Player Matchup

Merlin
Merlin
Chrymako
Merlin
Level 12
God Stats
12W - 10L
1,443 SR
Queue Stats
29W - 42L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
MBOGloDaMvp
Gilgamesh
Level 29
God Stats
14W - 8L
1,704 SR
Queue Stats
188W - 158L
1,559 Elo+
Party 1
Fenrir
Fenrir
NAZzeke
Fenrir
Level 15
God Stats
2W - 0L
1,697 SR
Queue Stats
17W - 9L
1,573 Elo+
Party 1
Ymir
Ymir
RN Sage
Ymir
Level 7
God Stats
8W - 4L
2,030 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 1
Izanami
Izanami
Seajxy
Izanami
Level 63
God Stats
1W - 2L
1,569 SR
Queue Stats
155W - 128L
1,580 Elo+
Party 1
Team Averages
Level 25
1,689 SR
1,516 Elo+

VS

Team Averages
Level 15
1,506 SR
1,464 Elo+
Ra
Ra
FighterRighter
Ra
Level 6
God Stats
3W - 5L
1,613 SR
Queue Stats
13W - 28L
1,519 Elo+
Solo
Nemesis
Nemesis
Xeo311
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Guan Yu
Guan Yu
jpablo1215
Guan Yu
Level 18
God Stats
18W - 20L
1,449 SR
Queue Stats
60W - 74L
1,326 Elo+
Solo
Sol
Sol
rural_king30
Sol
Level 29
God Stats
16W - 13L
1,466 SR
Queue Stats
65W - 71L
1,421 Elo+
Solo
Apollo
Apollo
tangodown1992
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 109L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chrymako
Merlin
18
2 / 2 / 23
10,784
1,078
7,179
5,065
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
MBOGloDaMvp
Gilgamesh
19
7 / 1 / 26
12,393
1,239
12,877
13,375
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
NAZzeke
Fenrir
19
9 / 0 / 19
12,294
1,229
14,779
8,663
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
RN Sage
Ymir
18
5 / 4 / 21
10,621
1,062
6,112
13,088
6,938
Talisman

Talisman

+75
Health
+15
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Seajxy
Izanami
19
19 / 4 / 17
13,942
1,394
42,466
11,342
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
8,718
872
1,298
9,214
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
Xeo311
Nemesis
16
3 / 8 / 6
11,020
1,102
10,070
31,449
17,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
jpablo1215
Guan Yu
16
4 / 9 / 3
10,503
1,050
8,442
22,137
22,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 9 / 5
9,258
926
7,026
13,913
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 10 / 5
10,460
1,046
10,010
18,991
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
33
42
Kills
11
11
Deaths
43
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chrymako
Merlin
2
2
23
6.75
L
0
7
3
0.21
W
Gilgamesh
MBOGloDaMvp
Gilgamesh
7
1
26
20
W
Fenrir
NAZzeke
Fenrir
9
0
19
18.5
W
Ymir
RN Sage
Ymir
5
4
21
3.88
W
Izanami
Seajxy
Izanami
19
4
17
6.88
L
Nemesis
Xeo311
Nemesis
3
8
6
0.75
L
Guan Yu
jpablo1215
Guan Yu
4
9
3
0.61
L
1
9
5
0.39
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,413
Damage
36,846
51,533
Taken
95,704
27,954
Mitigated
52,950
11,565
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chrymako
Merlin
7,179
1,011
0
409
5,065
2,007
0
1,705
3,360
30,104
0
L
1,298
183
476
29
9,214
3,127
0
1,652
7,562
9,130
0
W
Gilgamesh
MBOGloDaMvp
Gilgamesh
12,877
4,023
0
4,774
13,375
8,524
0
3,709
9,666
0
28,636
W
Fenrir
NAZzeke
Fenrir
14,779
2,991
0
2,338
8,663
6,349
0
1,508
7,155
0
35,851
W
Ymir
RN Sage
Ymir
6,112
2,209
0
362
13,088
6,938
0
1,279
11,281
11,284
0
W
Izanami
Seajxy
Izanami
42,466
36,025
614
3,068
11,342
4,136
0
1,836
7,877
0
59,795
L
Nemesis
Xeo311
Nemesis
10,070
3,577
0
2,691
31,449
17,036
0
2,979
28,470
4,019
27,557
L
Guan Yu
jpablo1215
Guan Yu
8,442
1,309
572
2,561
22,137
22,855
0
5,120
17,017
0
22,935
L
7,026
3,016
0
882
13,913
4,015
0
1,629
12,284
20,115
0
L
10,010
6,170
0
326
18,991
5,917
0
1,911
15,387
0
29,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,034
Gold Earned
49,959
177
Minions Killed
139
12
Camps Cleared
3
922,119
Distance Traveled
714,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,784
1,078
51
5
2
164,861
0
L
Ra
8,718
872
11
1
1
103,273
0
W
Gilgamesh
12,393
1,239
27
3
2
222,910
0
W
Fenrir
12,294
1,229
39
4
7
227,018
1
W
Ymir
10,621
1,062
12
1
1
158,610
0
W
Izanami
13,942
1,394
48
5
0
148,720
2
L
Nemesis
11,020
1,102
35
4
0
158,527
0
L
Guan Yu
10,503
1,050
35
4
0
172,667
3
L
Sol
9,258
926
23
2
0
98,934
0
L
Apollo
10,460
1,046
35
4
2
181,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role