Player Matchup

Danzaburou
Danzaburou
BuKaWeeDx
Danzaburou
Level 127
God Stats
16W - 28L
1,445 SR
Queue Stats
408W - 415L
1,562 Elo+
Solo
Artio
Artio
Physics
Artio
Level 125
God Stats
4W - 1L
1,703 SR
Queue Stats
21W - 15L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
screwybadoodoo
Baron Samedi
Level 104
God Stats
3W - 2L
1,321 SR
Queue Stats
59W - 25L
1,624 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,608 Elo+

VS

Team Averages
Level 52
1,577 SR
1,344 Elo+
Neith
Neith
Draconet547
Neith
Level 29
God Stats
44W - 61L
1,449 SR
Queue Stats
111W - 199L
1,321 Elo+
Party 2
Thoth
Thoth
layuppp
Thoth
Level 107
God Stats
3W - 3L
1,781 SR
Queue Stats
249W - 267L
1,709 Elo+
Solo
Mulan
Mulan
smkytatrtots
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuKaWeeDx
Danzaburou
16
11 / 3 / 7
12,646
790
12,133
14,417
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Physics
Artio
16
8 / 2 / 8
11,877
742
17,890
23,067
27,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
screwybadoodoo
Baron Samedi
15
3 / 2 / 14
10,711
669
9,117
9,397
9,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
8,963
560
8,197
14,195
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
layuppp
Thoth
15
6 / 6 / 0
10,774
673
17,346
13,778
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 6
9,322
583
6,188
18,316
15,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
7
7
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BuKaWeeDx
Danzaburou
11
3
7
4.83
L
1
10
3
0.25
W
Artio
Physics
Artio
8
2
8
6
L
Thoth
layuppp
Thoth
6
6
0
1
W
Baron Samedi
screwybadoodoo
Baron Samedi
3
2
14
5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,140
Damage
31,731
46,881
Taken
46,289
42,036
Mitigated
23,331
19,327
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BuKaWeeDx
Danzaburou
12,133
6,384
0
5,362
14,417
5,828
1,974
6,764
7,653
0
52,560
L
8,197
2,717
765
2,078
14,195
4,054
0
8,101
6,094
0
25,021
W
Artio
Physics
Artio
17,890
903
712
8,399
23,067
27,066
256
6,841
16,226
43,564
0
L
Thoth
layuppp
Thoth
17,346
566
0
500
13,778
4,216
0
10,489
3,289
52,742
0
W
Baron Samedi
screwybadoodoo
Baron Samedi
9,117
1,168
1,272
3,582
9,397
9,142
276
4,083
5,314
29,027
0
L
6,188
1,144
328
1,106
18,316
15,061
0
8,957
9,359
0
17,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
29,059
166
Minions Killed
152
9
Camps Cleared
4
873,920
Distance Traveled
754,639
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,646
790
78
5
7
265,972
2
L
Neith
8,963
560
39
2
1
253,729
3
W
Artio
11,877
742
46
3
1
327,829
4
L
Thoth
10,774
673
78
5
2
252,477
2
W
Baron Samedi
10,711
669
42
3
1
280,119
3
L
Mulan
9,322
583
35
2
1
248,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role