Player Matchup

Anubis
Anubis
ContasticBruh
Anubis
Level 26
God Stats
14W - 11L
1,862 SR
Queue Stats
62W - 75L
1,425 Elo+
Party 3
Freya
Freya
JuanitoS8417
Freya
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 91L
1,434 Elo+
Party 1
Vulcan
Vulcan
LordDownSyndrome
Vulcan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 234L
1,357 Elo+
Party 3
Gilgamesh
Gilgamesh
ThrowStrategist
Gilgamesh
Level 48
God Stats
10W - 13L
1,377 SR
Queue Stats
52W - 84L
1,289 Elo+
Party 3
Cliodhna
Cliodhna
XzMataViejitas
Cliodhna
Level 86
God Stats
4W - 4L
1,426 SR
Queue Stats
347W - 465L
1,361 Elo+
Party 1
Team Averages
Level 53
1,533 SR
1,373 Elo+

VS

Team Averages
Level 52
1,485 SR
1,404 Elo+
Eset
Eset
CarlossaidMA
Eset
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
384W - 378L
1,328 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SlenderwinMA
Cu Chulainn
Level 67
God Stats
14W - 19L
1,327 SR
Queue Stats
570W - 523L
1,369 Elo+
Party 2
Terra
Terra
iLouRG
Terra
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 312L
1,427 Elo+
Solo
Danzaburou
Danzaburou
lxljuuzoulxl
Danzaburou
Level 54
God Stats
26W - 20L
1,557 SR
Queue Stats
80W - 68L
1,491 Elo+
Party 2
Mercury
Mercury
xEinarMA
Mercury
Level 66
God Stats
12W - 14L
1,542 SR
Queue Stats
399W - 371L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,702
422
5,335
8,312
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 0 / 5
13,092
569
15,060
17,392
8,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 2 / 3
11,044
480
20,591
9,889
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ThrowStrategist
Gilgamesh
17
0 / 2 / 2
10,516
457
5,929
16,477
8,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
19
3 / 2 / 11
11,691
508
13,009
19,926
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,833
428
4,865
12,276
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SlenderwinMA
Cu Chulainn
17
3 / 2 / 0
11,261
490
16,831
16,075
13,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
iLouRG
Terra
15
1 / 6 / 2
9,910
431
3,912
23,577
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
lxljuuzoulxl
Danzaburou
12
2 / 2 / 0
8,234
358
6,027
10,083
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
xEinarMA
Mercury
17
2 / 6 / 2
10,922
475
10,974
18,366
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
9
9
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
3
6
1.67
W
9
0
5
11.5
W
7
2
3
4.25
L
Cu Chulainn
SlenderwinMA
Cu Chulainn
3
2
0
1.5
W
Gilgamesh
ThrowStrategist
Gilgamesh
0
2
2
0.5
W
Cliodhna
3
2
11
4.25
L
Terra
iLouRG
Terra
1
6
2
0.33
L
Danzaburou
lxljuuzoulxl
Danzaburou
2
2
0
1
L
Mercury
xEinarMA
Mercury
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,924
Damage
42,609
71,996
Taken
80,377
33,452
Mitigated
44,607
32,841
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
155
0
3,331
12,276
4,085
656
5,879
6,397
50,345
0
W
5,335
659
453
4,199
8,312
2,919
2,823
2,004
6,308
45,045
0
W
15,060
6,220
0
13,996
17,392
8,911
780
3,489
13,903
86,530
0
W
20,591
8,113
0
1,204
9,889
4,194
2,114
1,656
8,233
72,892
0
L
Cu Chulainn
SlenderwinMA
Cu Chulainn
16,831
1,670
0
2,685
16,075
13,556
412
3,287
12,788
10,114
69,747
W
Gilgamesh
ThrowStrategist
Gilgamesh
5,929
1,807
0
4,470
16,477
8,914
128
2,500
13,977
0
62,987
W
Cliodhna
13,009
1,136
0
8,519
19,926
8,514
0
2,527
17,399
0
88,853
L
Terra
iLouRG
Terra
3,912
283
1,000
8,124
23,577
16,237
0
18,436
4,451
43,476
0
L
Danzaburou
lxljuuzoulxl
Danzaburou
6,027
2,006
0
2,992
10,083
3,550
0
4,927
4,936
0
39,353
L
Mercury
xEinarMA
Mercury
10,974
4,387
0
0
18,366
7,179
0
7,464
10,819
0
88,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
50,160
589
Minions Killed
496
0
Camps Cleared
0
2,297,902
Distance Traveled
2,077,326
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,833
428
90
4
0
452,665
4
W
Anubis
9,702
422
90
4
0
396,469
4
W
Freya
13,092
569
122
5
0
465,388
3
W
Vulcan
11,044
480
141
6
0
448,819
2
L
Cu Chulainn
11,261
490
150
7
0
417,924
3
W
Gilgamesh
10,516
457
108
5
0
465,843
4
W
Cliodhna
11,691
508
128
6
0
521,383
5
L
Terra
9,910
431
67
3
0
437,362
12
L
Danzaburou
8,234
358
62
3
0
303,165
5
L
Mercury
10,922
475
127
6
0
466,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role