Player Matchup

Ne Zha
Ne Zha
Get93Good
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Party 1
Skadi
Skadi
T0XIC_P-A-I-N
Skadi
Level 29
God Stats
20W - 20L
1,469 SR
Queue Stats
108W - 130L
1,424 Elo+
Solo
Sobek
Sobek
VanishThee
Sobek
Level 93
God Stats
2W - 2L
1,305 SR
Queue Stats
26W - 24L
1,470 Elo+
Party 1
Neith
Neith
t0nkey
Neith
Level 15
God Stats
3W - 4L
1,531 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Sol
Sol
valkreiy
Sol
Level 14
God Stats
4W - 5L
1,574 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 1
Team Averages
Level 33
1,476 SR
1,467 Elo+

VS

Team Averages
Level 14
1,497 SR
1,477 Elo+
Chang'e
Chang'e
NathyQlona
Chang'e
Level 3
God Stats
36W - 19L
1,352 SR
Queue Stats
106W - 79L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
SpokenInOaths
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Solo
Yemoja
Yemoja
chapofugaslocas
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kyump
Tsukuyomi
Level 22
God Stats
35W - 15L
1,574 SR
Queue Stats
126W - 117L
1,474 Elo+
Solo
Jing Wei
Jing Wei
xJONRACANx
Jing Wei
Level 27
God Stats
4W - 3L
1,561 SR
Queue Stats
38W - 35L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Get93Good
Ne Zha
13
3 / 4 / 0
7,216
555
5,347
11,850
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 2
6,638
511
5,669
7,407
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
12
2 / 1 / 3
6,732
518
4,528
8,617
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
t0nkey
Neith
11
0 / 3 / 1
6,076
467
3,499
7,319
2,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,811
447
1,530
3,182
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NathyQlona
Chang'e
14
2 / 2 / 3
8,275
637
4,988
11,130
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SpokenInOaths
Ao Kuang
13
4 / 2 / 2
7,952
612
7,345
9,583
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 4
6,709
516
4,385
8,655
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
kyump
Tsukuyomi
13
3 / 1 / 4
7,512
578
4,214
6,182
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
xJONRACANx
Jing Wei
14
4 / 0 / 0
8,297
638
3,098
5,030
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
13
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Get93Good
Ne Zha
3
4
0
0.75
W
Chang'e
NathyQlona
Chang'e
2
2
3
1.75
W
Ao Kuang
SpokenInOaths
Ao Kuang
4
2
2
2.5
L
2
4
2
0.75
L
Sobek
2
1
3
3.5
W
0
2
4
1
W
Tsukuyomi
kyump
Tsukuyomi
3
1
4
5
L
Neith
t0nkey
Neith
0
3
1
0.17
L
0
1
1
0.5
W
Jing Wei
xJONRACANx
Jing Wei
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
24,030
38,375
Taken
40,580
15,417
Mitigated
17,850
11,657
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Get93Good
Ne Zha
5,347
2,042
0
5,022
11,850
3,724
644
3,998
7,852
0
43,367
W
Chang'e
NathyQlona
Chang'e
4,988
0
15
5,336
11,130
3,845
409
0
11,130
60,265
0
W
Ao Kuang
SpokenInOaths
Ao Kuang
7,345
2,086
0
4,535
9,583
4,362
536
2,234
6,788
32,293
6,692
L
5,669
2,515
0
240
7,407
1,630
0
2,847
4,560
0
26,719
L
Sobek
4,528
657
0
4,518
8,617
7,096
314
4,105
4,512
21,218
0
W
4,385
384
979
2,946
8,655
5,770
628
1,658
6,863
20,876
0
W
Tsukuyomi
kyump
Tsukuyomi
4,214
1,231
0
2,363
6,182
2,429
0
663
5,392
0
46,477
L
Neith
t0nkey
Neith
3,499
1,165
0
1,144
7,319
2,228
280
4,512
2,807
0
32,914
L
1,530
563
0
733
3,182
739
0
513
2,669
20,160
2,375
W
Jing Wei
xJONRACANx
Jing Wei
3,098
2,000
0
2,541
5,030
1,444
822
502
4,528
0
54,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
38,745
277
Minions Killed
428
0
Camps Cleared
0
1,124,347
Distance Traveled
1,323,506
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,216
555
79
6
0
237,473
3
W
Chang'e
8,275
637
117
9
0
253,484
5
W
Ao Kuang
7,952
612
73
6
0
260,380
1
L
Skadi
6,638
511
43
3
0
181,562
1
L
Sobek
6,732
518
43
3
0
234,322
2
W
Yemoja
6,709
516
37
3
0
213,628
1
W
Tsukuyomi
7,512
578
78
6
0
321,206
2
L
Neith
6,076
467
65
5
0
244,310
0
L
Sol
5,811
447
47
4
0
226,680
0
W
Jing Wei
8,297
638
123
9
0
274,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role