Player Matchup

Bakasura
Bakasura
SteelerDC13
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 220L
1,552 Elo+
Solo
Tiamat
Tiamat
Toyyo1
Tiamat
Level 87
God Stats
37W - 27L
1,631 SR
Queue Stats
388W - 360L
1,576 Elo+
Party 2
Odin
Odin
cripkiller69
Odin
Level 59
God Stats
14W - 10L
1,500 SR
Queue Stats
232W - 196L
1,629 Elo+
Solo
Izanami
Izanami
romanholidayz
Izanami
Level 109
God Stats
26W - 15L
1,641 SR
Queue Stats
87W - 102L
1,528 Elo+
Party 2
Ymir
Ymir
ton21
Ymir
Level 155
God Stats
5W - 2L
1,622 SR
Queue Stats
64W - 57L
1,533 Elo+
Solo
Team Averages
Level 95
1,579 SR
1,564 Elo+

VS

Team Averages
Level 112
1,597 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
DoctahShru
Morgan Le Fay
Level 147
God Stats
7W - 11L
1,524 SR
Queue Stats
332W - 320L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
Nathanjk1
Cliodhna
Level 121
God Stats
8W - 3L
1,779 SR
Queue Stats
86W - 54L
1,587 Elo+
Solo
Odin
Odin
TheKrogerMan
Odin
Level 119
God Stats
14W - 9L
1,762 SR
Queue Stats
276W - 269L
1,489 Elo+
Party 1
Fenrir
Fenrir
scrabbel32
Fenrir
Level 66
God Stats
3W - 4L
1,276 SR
Queue Stats
424W - 420L
1,522 Elo+
Solo
Skadi
Skadi
snips273
Skadi
Level 105
God Stats
10W - 16L
1,647 SR
Queue Stats
182W - 171L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SteelerDC13
Bakasura
16
1 / 8 / 1
9,808
490
4,217
17,542
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Toyyo1
Tiamat
17
4 / 5 / 2
10,657
533
12,417
14,687
9,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 4
8,531
427
3,285
18,835
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
17
1 / 7 / 3
10,159
508
4,034
10,811
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ton21
Ymir
19
5 / 0 / 3
11,962
598
11,783
14,212
16,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctahShru
Morgan Le Fay
18
4 / 4 / 7
11,124
556
9,459
10,885
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Nathanjk1
Cliodhna
17
5 / 4 / 7
10,632
532
12,217
14,524
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 0 / 11
10,679
534
13,184
14,847
16,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
scrabbel32
Fenrir
15
1 / 2 / 1
8,987
449
2,481
14,653
12,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
snips273
Skadi
16
7 / 1 / 9
10,804
540
10,518
8,592
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
27
27
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DoctahShru
Morgan Le Fay
4
4
7
1.88
L
Cliodhna
Nathanjk1
Cliodhna
5
4
7
2.13
W
Bakasura
SteelerDC13
Bakasura
1
8
1
0.19
L
10
0
11
15.5
W
Tiamat
Toyyo1
Tiamat
4
5
2
1
W
0
7
4
0.29
W
Izanami
1
7
3
0.36
L
Fenrir
scrabbel32
Fenrir
1
2
1
0.75
L
Skadi
snips273
Skadi
7
1
9
11.5
W
Ymir
ton21
Ymir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
47,859
76,087
Taken
63,501
52,893
Mitigated
41,927
18,322
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DoctahShru
Morgan Le Fay
9,459
130
0
1,440
10,885
4,478
646
5,777
4,620
80,839
0
L
Cliodhna
Nathanjk1
Cliodhna
12,217
1,636
0
5,634
14,524
5,744
0
3,804
10,398
0
83,748
W
Bakasura
SteelerDC13
Bakasura
4,217
2,881
0
2,609
17,542
6,467
0
2,455
15,001
0
70,157
L
13,184
1,748
645
5,042
14,847
16,399
246
6,101
8,340
7,746
32,249
W
Tiamat
Toyyo1
Tiamat
12,417
396
126
6,107
14,687
9,723
430
3,743
10,659
62,765
0
W
3,285
783
997
2,435
18,835
16,745
25
3,925
14,717
0
16,389
W
Izanami
4,034
2,476
0
994
10,811
3,325
2,454
87
10,724
0
70,319
L
Fenrir
scrabbel32
Fenrir
2,481
563
0
4,492
14,653
12,362
226
7,095
7,409
0
36,869
L
Skadi
snips273
Skadi
10,518
4,290
0
1,880
8,592
2,944
1,867
523
8,051
0
75,769
W
Ymir
ton21
Ymir
11,783
3,042
0
5,054
14,212
16,633
240
1,807
12,332
74,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
52,226
566
Minions Killed
552
0
Camps Cleared
0
1,971,625
Distance Traveled
1,947,362
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,124
556
164
8
0
363,605
6
L
Cliodhna
10,632
532
137
7
0
380,398
6
W
Bakasura
9,808
490
135
7
0
448,947
1
L
Odin
10,679
534
48
2
0
419,787
5
W
Tiamat
10,657
533
118
6
0
384,627
3
W
Odin
8,531
427
28
1
0
383,067
0
W
Izanami
10,159
508
115
6
0
366,570
0
L
Fenrir
8,987
449
77
4
0
396,074
2
L
Skadi
10,804
540
126
6
0
387,498
0
W
Ymir
11,962
598
170
9
0
388,414
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role