Player Matchup

Cliodhna
Cliodhna
DoomScythe7666
Cliodhna
Level 139
God Stats
26W - 22L
1,575 SR
Queue Stats
116W - 128L
1,480 Elo+
Party 1
Apollo
Apollo
VANDERKILLS2
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,448 Elo+
Party 1
Janus
Janus
iTzDarkBlooD
Janus
Level 124
God Stats
3W - 1L
1,381 SR
Queue Stats
27W - 24L
1,480 Elo+
Solo
Team Averages
Level 127
1,485 SR
1,470 Elo+

VS

Team Averages
Level 85
1,515 SR
1,414 Elo+
Janus
Janus
ElBandidoGuapo
Janus
Level 86
God Stats
3W - 3L
1,624 SR
Queue Stats
209W - 270L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
VinnysGotGame
Danzaburou
Level 69
God Stats
259W - 260L
1,490 SR
Queue Stats
684W - 819L
1,390 Elo+
Solo
Bellona
Bellona
eZe0
Bellona
Level 99
God Stats
2W - 5L
1,432 SR
Queue Stats
195W - 236L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 6 / 7
8,966
640
7,347
12,106
5,031
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
12
3 / 4 / 6
8,820
630
5,359
12,634
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 3
9,976
713
19,528
8,141
3,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,353
597
6,406
7,487
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
VinnysGotGame
Danzaburou
13
2 / 5 / 5
9,077
648
10,878
13,553
5,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
eZe0
Bellona
14
7 / 2 / 3
9,717
694
10,082
16,029
16,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
10
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
6
7
0.92
L
1
5
3
0.5
W
Apollo
3
4
6
1.5
L
Danzaburou
VinnysGotGame
Danzaburou
2
5
5
0.9
L
Bellona
eZe0
Bellona
7
2
3
4.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,234
Damage
27,366
32,881
Taken
37,069
13,977
Mitigated
24,306
12,793
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
7,347
421
284
3,759
12,106
5,031
0
2,428
9,678
0
24,717
L
6,406
400
0
134
7,487
2,349
0
4,732
2,755
31,855
0
W
Apollo
5,359
2,043
322
4,288
12,634
5,661
457
1,987
10,647
0
16,821
L
Danzaburou
VinnysGotGame
Danzaburou
10,878
4,028
847
4,994
13,553
5,062
308
6,918
6,635
0
34,762
L
Bellona
eZe0
Bellona
10,082
3,184
546
5,217
16,029
16,895
0
8,219
7,810
0
18,903
W
19,528
473
64
4,076
8,141
3,285
266
2,732
5,409
55,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
27,147
169
Minions Killed
147
7
Camps Cleared
5
767,644
Distance Traveled
724,300
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,966
640
43
3
3
251,388
5
L
Janus
8,353
597
73
5
2
218,841
3
W
Apollo
8,820
630
28
2
0
240,957
1
L
Danzaburou
9,077
648
58
4
3
234,889
4
L
Bellona
9,717
694
16
1
0
270,570
1
W
Janus
9,976
713
98
7
4
275,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role