Player Matchup

Mulan
Mulan
Bullnog
Mulan
Level 26
God Stats
6W - 4L
1,708 SR
Queue Stats
155W - 163L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
CaseREDDEATH
Cliodhna
Level 44
God Stats
13W - 16L
1,594 SR
Queue Stats
137W - 198L
1,275 Elo+
Party 3
Apollo
Apollo
MessiahGhost
Apollo
Level 46
God Stats
2W - 3L
1,319 SR
Queue Stats
179W - 205L
1,381 Elo+
Party 2
Ra
Ra
Reptile29z
Ra
Level 54
God Stats
1W - 6L
1,702 SR
Queue Stats
171W - 231L
1,275 Elo+
Party 3
Ganesha
Ganesha
Wolf2874
Ganesha
Level 16
God Stats
4W - 3L
1,393 SR
Queue Stats
45W - 95L
1,389 Elo+
Party 3
Team Averages
Level 37
1,543 SR
1,340 Elo+

VS

Team Averages
Level 82
1,666 SR
1,696 Elo+
Zeus
Zeus
BarbaricxViking
Zeus
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 178L
1,378 Elo+
Solo
Cthulhu
Cthulhu
CaRnAgE7157
Cthulhu
Level 160
God Stats
41W - 17L
1,683 SR
Queue Stats
213W - 142L
1,698 Elo+
Party 1
Cupid
Cupid
IhateSmite69
Cupid
Level 29
God Stats
3W - 0L
1,894 SR
Queue Stats
57W - 16L
1,801 Elo+
Party 1
Cliodhna
Cliodhna
Siphloki Jr
Cliodhna
Level 26
God Stats
1W - 0L
1,735 SR
Queue Stats
17W - 3L
1,874 Elo+
Party 1
Neith
Neith
Z3r0592
Neith
Level 160
God Stats
2W - 1L
1,520 SR
Queue Stats
161W - 109L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bullnog
Mulan
6
1 / 7 / 0
5,094
364
1,443
8,235
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
CaseREDDEATH
Cliodhna
10
4 / 7 / 0
6,705
479
7,539
12,438
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
0 / 8 / 0
5,437
388
2,283
10,137
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 8 / 1
6,079
434
4,706
12,308
3,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Wolf2874
Ganesha
9
0 / 7 / 1
5,445
389
2,623
11,747
6,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 2
8,260
590
6,904
7,708
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CaRnAgE7157
Cthulhu
12
8 / 0 / 8
9,074
648
5,003
8,823
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 4
9,940
710
11,854
8,044
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Siphloki Jr
Cliodhna
13
2 / 1 / 8
8,153
582
8,451
8,553
2,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Z3r0592
Neith
17
12 / 2 / 2
10,803
772
12,772
8,383
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
7
Kills
37
37
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
Mulan
Bullnog
Mulan
1
7
0
0.14
W
Cthulhu
CaRnAgE7157
Cthulhu
8
0
8
12
L
Cliodhna
CaseREDDEATH
Cliodhna
4
7
0
0.57
W
9
1
4
11
L
Apollo
0
8
0
0
L
2
8
1
0.31
W
Cliodhna
Siphloki Jr
Cliodhna
2
1
8
6
L
Ganesha
Wolf2874
Ganesha
0
7
1
0.07
W
Neith
Z3r0592
Neith
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
44,984
54,865
Taken
41,511
18,314
Mitigated
22,953
5,480
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,904
1,195
33
2,403
7,708
2,070
1,178
2,197
5,511
37,168
0
L
Mulan
Bullnog
Mulan
1,443
697
0
0
8,235
3,303
187
1,405
6,830
0
13,754
W
Cthulhu
CaRnAgE7157
Cthulhu
5,003
615
233
992
8,823
11,263
378
1,207
7,616
19,646
0
L
Cliodhna
CaseREDDEATH
Cliodhna
7,539
1,150
0
1,377
12,438
3,573
0
3,732
8,586
0
23,027
W
11,854
7,730
130
3,824
8,044
2,966
2,844
1,566
6,478
0
76,287
L
Apollo
2,283
1,151
0
965
10,137
2,064
275
991
9,146
0
24,295
L
4,706
307
630
2,321
12,308
3,339
0
3,794
8,194
25,205
0
W
Cliodhna
Siphloki Jr
Cliodhna
8,451
1,011
0
1,541
8,553
2,913
158
1,229
7,324
0
52,709
L
Ganesha
Wolf2874
Ganesha
2,623
310
15
172
11,747
6,035
385
1,481
10,202
18,134
0
W
Neith
Z3r0592
Neith
12,772
5,381
0
3,354
8,383
3,741
2,992
1,193
7,190
0
74,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
46,230
186
Minions Killed
456
0
Camps Cleared
0
1,220,577
Distance Traveled
1,386,108
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,260
590
75
5
0
245,007
4
L
Mulan
5,094
364
26
2
0
219,405
0
W
Cthulhu
9,074
648
27
2
0
312,641
4
L
Cliodhna
6,705
479
36
3
0
281,559
0
W
Cupid
9,940
710
127
9
0
237,597
4
L
Apollo
5,437
388
69
5
0
240,972
0
L
Ra
6,079
434
48
3
0
258,334
0
W
Cliodhna
8,153
582
91
7
0
337,983
3
L
Ganesha
5,445
389
7
1
0
220,307
0
W
Neith
10,803
772
136
10
0
252,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role