Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Jepish
Raijin
Masters
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
2,291 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Noksha
Xing Tian
Diamond I
Level 160
God Stats
5W - 3L
1,733 SR
Queue Stats
118W - 96L
2,523 MMR
Party 1
Awilix
Awilix
Diamond I
Relating313
Awilix
Diamond I
Level 160
God Stats
43W - 49L
1,643 SR
Queue Stats
617W - 606L
2,486 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,575 SR
2,060 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,662 SR
2,604 MMR
Chiron
Chiron
Masters
Riptzer
Chiron
Masters
Level 160
God Stats
3W - 2L
1,580 SR
Queue Stats
217W - 204L
2,799 MMR
Solo
Olorun
Olorun
Diamond I
RogelioLivas
Olorun
Diamond I
Level 90
God Stats
1W - 1L
1,835 SR
Queue Stats
89W - 74L
2,569 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
SoIair
Gilgamesh
Masters
Level 159
God Stats
16W - 14L
1,735 SR
Queue Stats
333W - 303L
2,582 MMR
Solo
Cupid
Cupid
Masters
iSmug
Cupid
Masters
Level 159
God Stats
5W - 7L
1,720 SR
Queue Stats
270W - 263L
2,655 MMR
Party 2
Mercury
Mercury
Masters
ÒpÇôDì
Mercury
Masters
Level 159
God Stats
4W - 9L
1,440 SR
Queue Stats
895W - 900L
2,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
14 / 3 / 3
14,761
703
17,385
17,022
8,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
18
4 / 6 / 9
12,046
574
13,972
27,335
21,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Jepish
Raijin
17
5 / 2 / 8
11,678
556
11,398
13,668
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Noksha
Xing Tian
17
0 / 3 / 14
11,270
537
4,436
15,252
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
20
7 / 3 / 8
13,158
627
15,556
17,199
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatGebArtioOdinSet

VS

Bans
The MorriganThanatosKing ArthurTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Riptzer
Chiron
19
4 / 3 / 1
11,662
555
13,367
15,860
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
7 / 7 / 2
11,302
538
19,400
23,153
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SoIair
Gilgamesh
15
1 / 4 / 8
9,874
470
10,874
20,305
22,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
iSmug
Cupid
18
3 / 9 / 6
11,185
533
11,127
19,874
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ÒpÇôDì
Mercury
18
2 / 7 / 4
11,236
535
6,852
14,837
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
30
Kills
17
17
Deaths
30
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
3
3
5.17
W
Chaac
 
Chaac
4
6
9
1.42
W
Raijin
Jepish
Raijin
5
2
8
4.5
W
Xing Tian
Noksha
Xing Tian
0
3
14
2.33
W
Awilix
7
3
8
3.67
L
Chiron
Riptzer
Chiron
4
3
1
1.5
L
Olorun
7
7
2
1.14
L
Gilgamesh
SoIair
Gilgamesh
1
4
8
1.25
L
Cupid
iSmug
Cupid
3
9
6
0.67
L
Mercury
ÒpÇôDì
Mercury
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,747
Damage
61,620
90,476
Taken
94,029
65,933
Mitigated
50,554
30,921
Healing
30,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,385
9,273
0
8,128
17,022
8,713
5,432
308
16,714
0
122,107
W
Chaac
 
Chaac
13,972
2,111
0
12,365
27,335
21,817
467
10,568
16,767
0
81,657
W
Raijin
Jepish
Raijin
11,398
1,455
101
3,064
13,668
6,853
460
3,108
10,560
81,955
0
W
Xing Tian
Noksha
Xing Tian
4,436
547
0
2,127
15,252
20,755
63
1,748
13,504
23,791
0
W
Awilix
15,556
5,054
0
5,136
17,199
7,795
2,548
2,034
15,020
0
91,557
L
Chiron
Riptzer
Chiron
13,367
5,308
956
8,073
15,860
5,216
2,031
2,050
13,810
0
108,660
L
Olorun
19,400
8,649
562
9,465
23,153
9,967
1,060
4,222
18,931
74,663
7,089
L
Gilgamesh
SoIair
Gilgamesh
10,874
1,784
29
1,757
20,305
22,342
0
4,682
15,623
763
40,416
L
Cupid
iSmug
Cupid
11,127
6,252
400
7,049
19,874
7,050
1,641
3,740
16,134
0
86,865
L
Mercury
ÒpÇôDì
Mercury
6,852
2,248
0
2,302
14,837
5,979
708
1,658
13,179
0
79,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,913
Gold Earned
55,259
650
Minions Killed
679
0
Camps Cleared
0
2,170,330
Distance Traveled
1,940,557
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,761
703
181
9
0
432,440
1
W
Chaac
12,046
574
131
6
0
427,620
3
W
Raijin
11,678
556
163
8
0
388,916
12
W
Xing Tian
11,270
537
34
2
0
422,234
3
W
Awilix
13,158
627
141
7
0
499,120
8
L
Chiron
11,662
555
204
10
0
375,242
3
L
Olorun
11,302
538
113
5
0
343,763
5
L
Gilgamesh
9,874
470
70
3
0
421,229
5
L
Cupid
11,185
533
139
7
0
349,638
2
L
Mercury
11,236
535
153
7
0
450,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role