Player Matchup

Xbalanque
Xbalanque
EdgeofInsanity--
Xbalanque
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,424 Elo+
Solo
King Arthur
King Arthur
GrizzlySenpai11
King Arthur
Level 22
God Stats
3W - 0L
1,960 SR
Queue Stats
15W - 11L
1,587 Elo+
Solo
Cliodhna
Cliodhna
ProOrTroll
Cliodhna
Level 18
God Stats
3W - 2L
1,606 SR
Queue Stats
29W - 26L
1,685 Elo+
Solo
Chang'e
Chang'e
jegajam
Chang'e
Level 29
God Stats
18W - 16L
1,579 SR
Queue Stats
111W - 83L
1,582 Elo+
Solo
Bellona
Bellona
sussyvampire
Bellona
Level 28
God Stats
4W - 1L
1,935 SR
Queue Stats
186W - 188L
1,552 Elo+
Solo
Team Averages
Level 23
1,716 SR
1,566 Elo+

VS

Team Averages
Level 17
1,517 SR
1,526 Elo+
Ymir
Ymir
Angel28239
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,375 Elo+
Solo
Achilles
Achilles
IHS_20
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,584 Elo+
Solo
Fenrir
Fenrir
SlashyMcTrashy
Fenrir
Level 29
God Stats
5W - 7L
1,591 SR
Queue Stats
206W - 124L
1,597 Elo+
Solo
Chang'e
Chang'e
seadoge11
Chang'e
Level 17
God Stats
13W - 13L
1,492 SR
Queue Stats
33W - 33L
1,488 Elo+
Solo
Artemis
Artemis
t0rez J
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
3 / 8 / 16
13,120
452
20,925
20,894
7,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GrizzlySenpai11
King Arthur
20
7 / 8 / 15
14,659
505
20,759
35,300
43,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
ProOrTroll
Cliodhna
20
10 / 5 / 15
15,077
520
28,646
23,786
11,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
jegajam
Chang'e
20
9 / 9 / 12
14,664
506
25,807
31,336
11,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sussyvampire
Bellona
19
12 / 5 / 15
14,303
493
20,572
31,727
30,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 15
11,472
396
9,039
30,472
29,526
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
IHS_20
Achilles
20
8 / 8 / 17
13,815
476
19,140
29,212
13,982
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 8 / 7
15,939
550
28,144
35,577
41,301
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
seadoge11
Chang'e
20
5 / 5 / 12
13,531
467
19,156
30,348
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
t0rez J
Artemis
19
5 / 14 / 8
13,579
468
27,276
24,854
8,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
94
41
Kills
35
35
Deaths
41
73
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
6
15
1.75
W
Xbalanque
3
8
16
1.38
W
King Arthur
GrizzlySenpai11
King Arthur
7
8
15
1.81
L
Achilles
IHS_20
Achilles
8
8
17
2.06
W
Cliodhna
ProOrTroll
Cliodhna
10
5
15
3.5
L
14
8
7
2.19
W
Chang'e
jegajam
Chang'e
9
9
12
1.67
L
Chang'e
seadoge11
Chang'e
5
5
12
2.2
W
Bellona
sussyvampire
Bellona
12
5
15
3.9
L
Artemis
t0rez J
Artemis
5
14
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,709
Damage
102,755
143,043
Taken
150,463
103,896
Mitigated
104,986
39,124
Healing
48,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,039
994
0
4,479
30,472
29,526
375
4,726
25,510
33,504
0
W
Xbalanque
20,925
11,566
0
3,288
20,894
7,288
1,361
3,556
17,338
0
86,698
W
King Arthur
GrizzlySenpai11
King Arthur
20,759
1,491
0
9,323
35,300
43,381
210
6,025
29,275
1,465
61,456
L
Achilles
IHS_20
Achilles
19,140
5,318
0
7,875
29,212
13,982
336
4,599
24,349
0
96,033
W
Cliodhna
ProOrTroll
Cliodhna
28,646
1,226
0
1,796
23,786
11,101
652
3,581
20,205
0
134,557
L
28,144
7,481
1,194
7,780
35,577
41,301
718
5,807
28,781
0
94,633
W
Chang'e
jegajam
Chang'e
25,807
1,939
4,087
11,059
31,336
11,969
462
8,362
22,974
97,664
0
L
Chang'e
seadoge11
Chang'e
19,156
728
9,286
15,039
30,348
11,275
290
8,472
21,461
90,542
0
W
Bellona
sussyvampire
Bellona
20,572
6,958
0
9,571
31,727
30,157
1,319
7,324
24,403
0
74,072
L
Artemis
t0rez J
Artemis
27,276
12,523
0
2,723
24,854
8,902
2,331
6,408
18,294
0
87,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,823
Gold Earned
68,336
585
Minions Killed
536
0
Camps Cleared
0
2,611,064
Distance Traveled
2,575,445
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,472
396
44
2
0
513,094
6
W
Xbalanque
13,120
452
105
4
0
477,934
2
W
King Arthur
14,659
505
95
3
0
504,298
5
L
Achilles
13,815
476
108
4
0
538,545
3
W
Cliodhna
15,077
520
178
6
0
606,371
9
L
Fenrir
15,939
550
152
5
0
535,735
4
W
Chang'e
14,664
506
129
4
0
483,968
8
L
Chang'e
13,531
467
124
4
0
549,311
4
W
Bellona
14,303
493
78
3
0
538,493
4
L
Artemis
13,579
468
108
4
0
438,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role