Player Matchup

Awilix
Awilix
 
Awilix
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FrOzenXGoKu
Anhur
Level 103
God Stats
1W - 0L
1,784 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Zeus
Zeus
Kira2709
Zeus
Level 118
God Stats
4W - 3L
1,531 SR
Queue Stats
39W - 29L
1,597 Elo+
Solo
Chang'e
Chang'e
frOzen_x_AnArchy
Chang'e
Level 144
God Stats
1W - 0L
1,838 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 1
Achilles
Achilles
sr_pepito123
Achilles
Level 122
God Stats
1W - 0L
1,451 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 1
Team Averages
Level 127
1,621 SR
1,518 Elo+

VS

Team Averages
Level 101
1,623 SR
1,498 Elo+
Zeus
Zeus
AdobeGains
Zeus
Level 125
God Stats
7W - 2L
1,923 SR
Queue Stats
53W - 76L
1,438 Elo+
Party 3
Cliodhna
Cliodhna
Bjorndelpulp
Cliodhna
Level 86
God Stats
35W - 20L
1,638 SR
Queue Stats
245W - 228L
1,557 Elo+
Party 2
Medusa
Medusa
BlackDogKitetsu
Medusa
Level 84
God Stats
38W - 23L
1,635 SR
Queue Stats
294W - 270L
1,571 Elo+
Party 2
Thanatos
Thanatos
Packyousome
Thanatos
Level 109
God Stats
0W - 4L
1,253 SR
Queue Stats
41W - 56L
1,381 Elo+
Party 3
Ymir
Ymir
YuyuYoyo6793
Ymir
Level 101
God Stats
4W - 1L
1,666 SR
Queue Stats
10W - 11L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 5 / 7
10,914
992
10,280
13,941
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 13
12,310
1,119
22,393
10,624
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
4 / 1 / 11
11,179
1,016
16,337
4,840
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 13
10,999
1,000
8,873
13,955
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sr_pepito123
Achilles
18
2 / 2 / 12
10,918
993
4,416
13,051
12,895
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

207

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,601
1,055
21,346
7,458
2,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Bjorndelpulp
Cliodhna
17
4 / 5 / 8
11,253
1,023
10,595
13,352
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 4 / 8
10,611
965
10,085
15,560
5,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Packyousome
Thanatos
17
2 / 8 / 4
10,336
940
3,625
11,456
4,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 4 / 9
9,890
899
6,791
19,848
16,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
22
Kills
14
14
Deaths
22
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
5
7
1.9
L
6
1
6
9
L
Cliodhna
Bjorndelpulp
Cliodhna
4
5
8
1.6
L
1
4
8
1.25
W
7
1
13
13.5
W
Zeus
4
1
11
9.5
L
Thanatos
Packyousome
Thanatos
2
8
4
0.5
L
1
4
9
1.38
W
3
5
13
1.9
W
Achilles
sr_pepito123
Achilles
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
52,442
56,411
Taken
67,674
29,928
Mitigated
34,597
10,507
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,280
4,058
0
483
13,941
6,228
0
6,741
7,200
0
19,835
L
21,346
1,941
0
1,605
7,458
2,762
0
1,893
5,565
38,566
0
L
Cliodhna
Bjorndelpulp
Cliodhna
10,595
465
0
0
13,352
5,193
0
6,097
7,255
0
23,568
L
10,085
5,921
0
1,415
15,560
5,639
0
5,979
9,581
0
50,221
W
22,393
12,444
0
250
10,624
4,050
0
6,099
4,525
0
46,207
W
Zeus
16,337
840
0
172
4,840
1,544
0
2,748
2,092
36,343
0
L
Thanatos
Packyousome
Thanatos
3,625
868
0
2,806
11,456
4,119
0
2,114
9,342
0
23,004
L
6,791
390
0
470
19,848
16,884
0
9,127
10,721
11,835
0
W
8,873
580
2,483
4,065
13,955
5,211
0
6,711
7,244
26,413
0
W
Achilles
sr_pepito123
Achilles
4,416
228
0
3,054
13,051
12,895
0
5,838
7,213
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
53,691
209
Minions Killed
215
7
Camps Cleared
10
1,053,265
Distance Traveled
1,026,097
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,914
992
16
1
2
218,773
0
L
Zeus
11,601
1,055
47
4
1
217,445
0
L
Cliodhna
11,253
1,023
33
3
5
229,388
0
L
Medusa
10,611
965
70
6
3
225,501
1
W
Anhur
12,310
1,119
55
5
3
202,902
0
W
Zeus
11,179
1,016
50
5
1
212,345
0
L
Thanatos
10,336
940
44
4
1
188,327
3
L
Ymir
9,890
899
21
2
0
165,436
0
W
Chang'e
10,999
1,000
39
4
1
204,202
2
W
Achilles
10,918
993
49
4
0
215,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role