Player Matchup

Da Ji
Da Ji
BaneQ2
Da Ji
Level 79
God Stats
1W - 2L
1,506 SR
Queue Stats
133W - 91L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Thundaman04
Cthulhu
Level 40
God Stats
0W - 2L
1,183 SR
Queue Stats
25W - 24L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrexGaming13
Morgan Le Fay
Level 43
God Stats
11W - 3L
1,645 SR
Queue Stats
25W - 10L
1,663 Elo+
Party 1
Team Averages
Level 54
1,444 SR
1,559 Elo+

VS

Team Averages
Level 80
1,631 SR
1,419 Elo+
Ganesha
Ganesha
CactusBlack1165
Ganesha
Level 123
God Stats
6W - 5L
1,692 SR
Queue Stats
341W - 393L
1,371 Elo+
Solo
Artemis
Artemis
Shlacebot
Artemis
Level 61
God Stats
26W - 6L
1,701 SR
Queue Stats
217W - 236L
1,437 Elo+
Solo
Zeus
Zeus
kinger15
Zeus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BaneQ2
Da Ji
10
3 / 6 / 2
6,831
683
7,022
8,410
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Thundaman04
Cthulhu
9
2 / 2 / 3
7,167
717
2,367
9,018
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TrexGaming13
Morgan Le Fay
10
1 / 5 / 2
6,629
663
4,446
8,279
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
7,645
765
4,964
6,640
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Shlacebot
Artemis
11
7 / 1 / 4
7,825
783
6,612
4,734
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
11
6 / 4 / 6
7,680
768
10,679
6,616
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BaneQ2
Da Ji
3
6
2
0.67
W
0
1
13
6.5
W
Artemis
Shlacebot
Artemis
7
1
4
9
L
Cthulhu
Thundaman04
Cthulhu
2
2
3
1.75
L
Morgan Le Fay
TrexGaming13
Morgan Le Fay
1
5
2
0.4
W
Zeus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
22,255
25,707
Taken
17,990
12,174
Mitigated
9,583
2,459
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BaneQ2
Da Ji
7,022
1,792
0
741
8,410
2,959
0
4,803
3,388
0
15,477
W
4,964
558
0
1,510
6,640
5,792
53
3,428
3,212
15,513
0
W
Artemis
Shlacebot
Artemis
6,612
3,393
0
820
4,734
1,734
478
988
3,746
0
19,871
L
Cthulhu
Thundaman04
Cthulhu
2,367
322
0
1,362
9,018
6,608
0
4,848
4,054
7,922
0
L
Morgan Le Fay
TrexGaming13
Morgan Le Fay
4,446
522
0
356
8,279
2,607
0
5,642
2,211
18,062
0
W
Zeus
10,679
1,404
0
1,520
6,616
2,057
0
2,722
3,894
22,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,627
Gold Earned
23,150
60
Minions Killed
98
2
Camps Cleared
6
455,660
Distance Traveled
509,622
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,831
683
16
2
2
156,387
1
W
Ganesha
7,645
765
8
1
0
179,066
2
W
Artemis
7,825
783
38
4
5
164,782
1
L
Cthulhu
7,167
717
6
1
0
153,868
0
L
Morgan Le Fay
6,629
663
38
4
0
145,405
0
W
Zeus
7,680
768
52
5
1
165,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role