1,134
0
487
3,653
12,861
0
W
2,732
712
0
2,736
4,339
2,265
622
80
4,259
0
19,585
L
Mulan
riadim
Mulan
2,219
582
0
907
5,444
3,128
0
0
5,012
216
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
21,698
192
Minions Killed
116
0
Camps Cleared
0
784,402
Distance Traveled
694,816
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,530
392
11
1
0
83,934
0
W
Yemoja
4,828
536
14
2
0
132,684
3
W
Mercury
6,541
727
75
8
0
215,228
1
W
Chang'e
5,885
654
36
4
0
153,331
0
L
Artemis
4,903
545
42
5
0
133,426
0
W
Artemis
4,218
469
25
3
0
130,979
0
L
Yemoja
4,950
550
19
2
0
148,878
0
L
Janus
4,197
466
22
2
0
152,242
1
W
Chaac
5,816
646
42
5
0
152,180
3
L
Mulan
4,118
458
22
2
0
176,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role