Player Matchup

Ah Puch
Ah Puch
Booty Hoodlum
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jerkhart
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,505 SR
Queue Stats
115W - 125L
1,567 Elo+
Party 1
Ganesha
Ganesha
Vile Prophet
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
uBreeze
Fenrir
Level 160
God Stats
3W - 0L
1,598 SR
Queue Stats
21W - 14L
1,657 Elo+
Party 1
Team Averages
Level 142
1,526 SR
1,556 Elo+

VS

Team Averages
Level 131
1,332 SR
1,560 Elo+
Hou Yi
Hou Yi
Aquiiles360TBA
Hou Yi
Level 141
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 4L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Larrs
Aphrodite
Level 83
God Stats
2W - 3L
1,304 SR
Queue Stats
456W - 277L
1,732 Elo+
Solo
Cabrakan
Cabrakan
Noble_SWAG45
Cabrakan
Level 149
God Stats
0W - 3L
1,280 SR
Queue Stats
31W - 36L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
xPlatnm
Sylvanus
Level 149
God Stats
5W - 4L
1,468 SR
Queue Stats
25W - 30L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 5 / 6
11,583
827
11,244
10,859
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jerkhart
Ah Muzen Cab
17
3 / 2 / 8
11,757
840
11,987
10,155
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Vile Prophet
Ganesha
15
0 / 4 / 10
10,867
776
8,258
16,285
17,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
uBreeze
Fenrir
18
9 / 4 / 6
12,166
869
10,417
13,760
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
10,972
784
14,174
14,009
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Larrs
Aphrodite
16
1 / 2 / 9
10,249
732
5,969
14,354
10,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Noble_SWAG45
Cabrakan
15
3 / 4 / 5
10,129
724
4,625
10,131
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
xPlatnm
Sylvanus
16
3 / 4 / 5
11,281
806
8,939
12,468
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
16
Kills
13
15
Deaths
16
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
Ah Puch
4
5
6
1.4
W
Ah Muzen Cab
Jerkhart
Ah Muzen Cab
3
2
8
3.5
L
Aphrodite
Larrs
Aphrodite
1
2
9
2.75
L
Cabrakan
Noble_SWAG45
Cabrakan
3
4
5
1.38
W
Ganesha
Vile Prophet
Ganesha
0
4
10
1.25
W
Fenrir
uBreeze
Fenrir
9
4
6
3
L
Sylvanus
xPlatnm
Sylvanus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
33,707
51,059
Taken
50,962
42,315
Mitigated
39,085
11,942
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,174
5,369
0
350
14,009
5,348
1,244
3,979
9,587
0
44,913
W
Ah Puch
11,244
247
0
1,779
10,859
4,874
1,893
6,171
4,688
42,039
0
W
Ah Muzen Cab
Jerkhart
Ah Muzen Cab
11,987
5,843
0
3,963
10,155
7,325
2,099
3,158
6,997
0
46,700
L
Aphrodite
Larrs
Aphrodite
5,969
952
4,065
7,585
14,354
10,890
228
7,656
6,147
30,009
0
L
Cabrakan
Noble_SWAG45
Cabrakan
4,625
460
0
488
10,131
10,058
308
4,312
5,698
19,589
0
W
Ganesha
Vile Prophet
Ganesha
8,258
337
0
1,537
16,285
17,126
247
5,624
10,661
25,512
0
W
Fenrir
uBreeze
Fenrir
10,417
2,319
0
4,663
13,760
12,990
1,532
5,314
8,446
0
28,052
L
Sylvanus
xPlatnm
Sylvanus
8,939
1,635
1,108
2,659
12,468
12,789
622
4,030
7,923
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
42,631
208
Minions Killed
218
14
Camps Cleared
9
1,003,909
Distance Traveled
843,965
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,972
784
56
4
5
193,430
2
W
Ah Puch
11,583
827
77
6
3
219,328
1
W
Ah Muzen Cab
11,757
840
78
6
5
270,546
0
L
Aphrodite
10,249
732
63
5
0
251,864
2
L
Cabrakan
10,129
724
40
3
2
177,450
1
W
Ganesha
10,867
776
18
1
0
249,980
12
W
Fenrir
12,166
869
35
3
6
264,055
0
L
Sylvanus
11,281
806
59
4
2
221,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role