Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GoDLiKe53
Nu Wa
Level 127
God Stats
4W - 1L
1,583 SR
Queue Stats
306W - 282L
1,529 Elo+
Solo
Neith
Neith
XxDemon4LifexX
Neith
Level 122
God Stats
2W - 1L
1,504 SR
Queue Stats
203W - 205L
1,479 Elo+
Party 2
Odin
Odin
crunki4911
Odin
Level 141
God Stats
4W - 4L
1,501 SR
Queue Stats
392W - 414L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
pdgeorge5
Baron Samedi
Level 29
God Stats
9W - 0L
2,101 SR
Queue Stats
133W - 134L
1,527 Elo+
Solo
Team Averages
Level 109
1,638 SR
1,503 Elo+

VS

Team Averages
Level 59
1,572 SR
1,448 Elo+
Osiris
Osiris
SLEEKattack
Osiris
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
80W - 106L
1,337 Elo+
Party 3
Jormungandr
Jormungandr
SlimeyFPS
Jormungandr
Level 66
God Stats
8W - 5L
1,784 SR
Queue Stats
344W - 407L
1,508 Elo+
Party 3
Vamana
Vamana
SmellMy_Taint
Vamana
Level 69
God Stats
1W - 1L
1,412 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDonPiton
Baron Samedi
Level 29
God Stats
3W - 2L
1,775 SR
Queue Stats
102W - 114L
1,516 Elo+
Solo
Hercules
Hercules
Wife_TookTheKids
Hercules
Level 106
God Stats
1W - 1L
1,574 SR
Queue Stats
28W - 31L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 0 / 16
9,126
830
11,093
3,928
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
GoDLiKe53
Nu Wa
18
9 / 1 / 13
10,574
961
19,272
7,491
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 17
8,878
807
12,428
11,230
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 14
9,527
866
7,810
12,529
13,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
pdgeorge5
Baron Samedi
14
4 / 4 / 9
8,583
780
11,187
8,506
7,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 7 / 4
6,862
624
3,498
13,265
11,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SlimeyFPS
Jormungandr
14
3 / 3 / 4
8,228
748
10,073
15,910
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 6 / 2
7,084
644
6,572
15,434
8,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TheDonPiton
Baron Samedi
13
1 / 7 / 4
7,295
663
6,423
9,520
5,458
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 4
7,495
681
5,968
14,462
15,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
25
Kills
7
7
Deaths
25
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
16
12
W
Nu Wa
GoDLiKe53
Nu Wa
9
1
13
15.5
L
Osiris
0
7
4
0.29
L
Jormungandr
SlimeyFPS
Jormungandr
3
3
4
1.67
L
2
6
2
0.5
L
Baron Samedi
TheDonPiton
Baron Samedi
1
7
4
0.43
L
1
2
4
1.5
W
2
1
17
10.5
W
6
1
14
13
W
Baron Samedi
pdgeorge5
Baron Samedi
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
32,534
43,684
Taken
68,591
33,864
Mitigated
57,247
16,902
Healing
24,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,093
515
499
707
3,928
2,259
684
1,822
2,106
22,742
0
W
Nu Wa
GoDLiKe53
Nu Wa
19,272
5,978
1,750
1,739
7,491
3,999
1,531
2,773
4,718
38,894
0
L
Osiris
3,498
1,061
1,832
1,049
13,265
11,032
0
7,059
6,206
0
11,585
L
Jormungandr
SlimeyFPS
Jormungandr
10,073
1,417
765
3,252
15,910
17,385
0
9,959
5,951
33,869
0
L
6,572
2,403
1,116
5,440
15,434
8,125
0
9,023
6,411
0
16,304
L
Baron Samedi
TheDonPiton
Baron Samedi
6,423
465
1,335
1,384
9,520
5,458
0
6,076
3,444
16,486
0
L
5,968
712
2,219
6,304
14,462
15,247
0
9,435
5,027
0
11,294
W
12,428
4,640
872
3,725
11,230
6,458
2,059
3,861
7,369
0
24,703
W
7,810
1,071
645
1,553
12,529
13,197
570
3,556
8,973
0
11,980
W
Baron Samedi
pdgeorge5
Baron Samedi
11,187
1,477
3,703
1,709
8,506
7,951
698
4,484
4,022
14,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
36,964
122
Minions Killed
104
0
Camps Cleared
0
1,101,897
Distance Traveled
943,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,126
830
34
3
0
243,459
0
W
Nu Wa
10,574
961
48
4
0
203,974
0
L
Osiris
6,862
624
12
1
0
182,668
0
L
Jormungandr
8,228
748
51
5
0
174,419
1
L
Vamana
7,084
644
11
1
0
209,925
0
L
Baron Samedi
7,295
663
20
2
0
159,515
0
L
Hercules
7,495
681
10
1
0
217,059
0
W
Neith
8,878
807
23
2
0
213,621
0
W
Odin
9,527
866
11
1
0
240,248
1
W
Baron Samedi
8,583
780
6
1
0
200,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role