Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CtrlKing
Nu Wa
Level 27
God Stats
9W - 13L
1,475 SR
Queue Stats
88W - 54L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Unkleshelly
Cu Chulainn
Level 21
God Stats
8W - 3L
1,466 SR
Queue Stats
162W - 138L
1,572 Elo+
Party 1
Thanatos
Thanatos
drock2010
Thanatos
Level 26
God Stats
5W - 8L
1,539 SR
Queue Stats
155W - 133L
1,611 Elo+
Party 2
Apollo
Apollo
toophs
Apollo
Level 5
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 2
Team Averages
Level 24
1,459 SR
1,541 Elo+

VS

Team Averages
Level 25
1,573 SR
1,540 Elo+
Hera
Hera
Bloodthirstred
Hera
Level 29
God Stats
0W - 1L
1,710 SR
Queue Stats
40W - 23L
1,594 Elo+
Solo
Kukulkan
Kukulkan
G-TECH_209
Kukulkan
Level 24
God Stats
12W - 10L
1,342 SR
Queue Stats
53W - 59L
1,356 Elo+
Solo
Thor
Thor
LeftySV
Thor
Level 28
God Stats
22W - 24L
1,648 SR
Queue Stats
101W - 94L
1,583 Elo+
Solo
Apollo
Apollo
TheIMostIWanted
Apollo
Level 29
God Stats
2W - 5L
1,349 SR
Queue Stats
275W - 251L
1,521 Elo+
Solo
Ra
Ra
fredrickbugless
Ra
Level 16
God Stats
6W - 3L
1,818 SR
Queue Stats
15W - 10L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
14 / 1 / 5
12,368
651
13,366
13,081
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
CtrlKing
Nu Wa
16
3 / 6 / 13
10,673
562
12,001
11,460
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Unkleshelly
Cu Chulainn
17
7 / 4 / 9
11,092
584
8,666
14,866
13,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
drock2010
Thanatos
16
8 / 4 / 2
10,731
565
8,415
9,576
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
toophs
Apollo
14
2 / 3 / 6
8,904
469
3,599
10,765
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,508
448
8,015
9,057
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
G-TECH_209
Kukulkan
13
1 / 9 / 2
8,319
438
3,857
11,307
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
LeftySV
Thor
17
8 / 4 / 3
10,971
577
7,770
14,667
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 1
9,201
484
4,244
15,736
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 7 / 4
9,141
481
4,835
13,098
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
34
Kills
17
18
Deaths
34
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
1
5
16.5
L
3
7
3
0.64
W
Nu Wa
CtrlKing
Nu Wa
3
6
13
1.58
L
Kukulkan
G-TECH_209
Kukulkan
1
9
2
0.22
L
Thor
LeftySV
Thor
8
4
3
2.38
L
3
7
1
0.5
W
Cu Chulainn
Unkleshelly
Cu Chulainn
7
4
9
2.88
W
Thanatos
drock2010
Thanatos
8
4
2
2.25
L
2
7
4
0.57
W
Apollo
toophs
Apollo
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
28,721
59,748
Taken
63,865
31,135
Mitigated
19,111
24,516
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,366
5,015
0
7,455
13,081
5,967
1,140
3,463
9,460
0
84,850
L
8,015
2,006
0
416
9,057
2,520
0
1,294
7,703
42,002
0
W
Nu Wa
CtrlKing
Nu Wa
12,001
2,736
45
2,092
11,460
3,895
1,836
6,646
4,560
55,124
0
L
Kukulkan
G-TECH_209
Kukulkan
3,857
81
0
747
11,307
3,128
332
3,022
8,049
45,528
0
L
Thor
LeftySV
Thor
7,770
1,386
0
2,219
14,667
6,143
0
2,045
12,436
0
60,472
L
4,244
2,965
0
4,086
15,736
4,448
0
1,995
13,661
0
66,424
W
Cu Chulainn
Unkleshelly
Cu Chulainn
8,666
1,169
0
2,230
14,866
13,616
380
2,532
12,272
11,324
56,755
W
Thanatos
drock2010
Thanatos
8,415
1,561
0
9,699
9,576
4,261
586
731
8,765
0
57,730
L
4,835
453
564
3,654
13,098
2,872
713
4,746
8,022
53,821
0
W
Apollo
toophs
Apollo
3,599
2,275
0
2,995
10,765
3,396
2,987
2,661
7,984
0
44,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
46,140
572
Minions Killed
487
0
Camps Cleared
0
1,823,871
Distance Traveled
1,649,476
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,368
651
134
7
0
414,001
5
L
Hera
8,508
448
57
3
0
317,296
0
W
Nu Wa
10,673
562
118
6
0
325,770
2
L
Kukulkan
8,319
438
107
6
0
338,235
1
L
Thor
10,971
577
103
5
0
343,859
1
L
Apollo
9,201
484
110
6
0
324,908
1
W
Cu Chulainn
11,092
584
126
7
0
367,393
1
W
Thanatos
10,731
565
122
6
0
360,366
5
L
Ra
9,141
481
110
6
0
325,178
3
W
Apollo
8,904
469
72
4
0
356,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role