Player Matchup

Ares
Ares
LeWhiske
Ares
Level 6
God Stats
0W - 3L
1,339 SR
Queue Stats
18W - 20L
1,274 Elo+
Party 1
Set
Set
julicrak
Set
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 384L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
mario246820
Baron Samedi
Level 43
God Stats
17W - 16L
1,546 SR
Queue Stats
112W - 146L
1,346 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,369 Elo+

VS

Team Averages
Level 57
1,518 SR
1,307 Elo+
Rama
Rama
Musterastas
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,153 Elo+
Party 2
Izanami
Izanami
SolsticeEverglow
Izanami
Level 34
God Stats
2W - 3L
1,323 SR
Queue Stats
4W - 15L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
chisco362
Baron Samedi
Level 108
God Stats
23W - 14L
1,733 SR
Queue Stats
685W - 739L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 3
7,940
722
5,442
14,445
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
1 / 5 / 5
7,698
700
4,858
11,961
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
mario246820
Baron Samedi
12
4 / 4 / 1
8,472
770
10,493
14,419
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
9,645
877
11,818
10,567
4,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 13
7,891
717
7,641
6,882
2,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
chisco362
Baron Samedi
13
5 / 3 / 9
8,785
799
12,911
16,249
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
14
14
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
3
0.5
W
9
1
4
11
W
0
2
13
3.25
W
Baron Samedi
chisco362
Baron Samedi
5
3
9
3.17
L
1
5
5
0.7
L
Baron Samedi
mario246820
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
32,370
40,825
Taken
33,698
28,479
Mitigated
25,088
4,307
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,442
44
0
627
14,445
16,014
324
2,229
11,873
14,269
0
W
11,818
10,435
0
2,202
10,567
4,087
1,534
5,543
5,024
0
41,915
W
7,641
4,274
0
1,481
6,882
2,535
1,463
2,997
3,885
0
26,416
W
Baron Samedi
chisco362
Baron Samedi
12,911
1,600
845
7,334
16,249
18,466
207
8,349
7,900
23,681
0
L
4,858
1,683
0
149
11,961
5,168
699
3,976
7,445
0
14,896
L
Baron Samedi
mario246820
Baron Samedi
10,493
902
1,454
2,077
14,419
7,297
621
5,671
8,107
33,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
26,321
79
Minions Killed
118
3
Camps Cleared
6
588,390
Distance Traveled
551,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,940
722
20
2
0
198,491
1
W
Rama
9,645
877
62
6
4
185,437
0
W
Izanami
7,891
717
36
3
1
181,442
0
W
Baron Samedi
8,785
799
20
2
1
184,972
2
L
Set
7,698
700
16
1
0
198,788
3
L
Baron Samedi
8,472
770
43
4
3
191,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role