Player Matchup

Khepri
Khepri
Dryadic
Khepri
Level 143
God Stats
7W - 8L
1,491 SR
Queue Stats
55W - 87L
1,392 Elo+
Party 2
Medusa
Medusa
FemaleMagnet69
Medusa
Level 17
God Stats
14W - 16L
1,535 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 2
Ah Puch
Ah Puch
OJ Shrimpson
Ah Puch
Level 111
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 93L
1,401 Elo+
Party 2
King Arthur
King Arthur
RECKLESSANTICS1
King Arthur
Level 46
God Stats
1W - 0L
1,845 SR
Queue Stats
53W - 87L
1,403 Elo+
Party 2
Thor
Thor
TheBlightOfGods
Thor
Level 124
God Stats
3W - 2L
1,726 SR
Queue Stats
23W - 33L
1,296 Elo+
Party 2
Team Averages
Level 88
1,619 SR
1,372 Elo+

VS

Team Averages
Level 61
1,602 SR
1,352 Elo+
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FiveGCausesCancr
Janus
Level 67
God Stats
0W - 1L
1,897 SR
Queue Stats
10W - 21L
1,209 Elo+
Party 1
Agni
Agni
King Sonkei
Agni
Level 69
God Stats
0W - 2L
1,504 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Izanami
Izanami
REYESINC3
Izanami
Level 42
God Stats
1W - 2L
1,609 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Sobek
Sobek
ThePoorManSoup
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dryadic
Khepri
14
2 / 1 / 15
8,409
841
5,260
5,735
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
10 / 0 / 13
9,996
1,000
9,684
6,788
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
OJ Shrimpson
Ah Puch
15
12 / 0 / 9
10,316
1,032
14,994
9,207
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RECKLESSANTICS1
King Arthur
13
1 / 1 / 14
7,382
738
1,845
4,898
2,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 7
8,880
888
6,119
5,461
2,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 7 / 2
5,773
577
4,289
8,612
3,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 8 / 1
6,277
628
5,237
8,961
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 2
6,398
640
5,310
6,111
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
REYESINC3
Izanami
12
1 / 5 / 2
6,709
671
4,913
7,123
2,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 8 / 2
7,104
710
5,473
14,381
15,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
31
Kills
4
4
Deaths
31
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
2
0.14
W
Khepri
Dryadic
Khepri
2
1
15
9.5
W
10
0
13
16.5
L
1
8
1
0.19
L
0
3
2
0.33
W
Ah Puch
OJ Shrimpson
Ah Puch
12
0
9
16.5
W
King Arthur
RECKLESSANTICS1
King Arthur
1
1
14
8
L
Izanami
REYESINC3
Izanami
1
5
2
0.4
W
6
2
7
4.75
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
25,222
32,089
Taken
45,188
13,497
Mitigated
26,007
5,304
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,289
680
0
507
8,612
3,528
0
4,150
4,462
0
7,503
W
Khepri
Dryadic
Khepri
5,260
195
0
1,208
5,735
2,636
1
3,171
2,476
22,251
0
W
9,684
5,129
0
739
6,788
2,938
655
3,497
3,133
0
30,663
L
5,237
353
0
210
8,961
2,594
0
4,824
4,137
13,469
0
L
5,310
0
0
386
6,111
2,155
0
2,461
3,650
23,680
0
W
Ah Puch
OJ Shrimpson
Ah Puch
14,994
1,237
0
3,357
9,207
3,195
265
4,356
4,695
33,546
0
W
King Arthur
RECKLESSANTICS1
King Arthur
1,845
89
0
0
4,898
2,194
50
2,489
2,346
0
9,833
L
Izanami
REYESINC3
Izanami
4,913
2,599
176
990
7,123
2,456
0
3,915
3,208
0
20,865
W
6,119
1,273
0
0
5,461
2,534
1,009
1,998
3,392
0
22,167
L
5,473
654
178
1,595
14,381
15,274
0
5,183
9,198
12,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
32,261
202
Minions Killed
161
8
Camps Cleared
5
989,896
Distance Traveled
772,332
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,773
577
10
1
0
130,403
0
W
Khepri
8,409
841
35
4
0
202,920
1
W
Medusa
9,996
1,000
58
6
2
205,908
0
L
Janus
6,277
628
28
3
1
136,343
1
L
Agni
6,398
640
45
5
2
187,031
1
W
Ah Puch
10,316
1,032
45
5
5
192,818
0
W
King Arthur
7,382
738
21
2
0
194,504
1
L
Izanami
6,709
671
62
6
1
166,143
0
W
Thor
8,880
888
43
4
1
193,746
5
L
Sobek
7,104
710
16
2
1
152,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role