Player Matchup

Awilix
Awilix
BigOleCole
Awilix
Level 120
God Stats
1W - 5L
1,105 SR
Queue Stats
73W - 64L
1,461 Elo+
Party 2
Raijin
Raijin
LawMindstorm
Raijin
Level 61
God Stats
1W - 9L
1,096 SR
Queue Stats
44W - 54L
1,441 Elo+
Party 3
Thor
Thor
PreschoolToucher
Thor
Level 3
God Stats
7W - 11L
1,688 SR
Queue Stats
28W - 33L
1,449 Elo+
Party 2
Amaterasu
Amaterasu
RCnomorfo
Amaterasu
Level 6
God Stats
3W - 5L
1,428 SR
Queue Stats
9W - 6L
1,655 Elo+
Party 3
The Morrigan
The Morrigan
vesdrako
The Morrigan
Level 6
God Stats
2W - 5L
1,428 SR
Queue Stats
5W - 6L
1,645 Elo+
Party 3
Team Averages
Level 39
1,349 SR
1,530 Elo+

VS

Team Averages
Level 18
1,583 SR
1,538 Elo+
Apollo
Apollo
ChineseSlave
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,570 Elo+
Party 1
Horus
Horus
FadedLithium
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,443 Elo+
Solo
Zeus
Zeus
KingCobra3468
Zeus
Level 12
God Stats
6W - 4L
1,377 SR
Queue Stats
92W - 97L
1,350 Elo+
Solo
Fenrir
Fenrir
Tibbers802
Fenrir
Level 17
God Stats
2W - 0L
1,875 SR
Queue Stats
16W - 11L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
getdoggedkid
Cthulhu
Level 5
God Stats
3W - 2L
1,664 SR
Queue Stats
17W - 15L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigOleCole
Awilix
18
8 / 9 / 10
12,891
1,172
17,839
19,603
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
18
8 / 8 / 9
13,018
1,183
15,473
20,266
8,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 9 / 12
10,628
966
8,163
19,047
7,713
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RCnomorfo
Amaterasu
18
2 / 12 / 14
11,237
1,022
10,948
21,893
17,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
vesdrako
The Morrigan
17
1 / 9 / 13
10,561
960
8,275
11,990
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 5 / 28
14,526
1,321
23,895
14,240
5,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 35
12,059
1,096
6,313
14,055
16,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 3 / 22
14,162
1,287
26,920
9,145
3,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tibbers802
Fenrir
20
12 / 5 / 24
12,696
1,154
16,625
14,234
6,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
getdoggedkid
Cthulhu
19
5 / 5 / 34
12,208
1,110
15,345
16,020
17,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
190
20
Kills
47
47
Deaths
20
58
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Awilix
BigOleCole
Awilix
8
9
10
1.44
W
Apollo
14
5
28
5.6
W
2
2
35
9.75
W
14
3
22
8.33
L
Raijin
8
8
9
1.56
L
1
9
12
0.78
L
Amaterasu
RCnomorfo
Amaterasu
2
12
14
0.75
W
Fenrir
Tibbers802
Fenrir
12
5
24
4.8
W
Cthulhu
getdoggedkid
Cthulhu
5
5
34
4.4
L
The Morrigan
vesdrako
The Morrigan
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,698
Damage
89,098
92,799
Taken
67,694
44,611
Mitigated
49,698
2,438
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BigOleCole
Awilix
17,839
7,952
0
16
19,603
6,553
0
11,310
8,293
0
29,637
W
Apollo
23,895
12,278
0
982
14,240
5,725
0
5,513
8,727
0
45,931
W
6,313
3,624
3,163
3,508
14,055
16,600
0
4,801
9,254
0
16,114
W
26,920
3,752
0
2,462
9,145
3,759
0
1,782
7,363
61,484
0
L
Raijin
15,473
1,825
142
956
20,266
8,711
0
5,993
14,273
46,422
0
L
8,163
1,769
0
0
19,047
7,713
0
7,609
11,438
0
19,525
L
Amaterasu
RCnomorfo
Amaterasu
10,948
3,429
0
932
21,893
17,108
0
11,581
10,312
0
17,760
W
Fenrir
Tibbers802
Fenrir
16,625
6,888
0
2,231
14,234
6,002
0
5,957
8,277
0
22,194
W
Cthulhu
getdoggedkid
Cthulhu
15,345
467
2,999
10
16,020
17,612
0
4,967
11,053
34,417
0
L
The Morrigan
vesdrako
The Morrigan
8,275
1,871
0
392
11,990
4,526
0
5,746
6,193
26,888
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
65,651
177
Minions Killed
194
4
Camps Cleared
3
951,298
Distance Traveled
980,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,891
1,172
30
3
1
191,323
0
W
Apollo
14,526
1,321
53
5
0
183,522
0
W
Horus
12,059
1,096
19
2
0
220,003
0
W
Zeus
14,162
1,287
72
7
1
181,170
0
L
Raijin
13,018
1,183
62
6
1
185,228
0
L
Thor
10,628
966
19
2
1
202,199
0
L
Amaterasu
11,237
1,022
16
1
0
208,389
1
W
Fenrir
12,696
1,154
10
1
2
188,596
1
W
Cthulhu
12,208
1,110
40
4
0
207,321
1
L
The Morrigan
10,561
960
50
5
1
164,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role