Player Matchup

King Arthur
King Arthur
Dulskava
King Arthur
Level 37
God Stats
1W - 2L
1,437 SR
Queue Stats
46W - 50L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Imablack
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Odin
Odin
TheHob290
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Team Averages
Level 49
1,479 SR
1,361 Elo+

VS

Team Averages
Level 44
1,520 SR
1,393 Elo+
Ymir
Ymir
DaDude31
Ymir
Level 14
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 7L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
ImmortalVosay
Hou Yi
Level 81
God Stats
2W - 3L
1,465 SR
Queue Stats
34W - 69L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
TheBeanboozler
Aphrodite
Level 37
God Stats
1W - 3L
1,393 SR
Queue Stats
27W - 51L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dulskava
King Arthur
18
6 / 6 / 17
15,656
681
18,932
25,310
32,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Imablack
Kukulkan
20
12 / 2 / 12
16,816
731
33,860
14,909
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
19
7 / 2 / 16
15,446
672
19,263
26,121
18,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 10 / 8
14,082
612
11,406
31,944
39,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 6 / 3
15,706
683
25,727
25,685
10,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
TheBeanboozler
Aphrodite
15
0 / 9 / 6
12,104
526
8,102
25,306
17,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
25
Kills
9
10
Deaths
25
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
8
0.6
W
King Arthur
Dulskava
King Arthur
6
6
17
2.42
W
Kukulkan
Imablack
Kukulkan
12
2
12
9
L
7
6
3
1.42
L
Aphrodite
TheBeanboozler
Aphrodite
0
9
6
0.33
W
Odin
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,055
Damage
45,235
66,340
Taken
82,935
58,498
Mitigated
67,606
16,968
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,406
1,476
15
679
31,944
39,173
34
16,118
15,826
39,713
0
W
King Arthur
Dulskava
King Arthur
18,932
2,623
0
2,631
25,310
32,691
440
8,357
16,953
542
52,520
W
Kukulkan
Imablack
Kukulkan
33,860
3,153
0
4,435
14,909
7,332
1,543
5,019
9,890
106,000
0
L
25,727
12,617
0
2,221
25,685
10,736
2,285
8,701
16,984
0
77,856
L
Aphrodite
TheBeanboozler
Aphrodite
8,102
2,323
12,486
10,633
25,306
17,697
790
9,788
15,518
27,054
0
W
Odin
19,263
1,262
0
9,902
26,121
18,475
655
6,838
19,283
0
65,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
41,892
252
Minions Killed
212
16
Camps Cleared
3
1,260,490
Distance Traveled
1,082,041
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,082
612
52
2
1
350,665
0
W
King Arthur
15,656
681
62
3
5
399,546
0
W
Kukulkan
16,816
731
124
5
7
412,334
0
L
Hou Yi
15,706
683
111
5
0
349,851
5
L
Aphrodite
12,104
526
49
2
2
381,525
8
W
Odin
15,446
672
66
3
4
448,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role