Player Matchup

Persephone
Persephone
Shin ah Samurai
Persephone
Level 41
God Stats
2W - 1L
1,767 SR
Queue Stats
15W - 19L
1,520 Elo+
Party 1
Izanami
Izanami
XBootySlapper69X
Izanami
Level 49
God Stats
6W - 1L
1,750 SR
Queue Stats
255W - 206L
1,521 Elo+
Solo
Bacchus
Bacchus
luiethebarber
Bacchus
Level 88
God Stats
2W - 6L
1,387 SR
Queue Stats
645W - 630L
1,455 Elo+
Party 1
Team Averages
Level 59
1,635 SR
1,498 Elo+

VS

Team Averages
Level 110
1,535 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Ay-Im-Nasty
Kuzenbo
Level 156
God Stats
10W - 7L
1,713 SR
Queue Stats
402W - 216L
1,812 Elo+
Solo
Mercury
Mercury
lys_smiley
Mercury
Level 17
God Stats
0W - 2L
1,389 SR
Queue Stats
3W - 14L
1,085 Elo+
Solo
Hera
Hera
ŁadyŁuck
Hera
Level 158
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 4L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Shin ah Samurai
Persephone
13
4 / 1 / 5
9,023
694
11,832
4,285
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 7
8,968
690
8,339
7,608
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
13
3 / 0 / 7
9,471
729
9,226
8,653
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ay-Im-Nasty
Kuzenbo
12
2 / 1 / 0
8,472
652
7,019
15,436
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
lys_smiley
Mercury
8
0 / 9 / 1
6,864
528
1,887
13,371
5,149
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 1
7,523
579
5,945
6,485
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ay-Im-Nasty
Kuzenbo
2
1
0
2
W
Persephone
Shin ah Samurai
Persephone
4
1
5
6.5
W
4
1
7
7.5
W
Bacchus
3
0
7
6.5
L
Mercury
lys_smiley
Mercury
0
9
1
0.06
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
14,851
20,546
Taken
35,292
16,708
Mitigated
23,793
4,922
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ay-Im-Nasty
Kuzenbo
7,019
1,980
446
3,181
15,436
16,351
0
7,972
7,291
21,930
0
W
Persephone
Shin ah Samurai
Persephone
11,832
261
38
1,312
4,285
1,657
320
2,917
1,367
37,563
0
W
8,339
4,207
0
383
7,608
3,016
1,053
5,824
1,784
0
41,149
W
Bacchus
9,226
985
341
2,848
8,653
12,035
29
4,499
4,154
22,539
0
L
Mercury
lys_smiley
Mercury
1,887
752
0
0
13,371
5,149
0
8,801
4,502
0
9,453
L
5,945
1,735
0
110
6,485
2,293
0
4,595
1,816
30,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
22,859
176
Minions Killed
110
8
Camps Cleared
3
736,033
Distance Traveled
719,836
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,472
652
37
3
0
247,791
1
W
Persephone
9,023
694
74
6
3
240,138
3
W
Izanami
8,968
690
78
6
4
234,750
0
W
Bacchus
9,471
729
24
2
1
261,145
0
L
Mercury
6,864
528
15
1
2
237,144
1
L
Hera
7,523
579
58
4
1
234,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role