Player Matchup

Ymir
Ymir
BigTony849
Ymir
Level 8
God Stats
8W - 13L
1,414 SR
Queue Stats
202W - 278L
1,356 Elo+
Solo
Scylla
Scylla
LOBOxFRAGGER
Scylla
Level 28
God Stats
0W - 4L
1,213 SR
Queue Stats
166W - 259L
1,324 Elo+
Solo
Eset
Eset
the_rosaire
Eset
Level 109
God Stats
0W - 4L
1,362 SR
Queue Stats
175W - 209L
1,423 Elo+
Solo
Team Averages
Level 48
1,330 SR
1,368 Elo+

VS

Team Averages
Level 44
1,502 SR
1,363 Elo+
Izanami
Izanami
BlackRangr
Izanami
Level 64
God Stats
10W - 4L
1,576 SR
Queue Stats
111W - 101L
1,397 Elo+
Party 1
Chaac
Chaac
MadDarkness4
Chaac
Level 22
God Stats
11W - 10L
1,433 SR
Queue Stats
57W - 71L
1,331 Elo+
Party 1
Cerberus
Cerberus
Red Ranger707
Cerberus
Level 47
God Stats
7W - 5L
1,497 SR
Queue Stats
97W - 104L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
9,770
651
9,301
16,953
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
6 / 5 / 6
10,202
680
8,399
11,135
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 3 / 8
9,415
628
12,534
8,804
2,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackRangr
Izanami
15
7 / 4 / 3
11,258
751
18,765
11,286
3,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 7
10,014
668
5,068
12,885
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Red Ranger707
Cerberus
13
2 / 5 / 8
9,814
654
6,840
16,216
15,929
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
11
11
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
Izanami
BlackRangr
Izanami
7
4
3
2.13
L
Scylla
6
5
6
1.8
W
2
5
7
1.1
W
Cerberus
Red Ranger707
Cerberus
2
5
8
1.2
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
30,673
36,892
Taken
40,387
25,460
Mitigated
24,118
4,743
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,301
1,048
0
621
16,953
19,198
0
3,449
13,504
30,494
0
W
Izanami
BlackRangr
Izanami
18,765
13,383
0
1,645
11,286
3,639
2,136
10,209
1,057
0
49,808
L
Scylla
8,399
805
0
2,314
11,135
3,601
341
1,815
9,320
32,071
0
W
5,068
751
0
2,824
12,885
4,550
264
10,598
2,244
0
18,975
W
Cerberus
Red Ranger707
Cerberus
6,840
688
870
2,508
16,216
15,929
377
9,320
6,829
14,241
0
L
12,534
948
1,088
720
8,804
2,661
280
2,415
6,389
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
31,086
138
Minions Killed
133
7
Camps Cleared
5
715,859
Distance Traveled
750,291
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,770
651
39
3
4
204,625
2
W
Izanami
11,258
751
79
5
4
250,853
3
L
Scylla
10,202
680
59
4
2
236,859
1
W
Chaac
10,014
668
40
3
1
266,426
1
W
Cerberus
9,814
654
14
1
0
233,012
2
L
Eset
9,415
628
40
3
1
274,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role