Player Matchup

Neith
Neith
AP-TheRuler98
Neith
Level 26
God Stats
12W - 13L
1,477 SR
Queue Stats
51W - 70L
1,257 Elo+
Solo
Jing Wei
Jing Wei
Bobberoni
Jing Wei
Level 26
God Stats
2W - 1L
1,773 SR
Queue Stats
127W - 147L
1,257 Elo+
Solo
Discordia
Discordia
Gloryspren94
Discordia
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 107L
1,324 Elo+
Solo
Chaac
Chaac
OGDea7hmonkey
Chaac
Level 29
God Stats
5W - 0L
1,853 SR
Queue Stats
111W - 128L
1,457 Elo+
Solo
Loki
Loki
llDreamsII
Loki
Level 17
God Stats
8W - 17L
1,211 SR
Queue Stats
48W - 62L
1,296 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,318 Elo+

VS

Team Averages
Level 15
1,392 SR
1,350 Elo+
Artemis
Artemis
Alycat536
Artemis
Level 15
God Stats
17W - 24L
1,365 SR
Queue Stats
23W - 40L
1,284 Elo+
Solo
Athena
Athena
FelipeCocom6
Athena
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 14L
1,360 Elo+
Solo
Charybdis
Charybdis
GoatedByron
Charybdis
Level 26
God Stats
10W - 10L
1,443 SR
Queue Stats
10W - 14L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThyVillain
Tsukuyomi
Level 26
God Stats
3W - 3L
1,155 SR
Queue Stats
96W - 116L
1,337 Elo+
Solo
Bakasura
Bakasura
doomdayonline
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,434
474
6,723
7,918
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Bobberoni
Jing Wei
17
2 / 3 / 10
10,591
481
5,810
14,919
4,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Gloryspren94
Discordia
18
16 / 2 / 5
12,120
551
24,966
9,875
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 3 / 7
11,939
543
18,428
20,880
17,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 4 / 12
10,802
491
10,432
14,253
4,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alycat536
Artemis
14
2 / 13 / 4
9,519
433
9,595
20,863
8,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
15
2 / 3 / 5
11,213
510
6,922
18,736
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
GoatedByron
Charybdis
17
3 / 7 / 1
11,411
519
9,710
14,816
5,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ThyVillain
Tsukuyomi
15
6 / 7 / 1
10,856
493
11,122
17,843
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
doomdayonline
Bakasura
13
0 / 11 / 2
8,457
384
2,570
16,555
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
40
Kills
13
13
Deaths
41
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Artemis
Alycat536
Artemis
2
13
4
0.31
W
Jing Wei
Bobberoni
Jing Wei
2
3
10
2.33
L
Athena
2
3
5
1.5
W
Discordia
Gloryspren94
Discordia
16
2
5
9.25
L
Charybdis
GoatedByron
Charybdis
3
7
1
0.5
W
11
3
7
4.83
L
Tsukuyomi
ThyVillain
Tsukuyomi
6
7
1
0.93
L
Bakasura
doomdayonline
Bakasura
0
11
2
0.09
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,359
Damage
39,919
67,845
Taken
88,813
33,098
Mitigated
58,509
24,130
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,723
1,587
0
2,396
7,918
2,765
0
989
6,929
0
49,772
L
Artemis
Alycat536
Artemis
9,595
5,629
0
4,314
20,863
8,468
330
9,941
10,922
0
42,499
W
Jing Wei
Bobberoni
Jing Wei
5,810
4,575
0
7,375
14,919
4,738
3,013
808
14,101
0
70,688
L
Athena
6,922
1,841
0
1,165
18,736
28,962
38
4,156
14,580
34,778
0
W
Discordia
Gloryspren94
Discordia
24,966
1,525
0
916
9,875
3,401
232
939
8,881
74,768
0
L
Charybdis
GoatedByron
Charybdis
9,710
5,340
0
13
14,816
5,369
779
3,437
11,379
0
71,113
W
18,428
2,579
162
10,090
20,880
17,570
1,679
2,675
18,035
0
85,236
L
Tsukuyomi
ThyVillain
Tsukuyomi
11,122
3,058
0
2,596
17,843
7,929
770
4,598
13,245
0
46,848
L
Bakasura
doomdayonline
Bakasura
2,570
1,661
0
3,260
16,555
7,781
0
2,834
13,721
0
46,203
W
10,432
5,869
0
3,191
14,253
4,624
0
1,676
12,512
0
54,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
51,456
511
Minions Killed
453
0
Camps Cleared
0
2,060,814
Distance Traveled
1,846,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,434
474
89
4
0
364,360
0
L
Artemis
9,519
433
75
3
0
276,861
1
W
Jing Wei
10,591
481
117
5
0
419,407
1
L
Athena
11,213
510
58
3
0
435,408
1
W
Discordia
12,120
551
97
4
0
382,279
3
L
Charybdis
11,411
519
148
7
0
360,952
1
W
Chaac
11,939
543
134
6
0
452,511
2
L
Tsukuyomi
10,856
493
74
3
0
389,798
0
L
Bakasura
8,457
384
98
4
0
383,861
1
W
Loki
10,802
491
74
3
0
442,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role