Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
Level 13
God Stats
50W - 11L
1,768 SR
Queue Stats
75W - 23L
1,602 Elo+
Party 1
Nemesis
Nemesis
EyelinerBuyNow
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 67L
1,497 Elo+
Party 1
Poseidon
Poseidon
Filmdad3
Poseidon
Level 12
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 31L
1,489 Elo+
Party 1
Khepri
Khepri
UncreamedCheese
Khepri
Level 7
God Stats
15W - 8L
1,927 SR
Queue Stats
26W - 24L
1,563 Elo+
Party 1
Hercules
Hercules
WhiskeyAlpha13
Hercules
Level 26
God Stats
18W - 16L
1,537 SR
Queue Stats
138W - 120L
1,487 Elo+
Party 1
Team Averages
Level 12
1,646 SR
1,528 Elo+

VS

Team Averages
Level 18
1,426 SR
1,344 Elo+
Aphrodite
Aphrodite
BittersweetLime
Aphrodite
Level 23
God Stats
40W - 31L
1,594 SR
Queue Stats
64W - 79L
1,381 Elo+
Party 2
Jormungandr
Jormungandr
E-nvii
Jormungandr
Level 7
God Stats
5W - 5L
1,314 SR
Queue Stats
6W - 9L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
Murstah
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,416 Elo+
Solo
Neith
Neith
No Mike
Neith
Level 24
God Stats
46W - 44L
1,520 SR
Queue Stats
58W - 55L
1,412 Elo+
Party 2
Apollo
Apollo
SpiderHero5
Apollo
Level 28
God Stats
57W - 84L
1,201 SR
Queue Stats
268W - 304L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
20
19 / 5 / 15
19,065
1,271
68,558
19,432
12,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 5 / 16
13,100
873
6,928
17,380
10,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
Filmdad3
Poseidon
20
2 / 5 / 12
13,942
929
11,223
13,325
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 1 / 20
15,704
1,047
7,774
20,256
40,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
20
13 / 2 / 17
16,052
1,070
34,606
30,744
49,503
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BittersweetLime
Aphrodite
20
2 / 6 / 11
14,160
944
5,594
25,387
27,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
E-nvii
Jormungandr
20
6 / 10 / 7
14,551
970
17,358
30,587
23,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Murstah
Gilgamesh
20
3 / 6 / 10
14,897
993
28,083
31,783
37,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
No Mike
Neith
20
4 / 11 / 10
14,741
983
29,647
31,717
16,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
20
3 / 4 / 6
13,776
918
13,444
18,423
8,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
62
37
Kills
18
18
Deaths
37
80
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BittersweetLime
Aphrodite
2
6
11
1.25
W
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
19
5
15
5.3
L
Jormungandr
E-nvii
Jormungandr
6
10
7
0.95
W
1
5
16
1.8
W
Poseidon
Filmdad3
Poseidon
2
5
12
1.6
L
Gilgamesh
Murstah
Gilgamesh
3
6
10
1.33
L
Neith
No Mike
Neith
4
11
10
0.82
L
Apollo
3
4
6
1.5
W
2
1
20
12
W
Hercules
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,089
Damage
94,126
101,137
Taken
137,897
119,804
Mitigated
113,998
18,300
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BittersweetLime
Aphrodite
5,594
488
3,957
7,403
25,387
27,330
0
3,064
21,727
20,345
0
W
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
68,558
31,118
0
3,078
19,432
12,286
0
5,783
13,649
0
131,654
L
Jormungandr
E-nvii
Jormungandr
17,358
5,458
1,328
2,644
30,587
23,841
0
6,462
22,764
48,352
0
W
6,928
3,386
0
1,442
17,380
10,912
0
4,396
12,984
0
15,670
W
Poseidon
Filmdad3
Poseidon
11,223
419
0
825
13,325
6,987
0
3,439
9,886
41,893
0
L
Gilgamesh
Murstah
Gilgamesh
28,083
10,934
2,552
2,713
31,783
37,351
0
5,650
25,275
1,813
39,633
L
Neith
No Mike
Neith
29,647
13,187
664
5,979
31,717
16,582
0
3,282
27,674
219
71,310
L
Apollo
13,444
7,883
0
51
18,423
8,894
0
539
17,519
0
24,579
W
7,774
413
0
1,658
20,256
40,116
0
2,925
17,331
16,295
0
W
Hercules
34,606
9,506
0
11,297
30,744
49,503
0
7,520
23,224
0
38,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,863
Gold Earned
72,125
280
Minions Killed
276
17
Camps Cleared
3
1,376,364
Distance Traveled
1,378,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,160
944
43
3
0
289,312
2
W
Ah Muzen Cab
19,065
1,271
119
8
13
271,397
0
L
Jormungandr
14,551
970
63
4
1
223,500
0
W
Nemesis
13,100
873
28
2
2
255,919
2
W
Poseidon
13,942
929
97
6
2
208,689
0
L
Gilgamesh
14,897
993
28
2
1
303,256
1
L
Neith
14,741
983
113
8
0
253,460
2
L
Apollo
13,776
918
29
2
1
309,292
0
W
Khepri
15,704
1,047
21
1
0
309,758
0
W
Hercules
16,052
1,070
15
1
0
330,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role