Player Matchup

Ares
Ares
FeazzyGEMIDA
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,450 Elo+
Solo
Olorun
Olorun
J_Hawk2011
Olorun
Level 29
God Stats
37W - 24L
1,632 SR
Queue Stats
37W - 24L
1,452 Elo+
Solo
Sobek
Sobek
hungar32
Sobek
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ma3a_dp
Sun Wukong
Level 7
God Stats
3W - 3L
1,416 SR
Queue Stats
6W - 5L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
madara_uchihazxm
Erlang Shen
Level 22
God Stats
7W - 9L
1,395 SR
Queue Stats
134W - 156L
1,260 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,421 Elo+

VS

Team Averages
Level 26
1,429 SR
1,372 Elo+
Ullr
Ullr
CloudBasquiat
Ullr
Level 30
God Stats
15W - 22L
1,431 SR
Queue Stats
95W - 110L
1,353 Elo+
Solo
Hel
Hel
GhostFaceIII23
Hel
Level 27
God Stats
3W - 2L
1,409 SR
Queue Stats
72W - 66L
1,342 Elo+
Solo
Sol
Sol
ShelbyContr0ller
Sol
Level 26
God Stats
33W - 20L
1,526 SR
Queue Stats
99W - 107L
1,293 Elo+
Solo
Cliodhna
Cliodhna
columnar_ozone3
Cliodhna
Level 22
God Stats
5W - 7L
1,397 SR
Queue Stats
11W - 13L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
majymaj16
Tsukuyomi
Level 24
God Stats
5W - 11L
1,381 SR
Queue Stats
382W - 411L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,884
468
8,681
13,797
11,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
J_Hawk2011
Olorun
15
2 / 10 / 1
9,260
487
13,621
20,336
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
hungar32
Sobek
2
0 / 2 / 0
5,173
272
0
2,179
337
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ma3a_dp
Sun Wukong
12
1 / 7 / 1
7,538
397
3,030
12,947
7,033
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
madara_uchihazxm
Erlang Shen
8
0 / 3 / 1
6,511
343
2,720
7,530
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
11,285
594
8,424
11,921
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 8
10,804
569
10,148
8,566
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 0 / 3
11,259
593
13,638
17,626
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
12
1 / 2 / 3
8,731
460
4,082
9,286
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
majymaj16
Tsukuyomi
15
2 / 3 / 2
9,734
512
7,595
10,354
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
23
23
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
2
1
2
3
W
4
0
8
8
L
Olorun
J_Hawk2011
Olorun
2
10
1
0.25
W
8
0
3
9.5
W
Cliodhna
1
2
3
1.25
L
Sobek
hungar32
Sobek
0
2
0
0
L
Sun Wukong
ma3a_dp
Sun Wukong
1
7
1
0.21
L
Erlang Shen
madara_uchihazxm
Erlang Shen
0
3
1
0.17
W
Tsukuyomi
majymaj16
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
43,887
56,789
Taken
57,753
27,541
Mitigated
27,123
14,397
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,424
5,049
0
4,148
11,921
5,228
6,675
5,732
6,189
0
72,656
L
8,681
508
0
2,091
13,797
11,494
662
1,789
12,008
50,786
0
W
10,148
426
3,664
5,138
8,566
6,992
2,242
5,118
3,448
46,350
0
L
Olorun
J_Hawk2011
Olorun
13,621
7,469
242
7,656
20,336
5,666
0
12,157
8,179
59,597
0
W
13,638
6,015
159
10,139
17,626
7,675
3,565
4,363
13,263
98,773
9,345
W
Cliodhna
4,082
740
473
5,470
9,286
3,052
213
1,813
7,473
0
37,996
L
Sobek
hungar32
Sobek
0
0
0
23
2,179
337
0
2,091
88
409
0
L
Sun Wukong
ma3a_dp
Sun Wukong
3,030
980
0
1,851
12,947
7,033
0
5,458
7,489
0
30,705
L
Erlang Shen
madara_uchihazxm
Erlang Shen
2,720
882
0
2,534
7,530
3,011
0
1,197
6,333
0
21,549
W
Tsukuyomi
majymaj16
Tsukuyomi
7,595
1,686
0
3,374
10,354
4,176
1,607
5,276
5,078
0
53,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
51,813
254
Minions Killed
515
0
Camps Cleared
0
1,050,063
Distance Traveled
1,566,843
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,285
594
131
7
0
312,700
1
L
Ares
8,884
468
63
3
0
364,453
3
W
Hel
10,804
569
65
3
0
327,593
1
L
Olorun
9,260
487
94
5
0
265,196
0
W
Sol
11,259
593
140
7
0
329,725
3
W
Cliodhna
8,731
460
82
4
0
213,613
0
L
Sobek
5,173
272
3
0
0
22,759
0
L
Sun Wukong
7,538
397
44
2
0
233,802
1
L
Erlang Shen
6,511
343
50
3
0
163,853
1
W
Tsukuyomi
9,734
512
97
5
0
383,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role